#include <iostream>
using namespace std;
enum GameResult{WIN,LOSE,CANCEL};
int main()
{
GameResult result;
enum GameResult omit=CANCEL;
for(int count=WIN;count<=CANCEL;count++)
{
result=GameResult(count);//把整型数据‘显示转化’到枚举数据类型;
if(result==omit)
cout<<"the game was cancelled "<<endl;
else
{
cout<<"the game is played ";
if(result==WIN)
cout<<"and we won! ";
if(result==LOSE)
cout<<"and we lost.";
cout<<endl;
}
}
return 0;
}
using namespace std;
enum GameResult{WIN,LOSE,CANCEL};
int main()
{
GameResult result;
enum GameResult omit=CANCEL;
for(int count=WIN;count<=CANCEL;count++)
{
result=GameResult(count);//把整型数据‘显示转化’到枚举数据类型;
if(result==omit)
cout<<"the game was cancelled "<<endl;
else
{
cout<<"the game is played ";
if(result==WIN)
cout<<"and we won! ";
if(result==LOSE)
cout<<"and we lost.";
cout<<endl;
}
}
return 0;
}