CCycleBuffer.h
#ifndef __test__CCycleBuffer__
#define __test__CCycleBuffer__
#include <iostream>
#include <assert.h>
class CCycleBuffer
{
public:
bool isFull();
bool isEmpty();
void Empty();
int GetLength();
CCycleBuffer(int size);
virtual ~CCycleBuffer();
int Write(char* buf, int count);
int Read(char* buf, int count);
private:
bool m_bEmpty, m_bFull;
char * m_pBuf;
int m_nBufSize;
int m_nReadPos;
int m_nWritePos;
public:
int GetReadPos() { return m_nReadPos; }
int GetWritePos() { return m_nWritePos; }
};
#endif /* defined(__test__CCycleBuffer__) */
CCycleBuffer.c
//环形缓冲区源文件
//尽量用C运行时库代码,改变了原作者基于WindowsAPI的代码。
//修改了原作者的两处错误,1是read函数最后的else 少了一个leftcount
//第二个错误,是write函数中,m_nWritePos 变量,他重新定义了一个。这些错误编译不会出错。
//但是运行起来,要了亲命啊。
#include "CCycleBuffer.h"
#include <assert.h>
#include <memory.h>
// 定义
CCycleBuffer::CCycleBuffer(int size)
{<br>m_nBufSize = size;
m_nReadPos =0;
m_nWritePos =0;
m_pBuf =newchar[m_nBufSize];
m_bEmpty =true;
m_bFull =false;
test =0;
}
CCycleBuffer::~CCycleBuffer()
{
delete[] m_pBuf;
}
/************************************************************************/
/* 向缓冲区写入数据,返回实际写入的字节数 */
/************************************************************************/
int CCycleBuffer::write(char* buf,int count)
{
if(count <=0)
return0;
m_bEmpty =false;
// 缓冲区已满,不能继续写入
if(m_bFull)
{
return0;
}
else if(m_nReadPos == m_nWritePos)// 缓冲区为空时
{
/* == 内存模型 ==
(empty) m_nReadPos (empty)
|----------------------------------|-----------------------------------------|
m_nWritePos m_nBufSize
*/
int leftcount = m_nBufSize - m_nWritePos;
if(leftcount > count)
{
memcpy(m_pBuf + m_nWritePos, buf, count);
m_nWritePos += count;
m_bFull =(m_nWritePos == m_nReadPos);
return count;
}
else
{
memcpy(m_pBuf + m_nWritePos, buf, leftcount);
m_nWritePos =(m_nReadPos > count - leftcount)? count - leftcount : m_nWritePos;
memcpy(m_pBuf, buf + leftcount, m_nWritePos);
m_bFull =(m_nWritePos == m_nReadPos);
return leftcount + m_nWritePos;
}
}
else if(m_nReadPos < m_nWritePos)// 有剩余空间可写入
{
/* == 内存模型 ==
(empty) (data) (empty)
|-------------------|----------------------------|---------------------------|
m_nReadPos m_nWritePos (leftcount)
*/
// 剩余缓冲区大小(从写入位置到缓冲区尾)
int leftcount = m_nBufSize - m_nWritePos;
int test = m_nWritePos;
if(leftcount > count) // 有足够的剩余空间存放
{
memcpy(m_pBuf + m_nWritePos, buf, count);
m_nWritePos += count;
m_bFull =(m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return count;
}
else // 剩余空间不足
{
// 先填充满剩余空间,再回头找空间存放
memcpy(m_pBuf + test, buf, leftcount);
m_nWritePos =(m_nReadPos >= count - leftcount)? count - leftcount : m_nReadPos;
memcpy(m_pBuf, buf + leftcount, m_nWritePos);
m_bFull =(m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return leftcount + m_nWritePos;
}
}
else
{
/* == 内存模型 ==
(unread) (read) (unread)
|-------------------|----------------------------|---------------------------|
m_nWritePos (leftcount) m_nReadPos
*/
int leftcount = m_nReadPos - m_nWritePos;
if(leftcount > count)
{
// 有足够的剩余空间存放
memcpy(m_pBuf + m_nWritePos, buf, count);
m_nWritePos += count;
m_bFull =(m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return count;
}
else
{
// 剩余空间不足时要丢弃后面的数据
memcpy(m_pBuf + m_nWritePos, buf, leftcount);
m_nWritePos += leftcount;
m_bFull =(m_nReadPos == m_nWritePos);
assert(m_bFull);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return leftcount;
}
}
}
/************************************************************************/
/* 从缓冲区读数据,返回实际读取的字节数 */
/************************************************************************/
int CCycleBuffer::read(char* buf,int count)
{
if(count <=0)
return0;
m_bFull =false;
if(m_bEmpty) // 缓冲区空,不能继续读取数据
{
return0;
}
else if(m_nReadPos == m_nWritePos) // 缓冲区满时
{
/* == 内存模型 ==
(data) m_nReadPos (data)
|--------------------------------|--------------------------------------------|
m_nWritePos m_nBufSize
*/
int leftcount = m_nBufSize - m_nReadPos;
if(leftcount > count)
{
memcpy(buf, m_pBuf + m_nReadPos, count);
m_nReadPos += count;
m_bEmpty =(m_nReadPos == m_nWritePos);
return count;
}
else
{
memcpy(buf, m_pBuf + m_nReadPos, leftcount);
m_nReadPos =(m_nWritePos > count - leftcount)? count - leftcount : m_nWritePos;
memcpy(buf + leftcount, m_pBuf, m_nReadPos);
m_bEmpty =(m_nReadPos == m_nWritePos);
return leftcount + m_nReadPos;
}
}
else if(m_nReadPos < m_nWritePos) // 写指针在前(未读数据是连接的)
{
/* == 内存模型 ==
(read) (unread) (read)
|-------------------|----------------------------|---------------------------|
m_nReadPos m_nWritePos m_nBufSize
*/
int leftcount = m_nWritePos - m_nReadPos;
int c =(leftcount > count)? count : leftcount;
memcpy(buf, m_pBuf + m_nReadPos, c);
m_nReadPos += c;
m_bEmpty =(m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return c;
}
else // 读指针在前(未读数据可能是不连接的)
{
/* == 内存模型 ==
(unread) (read) (unread)
|-------------------|----------------------------|---------------------------|
m_nWritePos m_nReadPos m_nBufSize
*/
int leftcount = m_nBufSize - m_nReadPos;
if(leftcount > count) // 未读缓冲区够大,直接读取数据
{
memcpy(buf, m_pBuf + m_nReadPos, count);
m_nReadPos += count;
m_bEmpty =(m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return count;
}
else // 未读缓冲区不足,需回到缓冲区头开始读
{
memcpy(buf, m_pBuf + m_nReadPos, leftcount);
m_nReadPos =(m_nWritePos >= count - leftcount)? count - leftcount : m_nWritePos;
memcpy(buf + leftcount, m_pBuf, m_nReadPos);
m_bEmpty =(m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return leftcount + m_nReadPos;
}
}
}
/************************************************************************/
/* 获取缓冲区有效数据长度 */
/************************************************************************/
int CCycleBuffer::getLength()
{
if(m_bEmpty)
{
return0;
}
else if(m_bFull)
{
return m_nBufSize;
}
else if(m_nReadPos < m_nWritePos)
{
return m_nWritePos - m_nReadPos;
}
else
{
return m_nBufSize - m_nReadPos + m_nWritePos;
}
}
void CCycleBuffer::empty()
{
m_nReadPos =0;
m_nWritePos =0;
m_bEmpty =true;
m_bFull =false;
}
bool CCycleBuffer::isEmpty()
{
return m_bEmpty;
}
bool CCycleBuffer::isFull()
{
return m_bFull;
}
测试
#include "CCycleBuffer.h"
int main()
{
CCycleBuffer buffer(100);
char* datachar = new char[40];
char* reschar = new char[100];
int res = 0;
for (int i = 0; i < 40; ++i)
{
datachar[i] = i + 1;
}
res = buffer.Write(datachar, 40);
printf("写入数据个数:%d\n", res);
res = buffer.Write(datachar, 40);
printf("写入数据个数:%d\n", res);
res = buffer.Write(datachar, 40);
printf("写入数据个数:%d\n", res);
res = buffer.Write(datachar, 40);
printf("写入数据个数:%d\n", res);
res = buffer.Read(reschar, 100);
printf("读取数据个数:%d\n", res);
for (int i = 0; i < 100; ++i)
{
if (i % 10 == 0)
{
printf("\n");
}
printf("%2d ", reschar[i]);
}
return 0;
}