转自:http://www.codeguru.com/Cpp/W-D/console/redirection/article.php/c3961/
// ConsoleWinApp.cpp : implementation file // #include "stdafx.h" #ifdef _CONSOLEWIN //Set subsystem to console #pragma comment ( linker, "/subsystem:console" ) BOOL WINAPI ConsoleWinHandlerRoutine( DWORD dwCtrlType ) { // Signal type switch( dwCtrlType ) { case CTRL_C_EVENT: case CTRL_BREAK_EVENT: case CTRL_CLOSE_EVENT: case CTRL_LOGOFF_EVENT: case CTRL_SHUTDOWN_EVENT: // You can stop here gracefully: // // AfxGetMainWnd()->SendMessage( WM_CLOSE, 0, 0 ); // WaitForSingleObject( AfxGetThread(), INFINITE ); // ExitProcess(0); break; } return TRUE; } // Console main function int _tmain( DWORD, TCHAR**, TCHAR** ) { #define SPACECHAR _T(' ') #define DQUOTECHAR _T('/"') // Set the new handler SetConsoleCtrlHandler( ConsoleWinHandlerRoutine, TRUE ); // Get command lin LPTSTR lpszCommandLine = ::GetCommandLine(); if(lpszCommandLine == NULL) return -1; // Skip past program name (first token in command line). // Check for and handle quoted program name. if(*lpszCommandLine == DQUOTECHAR) { // Scan, and skip over, subsequent characters until // another double-quote or a null is encountered. do { lpszCommandLine = ::CharNext(lpszCommandLine); } while((*lpszCommandLine != DQUOTECHAR) && (*lpszCommandLine != _T('/0'))); // If we stopped on a double-quote (usual case), skip over it. if(*lpszCommandLine == DQUOTECHAR) lpszCommandLine = ::CharNext(lpszCommandLine); } else { while(*lpszCommandLine > SPACECHAR) lpszCommandLine = ::CharNext(lpszCommandLine); } // Skip past any white space preceeding the second token. while(*lpszCommandLine && (*lpszCommandLine <= SPACECHAR)) lpszCommandLine = ::CharNext(lpszCommandLine); STARTUPINFO StartupInfo; StartupInfo.dwFlags = 0; ::GetStartupInfo(&StartupInfo); return _tWinMain(::GetModuleHandle(NULL), NULL, lpszCommandLine, (StartupInfo.dwFlags & STARTF_USESHOWWINDOW) ? StartupInfo.wShowWindow : SW_SHOWDEFAULT); } #endif // _CONSOLEWIN
Usage
Crete your MFC windows project and add the ConsoleWindowsApp.cpp or this source code to your project, and
- Do Define _CONSOLEWIN in your project settings, if you want your project to work like a console and windows application. The standard output, and input will be redirected to the parent console. You can use cout, cerr, cin, printf, etc.
- Do not define _CONSOLEWIN in your project settings, and you will get a windows application. (Default)