public List<Texture2D> texList = new List<Texture2D>();//我的list长度是5
private int counts=0;
public void ClickNextBtn()
{
if (counts==texList.Count)
{
counts = 4;//list长度减一
return;
}
counts += 1;
if (counts<texList.Count)
{
ShowTextureNext(texList[counts]);
}
}
public void ClickUpBtn()
{
if (counts == 0)
{
return;
}
counts = counts - 1;
if (counts < texList.Count)
{
ShowTextureNext(texList[counts]);
}
}