此文部分摘自Part II - Using TypeLite to Generate TypeScript
TypeLite默认使用T4编写模版,假如不想使用T4,可以创建一个控制台程序,并直接使用TypeLite的Api.
1. 创建工程
- 创建C#控制台工程
- 安装TypeLite库到此工程
2. 修改Program.cs
using System;
using System.IO;
using System.Reflection;
using TypeLite;
namespace TypeScriptSample.Generator
{
class Program
{
static void Main(string[] args)
{
var assemblyFile = args[0];
var outputPath = args[1];
LoadReferencedAssemblies(assemblyFile);
GenerateTypeScriptContracts(assemblyFile, outputPath);
}
private static void LoadReferencedAssemblies(string assemblyFile)
{
var sourceAssemblyDirectory = Path.GetDirectoryName(assemblyFile);
foreach (var file in Directory.GetFiles(sourceAssemblyDirectory, "*.dll"))
{
File.Copy(file, Path.Combine(AppDomain.CurrentDomain.BaseDirectory, new FileInfo(file).Name), true);
}
}
private static void GenerateTypeScriptContracts(string assemblyFile, string outputPath)
{
var assembly = Assembly.LoadFrom(assemblyFile);
// If you want a subset of classes from this assembly, filter them here
var models = assembly.GetTypes();
var generator = new TypeScriptFluent()
.WithConvertor<Guid>(c => "string");
foreach (var model in models)
{
generator.ModelBuilder.Add(model);
}
//Generate enums
var tsEnumDefinitions = generator.Generate(TsGeneratorOutput.Enums);
File.WriteAllText(Path.Combine(outputPath, "enums.ts"), tsEnumDefinitions);
//Generate interface definitions for all classes
var tsClassDefinitions = generator.Generate(TsGeneratorOutput.Properties | TsGeneratorOutput.Fields);
File.WriteAllText(Path.Combine(outputPath, "classes.d.ts"), tsClassDefinitions);
}
}
}
3. 运行
打开cmd
TypeScriptSample.Generator.exe ..\\..\\..\\TypeScriptSample.Models\\bin\\debug\\TypeScriptSample.Models.dll ..\\..\\..\\TypeScriptSample.Web\\App\\server
参数:
1. 第一个参数为需要提取typescript的dll
2. 第二个参数为输出文件夹
可以写成bat文件,在需要转换时运行
也可以添加到项目编译事件,在编译项目成功后,直接运行
4. 只提取添加注解的类
此程序会转化dll中所有的类,如只需提取添加[TsClass]注解的类,需修改
函数GenerateTypeScriptContracts为
private static void GenerateTypeScriptContracts(string assemblyFile, string outputPath)
{
Assembly.LoadFrom(assemblyFile);
var ts = TypeScript.Definitions().ForLoadedAssemblies();
////Generate enums
var tsEnumDefinitions = ts.Generate(TsGeneratorOutput.Enums);
File.WriteAllText(Path.Combine(outputPath, "enums.ts"), tsEnumDefinitions);
//Generate interface definitions for all classes
var tsClassDefinitions = ts.Generate(TsGeneratorOutput.Properties | TsGeneratorOutput.Fields);
File.WriteAllText(Path.Combine(outputPath, "classes.d.ts"), tsClassDefinitions);
}