下面以WPF为例,Winform几乎一样的效果
新建WPF项目Test,主窗体MainWindow.xaml,在后台MainWindow.xaml.cs填写下面的代码。然后就能实现最小化到托盘的功能。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading;
using System.ServiceModel;
using System.Drawing;
using System.Windows.Forms;
using System.Diagnostics;
using System.Runtime.InteropServices;
using MouseEventArgs = System.Windows.Input.MouseEventArgs;
using EF;
using BLL;
using System.Data;
namespace Test
{
public partial class MainWindow : Window
{
private NotifyIcon notifyIcon = null;
public MainWindow()
{
InitializeComponent();
}
private void initialTray()
{
this.Visibility = Visibility.Hidden;
notifyIcon = new NotifyIcon();
notifyIcon.BalloonTipText = "番茄时钟运行中...";
notifyIcon.Text = "DamifanqieApp";
notifyIcon.Visible = true;
notifyIcon.Icon = new System.Drawing.Icon("../Resources/tomato1.ico");
notifyIcon.ShowBalloonTip(1000);
notifyIcon.MouseClick += new System.Windows.Forms.MouseEventHandler(notifyIcon_MouseClick);
System.Windows.Forms.MenuItem exit = new System.Windows.Forms.MenuItem("关闭");
exit.Click += new EventHandler(exit_Click);
System.Windows.Forms.MenuItem[] childen = new System.Windows.Forms.MenuItem[] { exit };
notifyIcon.ContextMenu = new System.Windows.Forms.ContextMenu(childen);
this.StateChanged += MainWindow_StateChanged;
}
private void notifyIcon_MouseClick(object sender, System.Windows.Forms.MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
if (this.Visibility == Visibility.Visible)
{
this.Visibility = Visibility.Hidden;
this.ShowInTaskbar = false;
}
else
{
this.Visibility = Visibility.Visible;
this.ShowInTaskbar = false;
this.Activate();
}
}
if (e.Button == MouseButtons.Right)
{
exit_Click(sender, e);
}
}
private void SysTray_StateChanged(object sender, EventArgs e)
{
if (this.WindowState == WindowState.Minimized)
{
this.Visibility = Visibility.Hidden;
}
}
private void exit_Click(object sender, EventArgs e)
{
if (System.Windows.MessageBox.Show("确定退出吗?",
"application",
MessageBoxButton.YesNo,
MessageBoxImage.Question,
MessageBoxResult.Yes) == MessageBoxResult.Yes)
{
System.Environment.Exit(0);
}
}
private void MainWindow_StateChanged(object sender, EventArgs e)
{
if (this.WindowState == WindowState.Minimized)
{
this.Visibility = Visibility.Hidden;
}
}
二、解决最小化程序后,程序图标重复问题。
2.1 问题原因:每次点击最小化或者关闭按钮后,都要执行一次最小化程序,每次都要添加一个最小化图标。导致多个图标。
2.2 问题解决思路:当程序运行开始,让它只执行一次,以后只让窗体隐藏即可。设置一个全局静态变量a,在主窗体中的构造函数中给a赋值“关闭”(一定是窗体构造函数中赋值。因为窗体load事件以后会执行很多次,会重复给a赋值)。因为番茄时钟的主窗体是不关闭的,所以全局变量的“关闭”只有一次。当程序执行一次后,给a赋值“不关闭”,这样以后a的值就都是“不关闭”了。(因为主窗体一直不会关闭。)然后当用户自定义窗体改变最小化的标签min时,只有两种状态0或1。在主窗体关闭事件中最判断,只有同时为global.min=0且global.a=“关闭”时,才执行最小化事件,其他情况都是隐藏事件或者关闭。
2.3 主窗体代码:
#region 主窗体构造函数
public MainWindow()
{
InitializeComponent();
GlobalData.win_close = "关闭";
}
#endregion
#region 关闭窗体事件
private void lblClose_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (GlobalData.min == 0 && GlobalData.win_close == "关闭")
{
initialTray();
GlobalData.win_close = "不关闭";
}
else if (GlobalData.min == 0)
{
this.Visibility = Visibility.Hidden;
}
else if (GlobalData.min == 1)
{
System.Environment.Exit(0);
}
#endregion
2.4 用户自定义窗体代码:
#region 最小化功能
private void RadioMinimize_Checked(object sender, RoutedEventArgs e)
{
if (RadioMinimize.IsChecked == true)
{
GlobalData.min = 0;
userDefine.Mac_id = GlobalData.mac_id;
userDefine.Min_type = GlobalData.min;
userBll.updateUserMinstype(userDefine);
}
}
private void RadioExit_Checked(object sender, RoutedEventArgs e)
{
if (RadioExit.IsChecked == true)
{
GlobalData.min = 1;
userDefine.Mac_id = GlobalData.mac_id;
userDefine.Min_type = GlobalData.min;
userBll.updateUserMinstype(userDefine);
}
}
#endregion