最小树形图

Problem Description

Given a weighted digraph G ,a specific vertex v0. Find an arborescence T with root v0 and minimize the weight sum of arcs of T <script type="math/tex" id="MathJax-Element-5">T</script>.

Algorithm

https://en.wikipedia.org/wiki/Edmonds%27_algorithm

Theory

http://www.utdallas.edu/~dzdu/cs6363/read-after12.pdf
http://wenku.baidu.com/view/c0d1c09631b765ce040814aa

Code

Example:http://poj.org/problem?id=3164

#include <cstdio>
#include <cstdlib>
#include <algorithm>
#include <utility>
#include <cstring>
#include <map>
#include <climits>
#include <queue>
#include <cmath>
#include <set>
#include <stack>

using namespace std;

typedef long long LL;
typedef unsigned long long ULL;
typedef unsigned UI;
typedef pair<int, int> PAIR;

const int MAXN(110);
const int MAXE(11000);
const int MAXK(100010);
const int MAXL(10);
const int MAXC(2);
const int INF((INT_MAX - 1) / 2);
const int F(0);

template<typename T>
inline bool checkmax(T &a, const T &b) {
    return b > a ? ((a = b), true) : false;
}

template<typename T>
inline bool checkmin(T &a, const T &b) {
    return b < a ? ((a = b), true) : false;
}

template<typename T>
inline T ABS(T a) {
    return a < 0 ? -a : a;
}

double dis(double x1, double y1, double x2, double y2) {
    return sqrt((y2 - y1)*(y2 - y1) + (x2 - x1)*(x2 - x1));
}

double dis2(double x1, double y1, double x2, double y2) {
    return (y2 - y1)*(y2 - y1) + (x2 - x1)*(x2 - x1);
}

struct E {
    int u, v;
    double w;
    E(int u_, int v_, double w_) :u(u_), v(v_), w(w_) {}
    E() {}
    friend bool operator <(const E &a, const E &b) {
        return a.w == b.w ? (a.u == b.u ? a.v < b.v : a.u < b.u) : a.w < b.w;
    }
};

int pre[MAXN], vis[MAXN], myHash[MAXN];
double inW[MAXN];

double DMST(int n, int rt, int en, E *e) { //非负权图最小树形图;可以处理解不存在情况,平行边,自环,和指向rt的边;但为了效率考虑,最好提前处理掉这些
    double ret = 0;
    while (true) {
        for (int i = 0; i < n; ++i) pre[i] = -1;
        for (int i = 0; i < en; ++i) {
            if (e[i].u == e[i].v || e[i].v == rt) continue;
            int v = e[i].v;
            if (pre[v] == -1 || e[i].w < inW[v]) {
                pre[v] = e[i].u;
                inW[v] = e[i].w;
            }
        }
        for (int i = 0; i < n; ++i) {
            vis[i] = -1;
            myHash[i] = -1;
            if (pre[i] == -1 && i != rt) return -1;
        }
        int cnt = 0;
        for (int i = 0; i < n; ++i) {
            if (i == rt) continue;
            ret += inW[i];
            if (vis[i] != -1) continue;
            int u = i;
            while (u != rt && vis[u] == -1) {
                vis[u] = i;
                u = pre[u];
            }
            if(u != rt && vis[u] == i) {  //形成了一个圈
                int t = u;
                do {
                    myHash[u] = cnt;
                    u = pre[u];
                } while (u != t);
                ++cnt;
            }
        }
        if (cnt == 0) return ret;
        for (int i = 0; i < n; ++i) {
            if (myHash[i] != -1) continue;
            myHash[i] = cnt++;
        }
        for (int i = 0; i < en; ++i) {
            // if(e[i].v == rt) continue;   不要加
            e[i].w -= inW[e[i].v];   
            e[i].u = myHash[e[i].u];
            e[i].v = myHash[e[i].v];
        }
        rt = myHash[rt];
        n = cnt;
    }
}

E edge[MAXE];
double dat[MAXN][2];
int en;

int main() {
    int n, m;
    while (~scanf("%d%d", &n, &m)) {
        for (int i = 0; i < n; ++i)
            scanf("%lf%lf", dat[i], dat[i] + 1);
        en = 0;
        int u, v;
        for (int i = 0; i < m; ++i) {
            scanf("%d%d", &u, &v);
            --u;
            --v;
            edge[en++] = E(u, v, dis(dat[u][0], dat[u][1], dat[v][0], dat[v][1]));
        }
        double temp = DMST(n, 0, en, edge);
        if (temp < -0.5)
            printf("poor snoopy\n");
        else
            printf("%.2f\n", temp);
    }
    return 0;
}

链表版

由于频繁的寻址,速度反而会下降
Example:http://acm.hdu.edu.cn/showproblem.php?pid=4009

#include <cstdio>
#include <cstdlib>
#include <algorithm>
#include <utility>
#include <cstring>
#include <map>
#include <climits>
#include <queue>
#include <cmath>
#include <set>
#include <stack>
#include <list>

using namespace std;

typedef long long LL;
typedef unsigned long long ULL;
typedef unsigned UI;
typedef pair<int, int> PAIR;

const int MAXN(1010);
const int MAXE(1100000);
const int MAXK(100010);
const int MAXL(10);
const int MAXC(2);
const int INF((INT_MAX - 1) / 2);
const int F(0);

template<typename T>
inline bool checkmax(T &a, const T &b) {
    return b > a ? ((a = b), true) : false;
}

template<typename T>
inline bool checkmin(T &a, const T &b) {
    return b < a ? ((a = b), true) : false;
}

template<typename T>
inline T ABS(T a) {
    return a < 0 ? -a : a;
}

double dis(double x1, double y1, double x2, double y2) {
    return sqrt((y2 - y1)*(y2 - y1) + (x2 - x1)*(x2 - x1));
}

double dis2(double x1, double y1, double x2, double y2) {
    return (y2 - y1)*(y2 - y1) + (x2 - x1)*(x2 - x1);
}

struct E {
    int u, v;
    int w;
    E *next;
    E(int u_, int v_, int w_) :u(u_), v(v_), w(w_) {}
    E() {}
    friend bool operator <(const E &a, const E &b) {
        return a.w == b.w ? (a.u == b.u ? a.v < b.v : a.u < b.u) : a.w < b.w;
    }
};

struct myList {
    E ele[MAXE], head, *re, *h;
    void init() {
        h = &head;
        h->next = 0;
        re = ele;
    }
    void add(int u, int v, int w) {
        *re = E(u, v, w);
        re->next = h->next;
        h->next = re++;
    }
} e;

int pre[MAXN], vis[MAXN], myHash[MAXN];
double inW[MAXN];

LL DMST(int n, int rt) { //非负权图最小树形图;可以处理解不存在情况,平行边,自环,和指向rt的边;但为了效率考虑,最好提前处理掉这些
    LL ret = 0;
    while (true) {
        for (int i = 0; i < n; ++i) pre[i] = -1;
        for (E *i = e.h->next; i; i = i->next) {
            int u = i->u, v = i->v, w = i->w;
            if (pre[v] == -1 || w < inW[v]) {
                pre[v] = u;
                inW[v] = w;
            }
        }
        for (int i = 0; i < n; ++i) {
            vis[i] = -1;
            myHash[i] = -1;
            if (pre[i] == -1 && i != rt) return -1;
        }
        int cnt = 0;
        for (int i = 0; i < n; ++i) {
            if (i == rt) continue;
            ret += inW[i];
            if (vis[i] != -1) continue;
            int u = i;
            while (u != rt && vis[u] == -1) {
                vis[u] = i;
                u = pre[u];
            }
            if(u != rt && vis[u] == i) {  //形成了一个圈
                int t = u;
                do {
                    myHash[u] = cnt;
                    u = pre[u];
                } while (u != t);
                ++cnt;
            }
        }
        if (cnt == 0) return ret;
        for (int i = 0; i < n; ++i) {
            if (myHash[i] != -1) continue;
            myHash[i] = cnt++;
        }
        for (E *pi = e.h, *i = e.h->next; i; i = i->next) {
            i->w -= inW[i->v];
            i->u = myHash[i->u];
            i->v = myHash[i->v];
            if (i->u == i->v)
                pi->next = i->next;
            else
                pi = i;
        }
        rt = myHash[rt];
        n = cnt;
    }
}

int dat[MAXN][3];

int L1Dis(int a, int b) {
    int ret = 0;
    for (int i = 0; i < 3; ++i) ret += ABS(dat[a][i] - dat[b][i]);
    return ret;
}

int main() {
    int n, X, Y, Z;
    while (scanf("%d%d%d%d", &n, &X, &Y, &Z), n) {
        for (int i = 1; i <= n; ++i)
            scanf("%d%d%d", dat[i], dat[i] + 1, dat[i] + 2);
        e.init();
        for (int i = 1; i <= n; ++i) {
            e.add(0, i, X*dat[i][2]);
            int K, t;
            scanf("%d", &K);
            for (int j = 0; j < K; ++j) {
                scanf("%d", &t);
                if (i == t) continue;
                int w = Y*L1Dis(i, t);
                if (dat[i][2] < dat[t][2]) w += Z;
                e.add(i, t, w);
            }
        }
        printf("%I64d\n", DMST(n+1, 0));
    }
    return 0;
}
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