/*Swift允许你定义嵌套类型,可以在枚举类型、类和结构体中定义支持嵌套的类型。
要在一个类型中嵌套另一个类型,将需要嵌套的类型的定义写在被嵌套类型的区域{}内,而且可以根据需要定义多级嵌套。
*/
//21点点例子
struct BlackjackCard {
//潜逃定义枚举类型Suit
enum Suit: Character {
case Spades = "♠️", Hearts = "♥️", Diamonds = "♦️", Clubs = "♣️"
}
//定义潜逃枚举Rank
enum Rank: Int {
case Two = 2, Three, Four, Five, Six, Seven, Eight, Nine, Ten
case Jack, Queen, King, Ace //rawValue为:11,12,13,14
struct Values {
let first:Int, second: Int?
}
var values:Values {
switch self {
case .Ace:
return Values(first: 1, second: 11)
case .Jack, .Queen, .King:
return Values(first: 10, second: nil)
default:
return Values(first: self.rawValue, second: nil)
}
}
}
let rank:Rank, suit: Suit
var description: String {
var output = "suit is \(suit.rawValue),"
output += " value is \(rank.values.first)"
//访问values计算型属性
if let second = rank.values.second {
output += " or \(second)"
}
return output
}
}
//结构体默认构造器 BlackjackCard.Rank.Ace 可以写成 .Ace (swift推断类型)
let theAceOfSpades = BlackjackCard(rank: .Ace, suit: .Spades)
print(theAceOfSpades.rank)
print("theAceOfSpades: \(theAceOfSpades.description)")
//theAceOfSpades: suit is ♠️, value is 1 or 11
/*嵌套类型的引用
在外部对嵌套类型的引用,以被嵌套类型的名字为前缀,加上所要引用的属性名:
*/
let heartsSymbol = BlackjackCard.Suit.Hearts.rawValue
print(heartsSymbol)
//♥️