C#: Socket异步通讯

Socket TCP 异步-Client端

C# Socket TCP 异步-Client端

using System.Net.Sockets;
using System.Net;


 namespace client
{
    public partial class client : Form
    {
        byte[] bytes = new byte[1024];
        Socket senderSock;

        public client()
        {
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            IPAddress ipAddr = IPAddress.Parse("192.168.0.4");
            senderSock = new Socket(ipAddr.AddressFamily, SocketType.Stream, ProtocolType.Tcp);

            StateObject so = new StateObject();
            so.socket = senderSock;
            senderSock.BeginConnect(ipAddr, 9510, new AsyncCallback(Connect), so);
        }

        delegate void MyDelegate(string s);

        void setextBox1(string s)
        {
            textBox1.Text += (s + "\n");
        }
        
        public void Connect(IAsyncResult ar)
        {
            StateObject so = (StateObject)ar.AsyncState;

            MyDelegate md = new MyDelegate(setextBox1);
            textBox1.Invoke(md, (object)"connect");

            so.socket.EndConnect(ar);
        }

        private void button1_Click(object sender, EventArgs e)
        {
            StateObject so = new StateObject();
            so.socket = senderSock;
            so.buffer = Encoding.Unicode.GetBytes("aaaa");
            senderSock.BeginSend(so.buffer, 0, so.buffer.Length,
                SocketFlags.None, new AsyncCallback(Send), so);
        }

        public void Send(IAsyncResult ar)
        {
            StateObject so = (StateObject)ar.AsyncState;
            MyDelegate md = new MyDelegate(setextBox1);

            object[] b = new object[1];
            b[0] = (object)Encoding.Unicode.GetString(so.buffer, 0, so.buffer.Length);
            textBox1.Invoke(md, b);

            int bytesSend = so.socket.EndSend(ar);
        }

        private void Form1_FormClosed(object sender, FormClosedEventArgs e)
        {
            if(senderSock.Connected)
            {
                senderSock.Shutdown(SocketShutdown.Receive);
                senderSock.Close();
            }
        }
    }

    public class StateObject : Object
    {
        public Socket socket;
        public byte[] buffer = new byte[1024];
    }
}

C# Socket TCP 异步-Server端

using System.Net;
using System.Net.Sockets;
 
 

        private void Form1_Load(object sender, EventArgs e)
        {
            IPAddress ipAddr = IPAddress.Parse("192.168.0.4");
            IPEndPoint ipEndPoint = new IPEndPoint(ipAddr, 9510);

            sListener = new Socket(ipAddr.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
            sListener.Bind(ipEndPoint);
            sListener.Listen(10);
            sListener.BeginAccept(new AsyncCallback(Accept), sListener);
        }

        public void Accept(IAsyncResult ar)
        {
            Socket listener = (Socket)ar.AsyncState;
            Socket handler = listener.EndAccept(ar);

            object[] obj = new object[2];
            obj[0] = buffer;
            obj[1] = handler;
            
            handler.BeginReceive(buffer, 0, buffer.Length, SocketFlags.None,
                new AsyncCallback(Receive), obj);

            listener.BeginAccept(new AsyncCallback(Accept), listener);
        }

        byte[] buffer = new byte[1024];
        byte[] buffernew = new byte[1024];

        delegate void MyDelegate(string s);

        void setextBox1(string s)
        {
            textBox1.Text += (s + "\n");
        }

        public void Receive(IAsyncResult ar)
        {
            Socket handler;
            object[] obj = new object[2];
            obj = (object[])ar.AsyncState;
            byte[] buffer = (byte[])obj[0];
            handler = (Socket)obj[1];
            
            int bytesRead = handler.EndReceive(ar);

            if (bytesRead <= 0)
            {
                return;
            }

            MyDelegate md = new MyDelegate(setextBox1);
            string s = Encoding.Unicode.GetString(buffer, 0, bytesRead) + "\n";
            textBox1.Invoke(md, s);

            obj[0] = buffernew;
            obj[1] = handler;
            handler.BeginReceive(buffernew, 0, buffernew.Length, SocketFlags.None,
                new AsyncCallback(Receive), obj);
        }

        private void Form1_FormClosed(object sender, FormClosedEventArgs e)
        {
            if (sListener.Connected)
            {
                sListener.Shutdown(SocketShutdown.Receive);
                sListener.Close();
            }
        }

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