IsolatedStorageFile的原理其实是在客户端允许的情况下载客户端创建文件。文件会存在c盘的某一目录下。你可以用IsolatedStorageFile在客户端创建一个比较奇特的文件名,之后在c盘搜索你创建的文件你就会发现它把文件藏在哪里了。
using System;
using System.IO;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Collections.Generic;
using System.IO.IsolatedStorage;
namespace IndicatorServiceSLDemo
{
/// <summary>
/// 操作客户端文件的类
/// </summary>
public class FileOper
{
private static string endPointPath = @"endpoint.txt";
private static string locatorPath = @"locator.txt";
/// <summary>
/// 创建文件
/// </summary>
/// <param name="path"></param>
private static void createFile(string path)
{
if (!existFille(path))
{
using (var isoFile = IsolatedStorageFile.GetUserStoreForApplication())
{
using (var stream = new IsolatedStorageFileStream(path, FileMode.Create, isoFile))
{
using (var writer = new StreamWriter(stream))
{
writer.Close();
}
stream.Close();
}
}
}
}
/// <summary>
/// 判断文件是否存在
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
private static bool existFille(string path)
{
using (var isoFile = IsolatedStorageFile.GetUserStoreForApplication())
{
if (isoFile.FileExists(path))
{
return true;
}
return false;
}
}
/// <summary>
/// 为某文件添加信息
/// </summary>
/// <param name="path"></param>
/// <param name="locator"></param>
private static void addNewMessage(string path, string message)
{
createFile(path);
using (var isoFile = IsolatedStorageFile.GetUserStoreForApplication())
{
using (var stream = new IsolatedStorageFileStream(path, FileMode.Append, isoFile))
{
using (var writer = new StreamWriter(stream))
{
writer.WriteLine(message);
writer.Close();
}
stream.Close();
}
}
}
/// <summary>
/// 获得某文件的全部信息
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
private static List<string> getMessages(String path)
{
List<string> locators = new List<string>();
if (!existFille(path))
{
return locators;
}
using (var isoFile = IsolatedStorageFile.GetUserStoreForApplication())
{
using (var stream = new IsolatedStorageFileStream(path, FileMode.Open, isoFile))
{
using (var writer = new StreamReader(stream))
{
string locator;
while ((locator = writer.ReadLine()) != null)
{
locators.Add(locator);
}
writer.Close();
}
stream.Close();
}
}
return locators;
}
/// <summary>
/// 获得某文件的最新信息
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
private static string getNewMessage(String path)
{
List<string> messages = getMessages(path);
if (messages.Count <= 0)
{
return null;
}
return messages[messages.Count - 1];
}
/// <summary>
/// 添加一个locator
/// </summary>
/// <param name="locator"></param>
public static void addNewLocator(string locator)
{
addNewMessage(locatorPath ,locator);
}
/// <summary>
/// 添加一个endpoint
/// </summary>
/// <param name="endpoint"></param>
public static void addNewEndPoint(string endpoint)
{
addNewMessage(endPointPath, endpoint);
}
/// <summary>
/// 获取最新的locator
/// </summary>
/// <returns></returns>
public static string getNewLastLocator()
{
return getNewMessage(locatorPath);
}
/// <summary>
/// 获取最新的endpoint
/// </summary>
/// <returns></returns>
public static string getNewEndPoint()
{
return getNewMessage(endPointPath);
}
}
}