1.下载并解压工程包-Unet
GitHub - bubbliiiing/unet-pytorch: 这是一个unet-pytorch的源码,可以训练自己的模型
2.在代码中做如下修改
nets文件夹下新建文件nets.swin_unet.py
import math
import warnings
warnings.filterwarnings("ignore")
import torch
import torch.nn as nn
import torch.utils.checkpoint as checkpoint
from einops import rearrange
from timm.models.layers import DropPath, to_2tuple, trunc_normal_
class Mlp(nn.Module):
def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):
super().__init__()
out_features = out_features or in_features
hidden_features = hidden_features or in_features
self.fc1 = nn.Linear(in_features, hidden_features)
self.act = act_layer()
self.fc2 = nn.Linear(hidden_features, out_features)
self.drop = nn.Dropout(drop)
def forward(self, x):
x = self.fc1(x)
x = self.act(x)
x = self.drop(x)
x = self.fc2(x)
x = self.drop(x)
return x
def window_partition(x, window_size):
"""
Args:
x: (B, H, W, C)
window_size (int): window size
Returns:
windows: (num_windows*B, window_size, window_size, C)
"""
B, H, W, C = x.shape
x = x.view(B, H // window_size, window_size, W // window_size, window_size, C)
windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C)
return windows
def window_reverse(windows, window_size, H, W):
"""
Args:
windows: (num_windows*B, window_size, window_size, C)
window_size (int): Window size
H (int): Height of image
W (int): Width of image
Returns:
x: (B, H, W, C)
"""
B = int(windows.shape[0] / (H * W / window_size / window_size))
x = windows.view(B, H // window_size, W // window_size, window_size, window_size, -1)
x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, H, W, -1)
return x
class WindowAttention(nn.Module):
r""" Window based multi-head self attention (W-MSA) module with relative position bias.
It supports both of shifted and non-shifted window.
Args:
dim (int): Number of input channels.
window_size (tuple[int]): The height and width of the window.
num_heads (int): Number of attention heads.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float | None, optional): Override default qk scale of head_dim ** -0.5 if set
attn_drop (float, optional): Dropout ratio of attention weight. Default: 0.0
proj_drop (float, optional): Dropout ratio of output. Default: 0.0
"""
def __init__(self, dim, window_size, num_heads, qkv_bias=True, qk_scale=None, attn_drop=0., proj_drop=0.):
super().__init__()
self.dim = dim
self.window_size = window_size # Wh, Ww
self.num_heads = num_heads
head_dim = dim // num_heads
self.scale = qk_scale or head_dim ** -0.5
# define a parameter table of relative position bias
self.relative_position_bias_table = nn.Parameter(
torch.zeros((2 * window_size[0] - 1) * (2 * window_size[1] - 1), num_heads)) # 2*Wh-1 * 2*Ww-1, nH
# get pair-wise relative position index for each token inside the window
coords_h = torch.arange(self.window_size[0])
coords_w = torch.arange(self.window_size[1])
coords = torch.stack(torch.meshgrid([coords_h, coords_w])) # 2, Wh, Ww
coords_flatten = torch.flatten(coords, 1) # 2, Wh*Ww
relative_coords = coords_flatten[:, :, None] - coords_flatten[:, None, :] # 2, Wh*Ww, Wh*Ww
relative_coords = relative_coords.permute(1, 2, 0).contiguous() # Wh*Ww, Wh*Ww, 2
relative_coords[:, :, 0] += self.window_size[0] - 1 # shift to start from 0
relative_coords[:, :, 1] += self.window_size[1] - 1
relative_coords[:, :, 0] *= 2 * self.window_size[1] - 1
relative_position_index = relative_coords.sum(-1) # Wh*Ww, Wh*Ww
self.register_buffer("relative_position_index", relative_position_index)
self.qkv = nn.Linear(dim, dim * 3, bias=qkv_bias)
self.attn_drop = nn.Dropout(attn_drop)
self.proj = nn.Linear(dim, dim)
self.proj_drop = nn.Dropout(proj_drop)
trunc_normal_(self.relative_position_bias_table, std=.02)
self.softmax = nn.Softmax(dim=-1)
def forward(self, x, mask=None):
"""
Args:
x: input features with shape of (num_windows*B, N, C)
mask: (0/-inf) mask with shape of (num_windows, Wh*Ww, Wh*Ww) or None
"""
B_, N, C = x.shape
qkv = self.qkv(x).reshape(B_, N, 3, self.num_heads, C // self.num_heads).permute(2, 0, 3, 1, 4)
q, k, v = qkv[0], qkv[1], qkv[2] # make torchscript happy (cannot use tensor as tuple)
q = q * self.scale
attn = (q @ k.transpose(-2, -1))
relative_position_bias = self.relative_position_bias_table[self.relative_position_index.view(-1)].view(
self.window_size[0] * self.window_size[1], self.window_size[0] * self.window_size[1], -1) # Wh*Ww,Wh*Ww,nH
relative_position_bias = relative_position_bias.permute(2, 0, 1).contiguous() # nH, Wh*Ww, Wh*Ww
attn = attn + relative_position_bias.unsqueeze(0)
if mask is not None:
nW = mask.shape[0]
attn = attn.view(B_ // nW, nW, self.num_heads, N, N) + mask.unsqueeze(1).unsqueeze(0)
attn = attn.view(-1, self.num_heads, N, N)
attn = self.softmax(attn)
else:
attn = self.softmax(attn)
attn = self.attn_drop(attn)
x = (attn @ v).transpose(1, 2).reshape(B_, N, C)
x = self.proj(x)
x = self.proj_drop(x)
return x
def extra_repr(self) -> str:
return f'dim={self.dim}, window_size={self.window_size}, num_heads={self.num_heads}'
def flops(self, N):
# calculate flops for 1 window with token length of N
flops = 0
# qkv = self.qkv(x)
flops += N * self.dim * 3 * self.dim
# attn = (q @ k.transpose(-2, -1))
flops += self.num_heads * N * (self.dim // self.num_heads) * N
# x = (attn @ v)
flops += self.num_heads * N * N * (self.dim // self.num_heads)
# x = self.proj(x)
flops += N * self.dim * self.dim
return flops
class SwinTransformerBlock(nn.Module):
r""" Swin Transformer Block.
Args:
dim (int): Number of input channels.
input_resolution (tuple[int]): Input resulotion.
num_heads (int): Number of attention heads.
window_size (int): Window size.
shift_size (int): Shift size for SW-MSA.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float | None, optional): Override default qk scale of head_dim ** -0.5 if set.
drop (float, optional): Dropout rate. Default: 0.0
attn_drop (float, optional): Attention dropout rate. Default: 0.0
drop_path (float, optional): Stochastic depth rate. Default: 0.0
act_layer (nn.Module, optional): Activation layer. Default: nn.GELU
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""
def __init__(self, dim, input_resolution, num_heads, window_size=7, shift_size=0,
mlp_ratio=4., qkv_bias=True, qk_scale=None, drop=0., attn_drop=0., drop_path=0.,
act_layer=nn.GELU, norm_layer=nn.LayerNorm):
super().__init__()
self.dim = dim
self.input_resolution = input_resolution
self.num_heads = num_heads
self.window_size = window_size
self.shift_size = shift_size
self.mlp_ratio = mlp_ratio
if min(self.input_resolution) <= self.window_size:
# if window size is larger than input resolution, we don't partition windows
self.shift_size = 0
self.window_size = min(self.input_resolution)
assert 0 <= self.shift_size < self.window_size, "shift_size must in 0-window_size"
self.norm1 = norm_layer(dim)
self.attn = WindowAttention(
dim, window_size=to_2tuple(self.window_size), num_heads=num_heads,
qkv_bias=qkv_bias, qk_scale=qk_scale, attn_drop=attn_drop, proj_drop=drop)
self.drop_path = DropPath(drop_path) if drop_path > 0. else nn.Identity()
self.norm2 = norm_layer(dim)
mlp_hidden_dim = int(dim * mlp_ratio)
self.mlp = Mlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop)
if self.shift_size > 0:
# calculate attention mask for SW-MSA
H, W = self.input_resolution
img_mask = torch.zeros((1, H, W, 1)) # 1 H W 1
h_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
w_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
cnt = 0
for h in h_slices:
for w in w_slices:
img_mask[:, h, w, :] = cnt
cnt += 1
mask_windows = window_partition(img_mask, self.window_size) # nW, window_size, window_size, 1
mask_windows = mask_windows.view(-1, self.window_size * self.window_size)
attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2)
attn_mask = attn_mask.masked_fill(attn_mask != 0, float(-100.0)).masked_fill(attn_mask == 0, float(0.0))
else:
attn_mask = None
self.register_buffer("attn_mask", attn_mask)
def forward(self, x):
H, W = self.input_resolution
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
shortcut = x
x = self.norm1(x)
x = x.view(B, H, W, C)
# cyclic shift
if self.shift_size > 0:
shifted_x = torch.roll(x, shifts=(-self.shift_size, -self.shift_size), dims=(1, 2))
else:
shifted_x = x
# partition windows
x_windows = window_partition(shifted_x, self.window_size) # nW*B, window_size, window_size, C
x_windows = x_windows.view(-1, self.window_size * self.window_size, C) # nW*B, window_size*window_size, C
# W-MSA/SW-MSA
attn_windows = self.attn(x_windows, mask=self.attn_mask) # nW*B, window_size*window_size, C
# merge windows
attn_windows = attn_windows.view(-1, self.window_size, self.window_size, C)
shifted_x = window_reverse(attn_windows, self.window_size, H, W) # B H' W' C
# reverse cyclic shift
if self.shift_size > 0:
x = torch.roll(shifted_x, shifts=(self.shift_size, self.shift_size), dims=(1, 2))
else:
x = shifted_x
x = x.view(B, H * W, C)
# FFN
x = shortcut + self.drop_path(x)
x = x + self.drop_path(self.mlp(self.norm2(x)))
return x
def extra_repr(self) -> str:
return f"dim={self.dim}, input_resolution={self.input_resolution}, num_heads={self.num_heads}, " \
f"window_size={self.window_size}, shift_size={self.shift_size}, mlp_ratio={self.mlp_ratio}"
def flops(self):
flops = 0
H, W = self.input_resolution
# norm1
flops += self.dim * H * W
# W-MSA/SW-MSA
nW = H * W / self.window_size / self.window_size
flops += nW * self.attn.flops(self.window_size * self.window_size)
# mlp
flops += 2 * H * W * self.dim * self.dim * self.mlp_ratio
# norm2
flops += self.dim * H * W
return flops
class PatchMerging(nn.Module):
r""" Patch Merging Layer.
Args:
input_resolution (tuple[int]): Resolution of input feature.
dim (int): Number of input channels.
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""
def __init__(self, input_resolution, dim, norm_layer=nn.LayerNorm):
super().__init__()
self.input_resolution = input_resolution
self.dim = dim
self.reduction = nn.Linear(4 * dim, 2 * dim, bias=False)
self.norm = norm_layer(4 * dim)
def forward(self, x):
"""
x: B, H*W, C
"""
H, W = self.input_resolution
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
assert H % 2 == 0 and W % 2 == 0, f"x size ({H}*{W}) are not even."
x = x.view(B, H, W, C)
x0 = x[:, 0::2, 0::2, :] # B H/2 W/2 C
x1 = x[:, 1::2, 0::2, :] # B H/2 W/2 C
x2 = x[:, 0::2, 1::2, :] # B H/2 W/2 C
x3 = x[:, 1::2, 1::2, :] # B H/2 W/2 C
x = torch.cat([x0, x1, x2, x3], -1) # B H/2 W/2 4*C
x = x.view(B, -1, 4 * C) # B H/2*W/2 4*C
x = self.norm(x)
x = self.reduction(x)
return x
def extra_repr(self) -> str:
return f"input_resolution={self.input_resolution}, dim={self.dim}"
def flops(self):
H, W = self.input_resolution
flops = H * W * self.dim
flops += (H // 2) * (W // 2) * 4 * self.dim * 2 * self.dim
return flops
class PatchExpand(nn.Module):
def __init__(self, input_resolution, dim, dim_scale=2, norm_layer=nn.LayerNorm):
super().__init__()
self.input_resolution = input_resolution
self.dim = dim
self.expand = nn.Linear(dim, 2 * dim, bias=False) if dim_scale == 2 else nn.Identity()
self.norm = norm_layer(dim // dim_scale)
def forward(self, x):
"""
x: B, H*W, C
"""
H, W = self.input_resolution
x = self.expand(x)
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
x = x.view(B, H, W, C)
x = rearrange(x, 'b h w (p1 p2 c)-> b (h p1) (w p2) c', p1=2, p2=2, c=C // 4)
x = x.view(B, -1, C // 4)
x = self.norm(x)
return x
class FinalPatchExpand_X4(nn.Module):
def __init__(self, input_resolution, dim, dim_scale=4, norm_layer=nn.LayerNorm):
super().__init__()
self.input_resolution = input_resolution
self.dim = dim
self.dim_scale = dim_scale
self.expand = nn.Linear(dim, 16 * dim, bias=False)
self.output_dim = dim
self.norm = norm_layer(self.output_dim)
def forward(self, x):
"""
x: B, H*W, C
"""
H, W = self.input_resolution
x = self.expand(x)
B, L, C = x.shape
assert L == H * W, "input feature has wrong size"
x = x.view(B, H, W, C)
x = rearrange(x, 'b h w (p1 p2 c)-> b (h p1) (w p2) c', p1=self.dim_scale, p2=self.dim_scale,
c=C // (self.dim_scale ** 2))
x = x.view(B, -1, self.output_dim)
x = self.norm(x)
return x
class BasicLayer(nn.Module):
""" A basic Swin Transformer layer for one stage.
Args:
dim (int): Number of input channels.
input_resolution (tuple[int]): Input resolution.
depth (int): Number of blocks.
num_heads (int): Number of attention heads.
window_size (int): Local window size.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float | None, optional): Override default qk scale of head_dim ** -0.5 if set.
drop (float, optional): Dropout rate. Default: 0.0
attn_drop (float, optional): Attention dropout rate. Default: 0.0
drop_path (float | tuple[float], optional): Stochastic depth rate. Default: 0.0
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
downsample (nn.Module | None, optional): Downsample layer at the end of the layer. Default: None
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False.
"""
def __init__(self, dim, input_resolution, depth, num_heads, window_size,
mlp_ratio=4., qkv_bias=True, qk_scale=None, drop=0., attn_drop=0.,
drop_path=0., norm_layer=nn.LayerNorm, downsample=None, use_checkpoint=False):
super().__init__()
self.dim = dim
self.input_resolution = input_resolution
self.depth = depth
self.use_checkpoint = use_checkpoint
# build blocks
self.blocks = nn.ModuleList([
SwinTransformerBlock(dim=dim, input_resolution=input_resolution,
num_heads=num_heads, window_size=window_size,
shift_size=0 if (i % 2 == 0) else window_size // 2,
mlp_ratio=mlp_ratio,
qkv_bias=qkv_bias, qk_scale=qk_scale,
drop=drop, attn_drop=attn_drop,
drop_path=drop_path[i] if isinstance(drop_path, list) else drop_path,
norm_layer=norm_layer)
for i in range(depth)])
# patch merging layer
if downsample is not None:
self.downsample = downsample(input_resolution, dim=dim, norm_layer=norm_layer)
else:
self.downsample = None
def forward(self, x):
for blk in self.blocks:
if self.use_checkpoint:
x = checkpoint.checkpoint(blk, x)
else:
x = blk(x)
if self.downsample is not None:
x = self.downsample(x)
return x
def extra_repr(self) -> str:
return f"dim={self.dim}, input_resolution={self.input_resolution}, depth={self.depth}"
def flops(self):
flops = 0
for blk in self.blocks:
flops += blk.flops()
if self.downsample is not None:
flops += self.downsample.flops()
return flops
class BasicLayer_up(nn.Module):
""" A basic Swin Transformer layer for one stage.
Args:
dim (int): Number of input channels.
input_resolution (tuple[int]): Input resolution.
depth (int): Number of blocks.
num_heads (int): Number of attention heads.
window_size (int): Local window size.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float | None, optional): Override default qk scale of head_dim ** -0.5 if set.
drop (float, optional): Dropout rate. Default: 0.0
attn_drop (float, optional): Attention dropout rate. Default: 0.0
drop_path (float | tuple[float], optional): Stochastic depth rate. Default: 0.0
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
upsample (nn.Module | None, optional): upsample layer at the end of the layer. Default: None
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False.
"""
def __init__(self, dim, input_resolution, depth, num_heads, window_size,
mlp_ratio=4., qkv_bias=True, qk_scale=None, drop=0., attn_drop=0.,
drop_path=0., norm_layer=nn.LayerNorm, upsample=None, use_checkpoint=False):
super().__init__()
self.dim = dim
self.input_resolution = input_resolution
self.depth = depth
self.use_checkpoint = use_checkpoint
# build blocks
self.blocks = nn.ModuleList([
SwinTransformerBlock(dim=dim, input_resolution=input_resolution,
num_heads=num_heads, window_size=window_size,
shift_size=0 if (i % 2 == 0) else window_size // 2,
mlp_ratio=mlp_ratio,
qkv_bias=qkv_bias, qk_scale=qk_scale,
drop=drop, attn_drop=attn_drop,
drop_path=drop_path[i] if isinstance(drop_path, list) else drop_path,
norm_layer=norm_layer)
for i in range(depth)])
# patch merging layer
if upsample is not None:
self.upsample = PatchExpand(input_resolution, dim=dim, dim_scale=2, norm_layer=norm_layer)
else:
self.upsample = None
def forward(self, x):
for blk in self.blocks:
if self.use_checkpoint:
x = checkpoint.checkpoint(blk, x)
else:
x = blk(x)
if self.upsample is not None:
x = self.upsample(x)
return x
class PatchEmbed(nn.Module):
r""" Image to Patch Embedding
Args:
img_size (int): Image size. Default: 224.
patch_size (int): Patch token size. Default: 4.
in_chans (int): Number of input image channels. Default: 3.
embed_dim (int): Number of linear projection output channels. Default: 96.
norm_layer (nn.Module, optional): Normalization layer. Default: None
"""
def __init__(self, img_size=224, patch_size=4, in_chans=3, embed_dim=96, norm_layer=None):
super().__init__()
img_size = to_2tuple(img_size)
patch_size = to_2tuple(patch_size)
patches_resolution = [img_size[0] // patch_size[0], img_size[1] // patch_size[1]]
self.img_size = img_size
self.patch_size = patch_size
self.patches_resolution = patches_resolution
self.num_patches = patches_resolution[0] * patches_resolution[1]
self.in_chans = in_chans
self.embed_dim = embed_dim
self.proj = nn.Conv2d(in_chans, embed_dim, kernel_size=patch_size, stride=patch_size)
if norm_layer is not None:
self.norm = norm_layer(embed_dim)
else:
self.norm = None
def forward(self, x):
B, C, H, W = x.shape
# FIXME look at relaxing size constraints
assert H == self.img_size[0] and W == self.img_size[1], \
f"Input image size ({H}*{W}) doesn't match model ({self.img_size[0]}*{self.img_size[1]})."
x = self.proj(x).flatten(2).transpose(1, 2) # B Ph*Pw C
if self.norm is not None:
x = self.norm(x)
return x
def flops(self):
Ho, Wo = self.patches_resolution
flops = Ho * Wo * self.embed_dim * self.in_chans * (self.patch_size[0] * self.patch_size[1])
if self.norm is not None:
flops += Ho * Wo * self.embed_dim
return flops
class SwinTransformerSys(nn.Module):
r""" Swin Transformer
A PyTorch impl of : `Swin Transformer: Hierarchical Vision Transformer using Shifted Windows` -
https://arxiv.org/pdf/2103.14030
Args:
img_size (int | tuple(int)): Input image size. Default 224
patch_size (int | tuple(int)): Patch size. Default: 4
in_chans (int): Number of input image channels. Default: 3
num_classes (int): Number of classes for classification head. Default: 1000
embed_dim (int): Patch embedding dimension. Default: 96
depths (tuple(int)): Depth of each Swin Transformer layer.
num_heads (tuple(int)): Number of attention heads in different layers.
window_size (int): Window size. Default: 7
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim. Default: 4
qkv_bias (bool): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float): Override default qk scale of head_dim ** -0.5 if set. Default: None
drop_rate (float): Dropout rate. Default: 0
attn_drop_rate (float): Attention dropout rate. Default: 0
drop_path_rate (float): Stochastic depth rate. Default: 0.1
norm_layer (nn.Module): Normalization layer. Default: nn.LayerNorm.
ape (bool): If True, add absolute position embedding to the patch embedding. Default: False
patch_norm (bool): If True, add normalization after patch embedding. Default: True
use_checkpoint (bool): Whether to use checkpointing to save memory. Default: False
"""
def __init__(self, img_size=224, patch_size=4, in_chans=3, num_classes=1000,
embed_dim=96, depths=[2, 2, 2, 2], depths_decoder=[1, 2, 2, 2], num_heads=[3, 6, 12, 24],
window_size=7, mlp_ratio=4., qkv_bias=True, qk_scale=None,
drop_rate=0., attn_drop_rate=0., drop_path_rate=0.1,
norm_layer=nn.LayerNorm, ape=False, patch_norm=True,
use_checkpoint=False, final_upsample="expand_first", **kwargs):
super().__init__()
print(
"SwinTransformerSys expand initial----depths:{};depths_decoder:{};drop_path_rate:{};num_classes:{}".format(
depths,
depths_decoder, drop_path_rate, num_classes))
self.num_classes = num_classes
self.num_layers = len(depths)
self.embed_dim = embed_dim
self.ape = ape
self.patch_norm = patch_norm
self.num_features = int(embed_dim * 2 ** (self.num_layers - 1))
self.num_features_up = int(embed_dim * 2)
self.mlp_ratio = mlp_ratio
self.final_upsample = final_upsample
# split image into non-overlapping patches
self.patch_embed = PatchEmbed(
img_size=img_size, patch_size=patch_size, in_chans=in_chans, embed_dim=embed_dim,
norm_layer=norm_layer if self.patch_norm else None)
num_patches = self.patch_embed.num_patches
patches_resolution = self.patch_embed.patches_resolution
self.patches_resolution = patches_resolution
# absolute position embedding
if self.ape:
self.absolute_pos_embed = nn.Parameter(torch.zeros(1, num_patches, embed_dim))
trunc_normal_(self.absolute_pos_embed, std=.02)
self.pos_drop = nn.Dropout(p=drop_rate)
# stochastic depth
dpr = [x.item() for x in torch.linspace(0, drop_path_rate, sum(depths))] # stochastic depth decay rule
# build encoder and bottleneck layers
self.layers = nn.ModuleList()
for i_layer in range(self.num_layers):
layer = BasicLayer(dim=int(embed_dim * 2 ** i_layer),
input_resolution=(patches_resolution[0] // (2 ** i_layer),
patches_resolution[1] // (2 ** i_layer)),
depth=depths[i_layer],
num_heads=num_heads[i_layer],
window_size=window_size,
mlp_ratio=self.mlp_ratio,
qkv_bias=qkv_bias, qk_scale=qk_scale,
drop=drop_rate, attn_drop=attn_drop_rate,
drop_path=dpr[sum(depths[:i_layer]):sum(depths[:i_layer + 1])],
norm_layer=norm_layer,
downsample=PatchMerging if (i_layer < self.num_layers - 1) else None,
use_checkpoint=use_checkpoint)
self.layers.append(layer)
# build decoder layers
self.layers_up = nn.ModuleList()
self.concat_back_dim = nn.ModuleList()
for i_layer in range(self.num_layers):
concat_linear = nn.Linear(2 * int(embed_dim * 2 ** (self.num_layers - 1 - i_layer)),
int(embed_dim * 2 ** (
self.num_layers - 1 - i_layer))) if i_layer > 0 else nn.Identity()
if i_layer == 0:
layer_up = PatchExpand(
input_resolution=(patches_resolution[0] // (2 ** (self.num_layers - 1 - i_layer)),
patches_resolution[1] // (2 ** (self.num_layers - 1 - i_layer))),
dim=int(embed_dim * 2 ** (self.num_layers - 1 - i_layer)), dim_scale=2, norm_layer=norm_layer)
else:
layer_up = BasicLayer_up(dim=int(embed_dim * 2 ** (self.num_layers - 1 - i_layer)),
input_resolution=(
patches_resolution[0] // (2 ** (self.num_layers - 1 - i_layer)),
patches_resolution[1] // (2 ** (self.num_layers - 1 - i_layer))),
depth=depths[(self.num_layers - 1 - i_layer)],
num_heads=num_heads[(self.num_layers - 1 - i_layer)],
window_size=window_size,
mlp_ratio=self.mlp_ratio,
qkv_bias=qkv_bias, qk_scale=qk_scale,
drop=drop_rate, attn_drop=attn_drop_rate,
drop_path=dpr[sum(depths[:(self.num_layers - 1 - i_layer)]):sum(
depths[:(self.num_layers - 1 - i_layer) + 1])],
norm_layer=norm_layer,
upsample=PatchExpand if (i_layer < self.num_layers - 1) else None,
use_checkpoint=use_checkpoint)
self.layers_up.append(layer_up)
self.concat_back_dim.append(concat_linear)
self.norm = norm_layer(self.num_features)
self.norm_up = norm_layer(self.embed_dim)
if self.final_upsample == "expand_first":
print("---final upsample expand_first---")
self.up = FinalPatchExpand_X4(input_resolution=(img_size // patch_size, img_size // patch_size),
dim_scale=4, dim=embed_dim)
self.output = nn.Conv2d(in_channels=embed_dim, out_channels=self.num_classes, kernel_size=1, bias=False)
self.apply(self._init_weights)
def _init_weights(self, m):
if isinstance(m, nn.Linear):
trunc_normal_(m.weight, std=.02)
if isinstance(m, nn.Linear) and m.bias is not None:
nn.init.constant_(m.bias, 0)
elif isinstance(m, nn.LayerNorm):
nn.init.constant_(m.bias, 0)
nn.init.constant_(m.weight, 1.0)
@torch.jit.ignore
def no_weight_decay(self):
return {'absolute_pos_embed'}
@torch.jit.ignore
def no_weight_decay_keywords(self):
return {'relative_position_bias_table'}
# Encoder and Bottleneck
def forward_features(self, x):
x = self.patch_embed(x)
if self.ape:
x = x + self.absolute_pos_embed
x = self.pos_drop(x)
x_downsample = []
for layer in self.layers:
x_downsample.append(x)
x = layer(x)
x = self.norm(x) # B L C
return x, x_downsample
# Dencoder and Skip connection
def forward_up_features(self, x, x_downsample):
for inx, layer_up in enumerate(self.layers_up):
if inx == 0:
x = layer_up(x)
else:
x = torch.cat([x, x_downsample[3 - inx]], -1)
x = self.concat_back_dim[inx](x)
x = layer_up(x)
x = self.norm_up(x) # B L C
return x
def up_x4(self, x):
H, W = self.patches_resolution
B, L, C = x.shape
assert L == H * W, "input features has wrong size"
if self.final_upsample == "expand_first":
x = self.up(x)
x = x.view(B, 4 * H, 4 * W, -1)
x = x.permute(0, 3, 1, 2) # B,C,H,W
x = self.output(x)
return x
def forward(self, x):
x, x_downsample = self.forward_features(x)
x = self.forward_up_features(x, x_downsample)
x = self.up_x4(x)
return x
def flops(self):
flops = 0
flops += self.patch_embed.flops()
for i, layer in enumerate(self.layers):
flops += layer.flops()
flops += self.num_features * self.patches_resolution[0] * self.patches_resolution[1] // (2 ** self.num_layers)
flops += self.num_features * self.num_classes
return flops
def no_weight_decay():
return {'absolute_pos_embed'}
def no_weight_decay_keywords():
return {'relative_position_bias_table'}
def _init_weights(m):
if isinstance(m, nn.Linear):
trunc_normal_(m.weight, std=.02)
if isinstance(m, nn.Linear) and m.bias is not None:
nn.init.constant_(m.bias, 0)
elif isinstance(m, nn.LayerNorm):
nn.init.constant_(m.bias, 0)
nn.init.constant_(m.weight, 1.0)
# ==================================================添加CoordGate模块的定义
class CoordGate(nn.Module):
def __init__(self, in_channels, reduction=16):
super(CoordGate, self).__init__()
self.h_conv = nn.Conv2d(1, 1, kernel_size=7, stride=1, padding=3)
self.w_conv = nn.Conv2d(1, 1, kernel_size=7, stride=1, padding=3)
self.avg_pool = nn.AdaptiveAvgPool2d(1)
self.mlp = nn.Sequential(
nn.Linear(in_channels, in_channels // reduction),
nn.ReLU(inplace=True),
nn.Linear(in_channels // reduction, in_channels)
)
self.sigmoid = nn.Sigmoid()
def forward(self, x):
b, c, h, w = x.size()
# 生成坐标注意力
y_coord = torch.linspace(-1, 1, h).view(1, 1, h, 1).expand(b, 1, h, w).to(x.device)
x_coord = torch.linspace(-1, 1, w).view(1, 1, 1, w).expand(b, 1, h, w).to(x.device)
y_att = self.h_conv(y_coord)
x_att = self.w_conv(x_coord)
coord_att = self.sigmoid(y_att + x_att)
# 通道注意力
avg_pool = self.avg_pool(x).view(b, c)
channel_att = self.sigmoid(self.mlp(avg_pool)).view(b, c, 1, 1)
# 组合空间和通道注意力
out = x * coord_att * channel_att
return out
class Swin_Unet(nn.Module):
def __init__(self, img_size, patch_size, in_channels, num_classes,
embed_dim, depths, num_heads,
window_size, mlp_ratio, qkv_bias, qk_scale,
drop_rate, attn_drop_rate, drop_path_rate):
super().__init__()
self.num_classes = num_classes
self.num_layers = len(depths)
self.embed_dim = embed_dim
self.num_features = int(embed_dim * 2 ** (self.num_layers - 1))
self.num_features_up = int(embed_dim * 2)
self.mlp_ratio = mlp_ratio
# =============================================CoordGate模块
self.coord_gates = nn.ModuleList([
CoordGate(int(embed_dim * 2 ** i))
for i in range(len(depths))
])
# split image into non-overlapping patches
self.patch_embed = PatchEmbed(
img_size, patch_size, in_channels, embed_dim,
norm_layer=nn.LayerNorm)
patches_resolution = self.patch_embed.patches_resolution
self.patches_resolution = patches_resolution
# absolute position embedding,
self.pos_drop = nn.Dropout(p=drop_rate)
# stochastic depth
dpr = [x.item() for x in torch.linspace(0, drop_path_rate, sum(depths))]
# build encoderStages and bottleneck layers,每个BasicLayer包含两个Swin Transformer Block和一个下采样
self.layers = nn.ModuleList()
for i_layer in range(self.num_layers):
layer = BasicLayer(dim=int(embed_dim * 2 ** i_layer),
input_resolution=(patches_resolution[0] // (2 ** i_layer),
patches_resolution[1] // (2 ** i_layer)),
depth=depths[i_layer],
num_heads=num_heads[i_layer],
window_size=window_size,
mlp_ratio=self.mlp_ratio,
qkv_bias=qkv_bias, qk_scale=qk_scale,
drop=drop_rate, attn_drop=attn_drop_rate,
drop_path=dpr[sum(depths[:i_layer]):sum(depths[:i_layer + 1])],
norm_layer=nn.LayerNorm,
downsample=PatchMerging if (i_layer < self.num_layers - 1) else None) # bottleneck没有下采样
self.layers.append(layer)
# build decoder layers,解码器每个Stage
self.layers_up = nn.ModuleList()
self.concat_back_dim = nn.ModuleList()
for i_layer in range(self.num_layers):
concat_linear = nn.Linear(2 * int(embed_dim * 2 ** (self.num_layers - 1 - i_layer)),
int(embed_dim * 2 ** (
self.num_layers - 1 - i_layer))) if i_layer > 0 else nn.Identity()
if i_layer == 0:
layer_up = PatchExpand(
input_resolution=(patches_resolution[0] // (2 ** (self.num_layers - 1 - i_layer)),
patches_resolution[1] // (2 ** (self.num_layers - 1 - i_layer))),
dim=int(embed_dim * 2 ** (self.num_layers - 1 - i_layer)), dim_scale=2, norm_layer=nn.LayerNorm)
else:
layer_up = BasicLayer_up(dim=int(embed_dim * 2 ** (self.num_layers - 1 - i_layer)),
input_resolution=(
patches_resolution[0] // (2 ** (self.num_layers - 1 - i_layer)),
patches_resolution[1] // (2 ** (self.num_layers - 1 - i_layer))),
depth=depths[(self.num_layers - 1 - i_layer)],
num_heads=num_heads[(self.num_layers - 1 - i_layer)],
window_size=window_size,
mlp_ratio=self.mlp_ratio,
qkv_bias=qkv_bias, qk_scale=qk_scale,
drop=drop_rate, attn_drop=attn_drop_rate,
drop_path=dpr[sum(depths[:(self.num_layers - 1 - i_layer)]):sum(
depths[:(self.num_layers - 1 - i_layer) + 1])],
norm_layer=nn.LayerNorm,
upsample=PatchExpand if (i_layer < self.num_layers - 1) else None)
self.layers_up.append(layer_up)
self.concat_back_dim.append(concat_linear)
self.norm = nn.LayerNorm(self.num_features)
self.norm_up = nn.LayerNorm(self.embed_dim)
self.up = FinalPatchExpand_X4(input_resolution=(img_size // patch_size, img_size // patch_size),
dim_scale=4, dim=embed_dim)
self.output = nn.Conv2d(in_channels=embed_dim, out_channels=self.num_classes, kernel_size=1, bias=False)
self.apply(_init_weights)
# Encoder and Bottleneck
def forward_features(self, x):
x = self.patch_embed(x)
if self.ape:
x = x + self.absolute_pos_embed
x = self.pos_drop(x)
x_down_sample = []
for layer in self.layers:
x_down_sample.append(x)
x = layer(x)
x = self.norm(x) # B L C
return x, x_down_sample
# Decoder and Skip connection
def forward_up_features(self, x, x_down_sample):
for inx, layer_up in enumerate(self.layers_up):
if inx == 0:
x = layer_up(x)
else:
x = torch.cat([x, x_down_sample[3 - inx]], -1)
x = self.concat_back_dim[inx](x)
x = layer_up(x)
x = self.norm_up(x) # B L C
return x
def up_x4(self, x):
H, W = self.patches_resolution
B, L, C = x.shape
assert L == H * W, "input features has wrong size"
x = self.up(x)
x = x.view(B, 4 * H, 4 * W, -1)
x = x.permute(0, 3, 1, 2) # B,C,H,W
x = self.output(x)
return x
def forward(self, x):
x, x_down_sample = self.forward_features(x)
# =========================================在每个stage后应用CoordGate
for i, gate in enumerate(self.coord_gates):
if i < len(x_down_sample):
# 将特征图从(B, L, C)转换为(B, C, H, W)格式
h = w = int(math.sqrt(x_down_sample[i].shape[1]))
feat = x_down_sample[i].transpose(1, 2).view(-1, self.embed_dim * 2 ** i, h, w)
feat = gate(feat)
# 转换回原始格式
x_down_sample[i] = feat.flatten(2).transpose(1, 2)
x = self.forward_up_features(x, x_down_sample)
x = self.up_x4(x)
return x
def flops(self):
flops = 0
flops += self.patch_embed.flops()
for i, layer in enumerate(self.layers):
flops += layer.flops()
flops += self.num_features * self.patches_resolution[0] * self.patches_resolution[1] // (2 ** self.num_layers)
flops += self.num_features * self.num_classes
return flops
还要修改nets文件夹下unet.py文件,如下
import math
import torch
import torch.nn as nn
from nets.resnet import resnet50
from nets.vgg import VGG16
from nets.swin_unet import Swin_Unet
from torch.hub import load_state_dict_from_url
def swin_unet(pretrained=False, **kwargs):
model = Swin_Unet(img_size=224, patch_size=4, in_channels=3, num_classes=7,
embed_dim=96, depths=[2, 2, 6, 2], num_heads=[3, 6, 12, 24],
window_size=7, mlp_ratio=4., qkv_bias=True, qk_scale=None,
drop_rate=0., attn_drop_rate=0., drop_path_rate=0.1, **kwargs)
if pretrained:
state_dict = load_state_dict_from_url("https://github.com/SwinTransformer/storage/releases/download/v1.0.8/swin_tiny_patch4_window7_224_22k.pth", model_dir="./model_data")
model.load_state_dict(state_dict)
return model
class unetUp(nn.Module):
def __init__(self, in_size, out_size):
super(unetUp, self).__init__()
self.conv1 = nn.Conv2d(in_size, out_size, kernel_size = 3, padding = 1)
self.conv2 = nn.Conv2d(out_size, out_size, kernel_size = 3, padding = 1)
self.up = nn.UpsamplingBilinear2d(scale_factor = 2)
self.relu = nn.ReLU(inplace = True)
def forward(self, inputs1, inputs2):
outputs = torch.cat([inputs1, self.up(inputs2)], 1)#[2,384,14,14]
outputs = self.conv1(outputs)
outputs = self.relu(outputs)
outputs = self.conv2(outputs)
outputs = self.relu(outputs)
return outputs
class unetUp_1(nn.Module):
def __init__(self, in_size, out_size):
super(unetUp_1, self).__init__()
self.conv1 = nn.Conv2d(in_size, out_size, kernel_size = 3, padding = 1)
self.conv2 = nn.Conv2d(out_size, out_size, kernel_size = 3, padding = 1)
self.up = nn.UpsamplingBilinear2d(scale_factor = 2)
self.relu = nn.ReLU(inplace = True)
def forward(self, inputs1, inputs2):
outputs = torch.cat([inputs1, inputs2], 1)#[2,384,14,14]
outputs = self.conv1(outputs)
outputs = self.relu(outputs)
outputs = self.conv2(outputs)
outputs = self.relu(outputs)
return outputs
class Unet(nn.Module):
def __init__(self, num_classes = 7, pretrained = False, backbone ='vgg'):
super(Unet, self).__init__()
if backbone == 'vgg':
self.vgg = VGG16(pretrained = pretrained)
in_filters = [192, 384, 768, 1024]
elif backbone == 'resnet50':
self.resnet = resnet50(pretrained = pretrained)
in_filters = [192, 512, 1024, 3072]
elif backbone == 'swin':
self.swin = swin_unet(pretrained = pretrained)
in_filters = [224,448,896,768]
else:
raise ValueError('Unsupported backbone - `{}`, Use vgg, resnet50.'.format(backbone))
out_filters = [64, 128, 256, 512]
#out_filters = [48,96,192,384]
# upsampling
# 64,64,512
self.up_concat4 = unetUp(in_filters[3], out_filters[3])
# 128,128,256
self.up_concat3 = unetUp(in_filters[2], out_filters[2])
# 256,256,128
self.up_concat2 = unetUp(in_filters[1], out_filters[1])
# 512,512,64
self.up_concat1 = unetUp(in_filters[0], out_filters[0])
if backbone == 'resnet50':
self.up_conv = nn.Sequential(
nn.UpsamplingBilinear2d(scale_factor = 2),
nn.Conv2d(out_filters[0], out_filters[0], kernel_size = 3, padding = 1),
nn.ReLU(),
nn.Conv2d(out_filters[0], out_filters[0], kernel_size = 3, padding = 1),
nn.ReLU(),
)
else:
self.up_conv = None
self.final = nn.Conv2d(out_filters[0], num_classes, 1)
self.backbone = backbone
def forward(self, inputs):
if self.backbone == "vgg":
[feat1, feat2, feat3, feat4, feat5] = self.vgg.forward(inputs)
up4 = self.up_concat4(feat4, feat5)
up3 = self.up_concat3(feat3, up4)
up2 = self.up_concat2(feat2, up3)
up1 = self.up_concat1(feat1, up2)
elif self.backbone == "resnet50":
[feat1, feat2, feat3, feat4, feat5] = self.resnet.forward(inputs)
up4 = self.up_concat4(feat4, feat5)
up3 = self.up_concat3(feat3, up4)
up2 = self.up_concat2(feat2, up3)
up1 = self.up_concat1(feat1, up2)
elif self.backbone == "swin": #===================================
# 通过Swin Transformer提取特征
x = self.swin.patch_embed(inputs) # 修正拼写错误 pathch_embed -> patch_embed
B, L, C = x.shape
H = W = int(math.sqrt(L)) # 计算特征图的高度和宽度
# 将特征转换为4D张量以便于后续处理
feat = x.view(B, H, W, C).permute(0, 3, 1, 2) # B,C,H,W
# 依次通过Swin Transformer的各层
x1 = self.swin.layers[0](x)
x2 = self.swin.layers[1](x1)
x3 = self.swin.layers[2](x2)
x4 = self.swin.layers[3](x3)
# 将特征转换为4D张量
B, L, C = x1.shape
H1 = W1 = int(math.sqrt(L))
feat1 = x1.view(B, H1, W1, -1).permute(0, 3, 1, 2)
B, L, C = x2.shape
H2 = W2 = int(math.sqrt(L))
feat2 = x2.view(B, H2, W2, -1).permute(0, 3, 1, 2)
B, L, C = x3.shape
H3 = W3 = int(math.sqrt(L))
feat3 = x3.view(B, H3, W3, -1).permute(0, 3, 1, 2)
B, L, C = x4.shape
H4 = W4 = int(math.sqrt(L))
feat4 = x4.view(B, H4, W4, -1).permute(0, 3, 1, 2)
self.up_concat4 = unetUp_1(1536, 512)
up4 = self.up_concat4(feat3, feat4)
up3 = self.up_concat3(feat2, up4)
up2 = self.up_concat2(feat1, up3)
up1 = self.up_concat1(feat, up2) # 假设feat1是最低层的特征
if self.up_conv != None:
up1 = self.up_conv(up1)
final = self.final(up1)
return final
def freeze_backbone(self):
if self.backbone == "vgg":
for param in self.vgg.parameters():
param.requires_grad = False
elif self.backbone == "resnet50":
for param in self.resnet.parameters():
param.requires_grad = False
elif self.backbone == "swin":
for param in self.swin.parameters():
param.requires_grad = False
def unfreeze_backbone(self):
if self.backbone == "vgg":
for param in self.vgg.parameters():
param.requires_grad = True
elif self.backbone == "resnet50":
for param in self.resnet.parameters():
param.requires_grad = True
elif self.backbone == "swin":
for param in self.swin.parameters():
param.requires_grad = True
3.修改输入图像大小
model_path = "E:/unet-pytorch-main/swin_tiny_patch4_window7_224.pth"
#-----------------------------------------------------#
# input_shape 输入图片的大小,32的倍数
#-----------------------------------------------------#
input_shape = [224, 224]###swin 224*224
注意,所有的地方都要改
4.train.py下需要修改如下:
#------------------------------------------------------#
# 根据预训练权重的Key和模型的Key进行加载
#------------------------------------------------------#
# 加快模型训练的效率
print('Loading weights into state dict...')
device = torch.device('cuda' if torch.cuda.is_available() else 'cpu')
model_dict = model.state_dict()
pretrained_dict = torch.load(model_path, map_location=device)
a = {}
for k, v in pretrained_dict.items():
try:
if np.shape(model_dict[k]) == np.shape(v):
a[k]=v
except:
pass
model_dict.update(a)
model.load_state_dict(model_dict)
print('Finished!')
#------------------------------------------------------#
# 显示没有匹配上的Key
#------------------------------------------------------#
用于替换原先的,解决修改网络参数不匹配的问题
5.nets/unet_training.py文件下所有的Loss类函数的mode参数改为mode="bicubic",避免报linear参数不接受4D张量的错误
6.点击train.py训练即可。