看到下面代码中用了AND位运算是为了什么呢?
public boolean onTouchEvent(MotionEvent event) {
int action = event.getAction();
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
showMsg("ACTION_DOWN" + action);
break;
case MotionEvent.ACTION_UP:
showMsg("ACTION_UP" + action);
break;
case MotionEvent.ACTION_POINTER_UP:
showMsg("ACTION_POINTER_UP" + action);
break;
case MotionEvent.ACTION_POINTER_DOWN:
showMsg("ACTION_POINTER_DOWN" + action);
break;
}
return super.onTouchEvent(event);
}
首先来看看这些常量的值
ACTION_MASK 0x000000ff
ACTION_DOWN 0x00000000 ACTION_UP 0x00000001 ACTION_MOVE 0x00000002
ACTION_POINTER_DOWN 0x00000005 ACTION_POINTER_UP 0x00000006
ACTION_POINTER_1_DOWN 0x00000005 ACTION_POINTER_1_UP 0x00000006
ACTION_POINTER_2_DOWN 0x00000105 ACTION_POINTER_2_UP 0x00000106
例如:ACTION_MASK & ACTION_POINTER_2_DOWN 即0x000000ff & 0×00000105=0x0000005
可以看到,and运算的结果总是小于等于0x000000ff,那就是说and之后,无论你多少根手指加进来,都是会ACTION_POINTER_DOWN或者ACTION_POINTER_UP
- imgitem.setOnTouchListener(new OnTouchListener() {
-
- PointF start = new PointF();
- PointF mid = new PointF();
- float oldDist = 1f;
- Matrix matrix = new Matrix();
- Matrix savedMatrix = new Matrix();
- static final int NONE = 0;
- static final int DRAG = 1;
- static final int ZOOM = 2;
- int mode = NONE;
-
- long startTime;
-
- public boolean onTouch(View v, MotionEvent event) {
- ImageView view = (ImageView) v;
- view.setScaleType(ScaleType.MATRIX);
-
- switch (event.getAction() & MotionEvent.ACTION_MASK) {
-
- case MotionEvent.ACTION_DOWN:
- matrix.set(view.getImageMatrix());
- savedMatrix.set(matrix);
- start.set(event.getX(), event.getY());
- mode = DRAG;
-
- startTime = System.currentTimeMillis();
- break;
-
- case MotionEvent.ACTION_POINTER_DOWN:
-
- oldDist = spacing(event);
- if (oldDist > 10f) {
- savedMatrix.set(matrix);
- midPoint(mid, event);
- mode = ZOOM;
- }
- break;
-
- case MotionEvent.ACTION_UP:
-
-
-
-
- break;
- case MotionEvent.ACTION_POINTER_UP:
- mode = NONE;
- break;
- case MotionEvent.ACTION_MOVE:
-
- if (mode == DRAG) {
- matrix.set(savedMatrix);
- matrix.postTranslate(event.getX() - start.x, event.getY() - start.y);
- } else if (mode == ZOOM) {
- float newDist = spacing(event);
- if (newDist > 10f) {
- matrix.set(savedMatrix);
- float scale = newDist / oldDist;
- matrix.postScale(scale, scale, mid.x, mid.y);
- }
- }
- break;
- }
-
- view.setImageMatrix(matrix);
-
- return true;
- }
-
- private float spacing(MotionEvent event) {
- float x = event.getX(0) - event.getX(1);
- float y = event.getY(0) - event.getY(1);
- return FloatMath.sqrt(x * x + y * y);
- }
-
- private void midPoint(PointF point, MotionEvent event) {
- float x = event.getX(0) + event.getX(1);
- float y = event.getY(0) + event.getY(1);
- point.set(x / 2, y / 2);
- }
-
- });