node 删除3000端口的占用 重启3000端口webpackdevserverUtil.js修改

/**
 * Copyright (c) 2015-present, Facebook, Inc.
 *
 * This source code is licensed under the MIT license found in the
 * LICENSE file in the root directory of this source tree.
 */
'use strict';

const address = require('address');
const fs = require('fs');
const path = require('path');
const url = require('url');
const chalk = require('chalk');
const detect = require('detect-port-alt');
const isRoot = require('is-root');
const inquirer = require('inquirer');
const clearConsole = require('./clearConsole');
const formatWebpackMessages = require('./formatWebpackMessages');
const getProcessForPort = require('./getProcessForPort');
const typescriptFormatter = require('./typescriptFormatter');
const forkTsCheckerWebpackPlugin = require('./ForkTsCheckerWebpackPlugin');

const isInteractive = process.stdout.isTTY;
const exec = require('child_process').exec;

function prepareUrls(protocol, host, port) {
  const formatUrl = hostname =>
    url.format({
      protocol,
      hostname,
      port,
      pathname: '/',
    });
  const prettyPrintUrl = hostname =>
    url.format({
      protocol,
      hostname,
      port: chalk.bold(port),
      pathname: '/',
    });

  const isUnspecifiedHost = host === '0.0.0.0' || host === '::';
  let prettyHost, lanUrlForConfig, lanUrlForTerminal;
  if (isUnspecifiedHost) {
    prettyHost = 'localhost';
    try {
      // This can only return an IPv4 address
      lanUrlForConfig = address.ip();
      if (lanUrlForConfig) {
        // Check if the address is a private ip
        // https://en.wikipedia.org/wiki/Private_network#Private_IPv4_address_spaces
        if (
          /^10[.]|^172[.](1[6-9]|2[0-9]|3[0-1])[.]|^192[.]168[.]/.test(
            lanUrlForConfig
          )
        ) {
          // Address is private, format it for later use
          lanUrlForTerminal = prettyPrintUrl(lanUrlForConfig);
        } else {
          // Address is not private, so we will discard it
          lanUrlForConfig = undefined;
        }
      }
    } catch (_e) {
      // ignored
    }
  } else {
    prettyHost = host;
  }
  const localUrlForTerminal = prettyPrintUrl(prettyHost);
  const localUrlForBrowser = formatUrl(prettyHost);
  return {
    lanUrlForConfig,
    lanUrlForTerminal,
    localUrlForTerminal,
    localUrlForBrowser,
  };
}

function printInstructions(appName, urls, useYarn) {
  console.log();
  console.log(`You can now view ${chalk.bold(appName)} in the browser.`);
  console.log();

  if (urls.lanUrlForTerminal) {
    console.log(
      `  ${chalk.bold('Local:')}            ${urls.localUrlForTerminal}`
    );
    console.log(
      `  ${chalk.bold('On Your Network:')}  ${urls.lanUrlForTerminal}`
    );
  } else {
    console.log(`  ${urls.localUrlForTerminal}`);
  }

  console.log();
  console.log('Note that the development build is not optimized.');
  console.log(
    `To create a production build, use ` +
      `${chalk.cyan(`${useYarn ? 'yarn' : 'npm run'} build`)}.`
  );
  console.log();
}

function createCompiler({
  appName,
  config,
  devSocket,
  urls,
  useYarn,
  useTypeScript,
  webpack,
}) {
  // "Compiler" is a low-level interface to Webpack.
  // It lets us listen to some events and provide our own custom messages.
  let compiler;
  try {
    compiler = webpack(config);
  } catch (err) {
    console.log(chalk.red('Failed to compile.'));
    console.log();
    console.log(err.message || err);
    console.log();
    process.exit(1);
  }

  // "invalid" event fires when you have changed a file, and Webpack is
  // recompiling a bundle. WebpackDevServer takes care to pause serving the
  // bundle, so if you refresh, it'll wait instead of serving the old one.
  // "invalid" is short for "bundle invalidated", it doesn't imply any errors.
  compiler.hooks.invalid.tap('invalid', () => {
    if (isInteractive) {
      clearConsole();
    }
    console.log('Compiling...');
  });

  let isFirstCompile = true;
  let tsMessagesPromise;
  let tsMessagesResolver;

  if (useTypeScript) {
    compiler.hooks.beforeCompile.tap('beforeCompile', () => {
      tsMessagesPromise = new Promise(resolve => {
        tsMessagesResolver = msgs => resolve(msgs);
      });
    });

    forkTsCheckerWebpackPlugin
      .getCompilerHooks(compiler)
      .receive.tap('afterTypeScriptCheck', (diagnostics, lints) => {
        const allMsgs = [...diagnostics, ...lints];
        const format = message =>
          `${message.file}\n${typescriptFormatter(message, true)}`;

        tsMessagesResolver({
          errors: allMsgs.filter(msg => msg.severity === 'error').map(format),
          warnings: allMsgs
            .filter(msg => msg.severity === 'warning')
            .map(format),
        });
      });
  }

  // "done" event fires when Webpack has finished recompiling the bundle.
  // Whether or not you have warnings or errors, you will get this event.
  compiler.hooks.done.tap('done', async stats => {
    if (isInteractive) {
      clearConsole();
    }

    // We have switched off the default Webpack output in WebpackDevServer
    // options so we are going to "massage" the warnings and errors and present
    // them in a readable focused way.
    // We only construct the warnings and errors for speed:
    // https://github.com/facebook/create-react-app/issues/4492#issuecomment-421959548
    const statsData = stats.toJson({
      all: false,
      warnings: true,
      errors: true,
    });

    if (useTypeScript && statsData.errors.length === 0) {
      const delayedMsg = setTimeout(() => {
        console.log(
          chalk.yellow(
            'Files successfully emitted, waiting for typecheck results...'
          )
        );
      }, 100);

      const messages = await tsMessagesPromise;
      clearTimeout(delayedMsg);
      statsData.errors.push(...messages.errors);
      statsData.warnings.push(...messages.warnings);

      // Push errors and warnings into compilation result
      // to show them after page refresh triggered by user.
      stats.compilation.errors.push(...messages.errors);
      stats.compilation.warnings.push(...messages.warnings);

      if (messages.errors.length > 0) {
        devSocket.errors(messages.errors);
      } else if (messages.warnings.length > 0) {
        devSocket.warnings(messages.warnings);
      }

      if (isInteractive) {
        clearConsole();
      }
    }

    const messages = formatWebpackMessages(statsData);
    const isSuccessful = !messages.errors.length && !messages.warnings.length;
    if (isSuccessful) {
      console.log(chalk.green('Compiled successfully!'));
    }
    if (isSuccessful && (isInteractive || isFirstCompile)) {
      printInstructions(appName, urls, useYarn);
    }
    isFirstCompile = false;

    // If errors exist, only show errors.
    if (messages.errors.length) {
      // Only keep the first error. Others are often indicative
      // of the same problem, but confuse the reader with noise.
      if (messages.errors.length > 1) {
        messages.errors.length = 1;
      }
      console.log(chalk.red('Failed to compile.\n'));
      console.log(messages.errors.join('\n\n'));
      return;
    }

    // Show warnings if no errors were found.
    if (messages.warnings.length) {
      console.log(chalk.yellow('Compiled with warnings.\n'));
      console.log(messages.warnings.join('\n\n'));

      // Teach some ESLint tricks.
      console.log(
        '\nSearch for the ' +
          chalk.underline(chalk.yellow('keywords')) +
          ' to learn more about each warning.'
      );
      console.log(
        'To ignore, add ' +
          chalk.cyan('// eslint-disable-next-line') +
          ' to the line before.\n'
      );
    }
  });

  // You can safely remove this after ejecting.
  // We only use this block for testing of Create React App itself:
  const isSmokeTest = process.argv.some(
    arg => arg.indexOf('--smoke-test') > -1
  );
  if (isSmokeTest) {
    compiler.hooks.failed.tap('smokeTest', async () => {
      await tsMessagesPromise;
      process.exit(1);
    });
    compiler.hooks.done.tap('smokeTest', async stats => {
      await tsMessagesPromise;
      if (stats.hasErrors() || stats.hasWarnings()) {
        process.exit(1);
      } else {
        process.exit(0);
      }
    });
  }

  return compiler;
}

function resolveLoopback(proxy) {
  const o = url.parse(proxy);
  o.host = undefined;
  if (o.hostname !== 'localhost') {
    return proxy;
  }
  // Unfortunately, many languages (unlike node) do not yet support IPv6.
  // This means even though localhost resolves to ::1, the application
  // must fall back to IPv4 (on 127.0.0.1).
  // We can re-enable this in a few years.
  /*try {
    o.hostname = address.ipv6() ? '::1' : '127.0.0.1';
  } catch (_ignored) {
    o.hostname = '127.0.0.1';
  }*/

  try {
    // Check if we're on a network; if we are, chances are we can resolve
    // localhost. Otherwise, we can just be safe and assume localhost is
    // IPv4 for maximum compatibility.
    if (!address.ip()) {
      o.hostname = '127.0.0.1';
    }
  } catch (_ignored) {
    o.hostname = '127.0.0.1';
  }
  return url.format(o);
}

// We need to provide a custom onError function for httpProxyMiddleware.
// It allows us to log custom error messages on the console.
function onProxyError(proxy) {
  return (err, req, res) => {
    const host = req.headers && req.headers.host;
    console.log(
      chalk.red('Proxy error:') +
        ' Could not proxy request ' +
        chalk.cyan(req.url) +
        ' from ' +
        chalk.cyan(host) +
        ' to ' +
        chalk.cyan(proxy) +
        '.'
    );
    console.log(
      'See https://nodejs.org/api/errors.html#errors_common_system_errors for more information (' +
        chalk.cyan(err.code) +
        ').'
    );
    console.log();

    // And immediately send the proper error response to the client.
    // Otherwise, the request will eventually timeout with ERR_EMPTY_RESPONSE on the client side.
    if (res.writeHead && !res.headersSent) {
      res.writeHead(500);
    }
    res.end(
      'Proxy error: Could not proxy request ' +
        req.url +
        ' from ' +
        host +
        ' to ' +
        proxy +
        ' (' +
        err.code +
        ').'
    );
  };
}

function prepareProxy(proxy, appPublicFolder) {
  // `proxy` lets you specify alternate servers for specific requests.
  if (!proxy) {
    return undefined;
  }
  if (typeof proxy !== 'string') {
    console.log(
      chalk.red('When specified, "proxy" in package.json must be a string.')
    );
    console.log(
      chalk.red('Instead, the type of "proxy" was "' + typeof proxy + '".')
    );
    console.log(
      chalk.red('Either remove "proxy" from package.json, or make it a string.')
    );
    process.exit(1);
  }

  // If proxy is specified, let it handle any request except for files in the public folder.
  function mayProxy(pathname) {
    const maybePublicPath = path.resolve(appPublicFolder, pathname.slice(1));
    return !fs.existsSync(maybePublicPath);
  }

  if (!/^http(s)?:\/\//.test(proxy)) {
    console.log(
      chalk.red(
        'When "proxy" is specified in package.json it must start with either http:// or https://'
      )
    );
    process.exit(1);
  }

  let target;
  if (process.platform === 'win32') {
    target = resolveLoopback(proxy);
  } else {
    target = proxy;
  }
  return [
    {
      target,
      logLevel: 'silent',
      // For single page apps, we generally want to fallback to /index.html.
      // However we also want to respect `proxy` for API calls.
      // So if `proxy` is specified as a string, we need to decide which fallback to use.
      // We use a heuristic: We want to proxy all the requests that are not meant
      // for static assets and as all the requests for static assets will be using
      // `GET` method, we can proxy all non-`GET` requests.
      // For `GET` requests, if request `accept`s text/html, we pick /index.html.
      // Modern browsers include text/html into `accept` header when navigating.
      // However API calls like `fetch()` won’t generally accept text/html.
      // If this heuristic doesn’t work well for you, use `src/setupProxy.js`.
      context: function(pathname, req) {
        return (
          req.method !== 'GET' ||
          (mayProxy(pathname) &&
            req.headers.accept &&
            req.headers.accept.indexOf('text/html') === -1)
        );
      },
      onProxyReq: proxyReq => {
        // Browsers may send Origin headers even with same-origin
        // requests. To prevent CORS issues, we have to change
        // the Origin to match the target URL.
        if (proxyReq.getHeader('origin')) {
          proxyReq.setHeader('origin', target);
        }
      },
      onError: onProxyError(target),
      secure: false,
      changeOrigin: true,
      ws: true,
      xfwd: true,
    },
  ];
}

function choosePort(host, defaultPort) {
  return detect(defaultPort, host).then(
    port =>
      new Promise(resolve => {
        if (port === defaultPort) {
          return resolve(port);
        }
        const message =
          process.platform !== 'win32' && defaultPort < 1024 && !isRoot()
            ? `Admin permissions are required to run a server on a port below 1024.`
            : `Something is already running on port ${defaultPort}.`;
        if (isInteractive) {
          clearConsole();
          const existingProcess = getProcessForPort(defaultPort);
          // 已经存在进程 端口被占用 此前的逻辑是选择y 进行端口叠加的操作 修改为kill掉此前的端口 重新打开端口
          let order='lsof -i :'+defaultPort
          let exec = require('child_process').exec;
          exec(order, function(err, stdout, stderr) {
            if(err){ return console.log(err); }
            stdout.split('\n').filter(function(line){
              var p=line.trim().split(/\s+/);
              var address=p[1];
              if(address!=undefined && address!="PID"){
                exec('kill '+ address,function(err, stdout, stderr){
                  if(err){
                    return console.log(chalk.red(`释放${defaultPort}端口失败!!`));
                  }
                  console.log(chalk.green(`占用${defaultPort}端口的程序被成功杀掉!`));
                  resolve(defaultPort);
                });
              }
            });
          });
          // const question = {
          //   type: 'confirm',
          //   name: 'shouldChangePort',
          //   message:
          //     chalk.yellow(
          //       message +
          //         `${existingProcess ? ` Probably:\n  ${existingProcess}` : ''}`
          //     ) + '\n\nWould you like to run the app on another port instead?',
          //   default: true,
          // };
          // inquirer.prompt(question).then(answer => {
          //   if (answer.shouldChangePort) {
          //     resolve(port);
          //     // 确定修改端口的操作
          //   } else {
          //     // 不进行修改
          //     resolve(null);
          //   }
          // });
        } else {
          console.log(chalk.red(message));
          resolve(null);
        }
      }),
    err => {
      throw new Error(
        chalk.red(`Could not find an open port at ${chalk.bold(host)}.`) +
          '\n' +
          ('Network error message: ' + err.message || err) +
          '\n'
      );
    }
  );
}

module.exports = {
  choosePort,
  createCompiler,
  prepareProxy,
  prepareUrls,
};
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