开源项目 ScrollBarPanelWithClock 使用教程

开源项目 ScrollBarPanelWithClock 使用教程

ScrollBarPanelWithClockPath like scrollbar panel with clock.项目地址:https://gitcode.com/gh_mirrors/sc/ScrollBarPanelWithClock

1. 项目的目录结构及介绍

ScrollBarPanelWithClock/
├── README.md
├── ScrollBarPanelWithClock
│   ├── AppDelegate.swift
│   ├── Assets.xcassets
│   │   ├── AppIcon.appiconset
│   │   │   └── Contents.json
│   │   └── Contents.json
│   ├── Base.lproj
│   │   ├── LaunchScreen.storyboard
│   │   └── Main.storyboard
│   ├── Info.plist
│   ├── ScrollBarPanelWithClock
│   │   ├── ScrollBarPanelWithClock.swift
│   │   └── ScrollBarPanelWithClock.xib
│   └── ScrollBarPanelWithClockTests
│       └── ScrollBarPanelWithClockTests.swift
└── ScrollBarPanelWithClock.xcodeproj
    ├── project.pbxproj
    └── xcuserdata

目录结构介绍

  • README.md: 项目说明文件。
  • ScrollBarPanelWithClock: 项目主目录。
    • AppDelegate.swift: 应用程序的入口文件,处理应用程序的生命周期事件。
    • Assets.xcassets: 应用程序的资源文件,包括应用图标等。
    • Base.lproj: 本地化资源文件,包括启动屏幕和主界面故事板。
    • Info.plist: 应用程序的配置文件,包含应用的基本信息和配置。
    • ScrollBarPanelWithClock: 包含主要功能实现的 Swift 文件和界面文件。
    • ScrollBarPanelWithClockTests: 单元测试文件。
  • ScrollBarPanelWithClock.xcodeproj: Xcode 项目文件。

2. 项目的启动文件介绍

AppDelegate.swift

AppDelegate.swift 是项目的启动文件,负责处理应用程序的生命周期事件。以下是文件的主要内容:

import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?

    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        // Override point for customization after application launch.
        return true
    }

    func applicationWillResignActive(_ application: UIApplication) {
        // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
        // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
    }

    func applicationDidEnterBackground(_ application: UIApplication) {
        // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
        // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
    }

    func applicationWillEnterForeground(_ application: UIApplication) {
        // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
    }

    func applicationDidBecomeActive(_ application: UIApplication) {
        // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
    }

    func applicationWillTerminate(_ application: UIApplication) {
        // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    }
}

3. 项目的配置文件介绍

Info.plist

Info.plist 是应用程序的配置文件,包含应用的基本信息和配置。以下是文件的部分内容:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>CFBundleDevelopmentRegion</key>
    <string>en</string>
    <key>CFBundleExecutable</key>
    <string>$(EXECUTABLE_NAME)</string>

ScrollBarPanelWithClockPath like scrollbar panel with clock.项目地址:https://gitcode.com/gh_mirrors/sc/ScrollBarPanelWithClock

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