//MyStack.h
#ifndef MYSTACK_H
#define MYSTACK_H
class MyStack
{
public:
MyStack(int size);
~MyStack();
bool stackEmpty();
bool stackFull();
void clearStack();
int stackLength();
bool push(char elem);
bool pop(char &elem);
void stackTraverse(bool isFromButtom);
private:
char *m_pBuffer;
int m_iSize;
int m_iTop;
};
#endif // MYSTACK_H
//MyStack.cpp
#include "MyStack.h"
#include <iostream>
using namespace std;
MyStack::MyStack(int size)
{
m_iSize = size;
m_pBuffer = new char[size];
m_iTop = 0;
}
MyStack::~MyStack()
{
delete []m_pBuffer;
}
bool MyStack::stackEmpty()
{
if(0==m_iTop) //if(m_iTop == 0)
{
return true;
}
return false;
}
bool MyStack::stackFull()
{
if(m_iTop == m_iSize) //>=
{
return true;
}
return false;
}
void MyStack::clearStack()
{
m_iTop = 0;
}
int MyStack::stackLength()
{
return m_iTop;
}
bool MyStack::push(char elem)
{
if(stackFull())
{
return false;
}
m_pBuffer[m_iTop] = elem;
m_iTop++;
return true;
}
/*char MyStack::pop()
{
if(stackEmpty())
{
throw 1;
}
else
{
m_iTop--;
return m_pBuffer[m_iTop];
}
}*/
bool MyStack::pop(char &elem)
{
if(stackEmpty())
{
return false;
}
m_iTop--;
elem = m_pBuffer[m_iTop];
return true;
}
void MyStack::stackTraverse(bool isFromButtom)
{
if(isFromButtom){
for(int i = 0;i<m_iTop;i++)
{
cout<<m_pBuffer[i]<<",";
}
}else{
for(int i= m_iTop-1;i>=0;i--)
{
cout<<m_pBuffer[i]<<",";
}
}
}
//main.cpp
#include <iostream>
#include "MyStack.h"
using namespace std;
int main()
{
MyStack *pStack = new MyStack(5);
pStack->push('h');
pStack->push('e');
pStack->push('l');
pStack->push('l');
pStack->push('o');
pStack->stackTraverse(false);
char elem = 0;
pStack->pop(elem);
cout<<endl;
cout<<elem<<endl;
//pStack->clearStack();
cout<<endl;
cout<<pStack->stackLength()<<endl;
if(pStack->stackEmpty())
{
cout<<"栈为空"<<endl;
}
if(pStack->stackFull())
{
cout<<"栈为满"<<endl;
}
delete pStack;
pStack = NULL;
return 0;
}