废话不说,先上代码,此代码源于Applied C++书
<pre name="code" class="cpp">#ifndef _win32_thread_h_
#define _win32_thread_h_
// thread.h
// win32 thread wrapper.
#ifndef WIN32
#error This version of cThread is only valid on win32 platforms
#endif
// We want this to be compatible with MFC and non-MFC apps
#ifdef _AFXDLL
#include <afx.h>
#else
#include <windows.h>
#endif
#include <process.h> // _beginthread(), _endthread()
#include <iostream>
class cThread
{
public:
cThread () : threadid_ (-1) {}
~cThread () { if (threadid_ != -1) stop();}
int threadid () const { return threadid_;}
bool start ()
{
threadid_ = _beginthreadex (0, 0, thread_, this,
CREATE_SUSPENDED, (unsigned int*) &threadid_);
if (threadid_ != 0)
ResumeThread ((HANDLE)threadid_);
return (threadid_ != 0);
}
// Start the thread running
bool stop ()
{
TerminateThread ((HANDLE) threadid_, -1);
return true;
}
// Stop the thread. Ungraceful and may result in locking/resource problems.
bool wait (unsigned int seconds = 0)
{
DWORD wait = seconds * 1000;
if (wait == 0) wait = INFINITE;
DWORD status = WaitForSingleObject ((HANDLE) threadid_, wait);
return (status != WAIT_TIMEOUT);
}
// Wait for thread to complete
void sleep (unsigned int msec) { Sleep (msec);}
// Sleep for the specified amount of time.
protected:
int threadid_;
static unsigned int __stdcall thread_ (void* obj)
{
// Call the overriden thread function
cThread* t = reinterpret_cast<cThread*>(obj);
t->thread ();
return 0;
}
virtual void thread () {
_endthreadex (0);
CloseHandle ((HANDLE) threadid_);
}
// Thread function, Override this in derived classes.
};
#endif // _win32_thread_h_
使用,从cThread派生,实现其thread()函数, 然后创建类的实例,调用start()成员函数即可
#include "thread.h"
#include <stdio.h>
class CTest : public cThread
{
void thread ();
};
void CTest::thread()
{
for(int i=0;i<10;i++)
{
printf("thread\n");
Sleep(1000);
}
}
int main(int argc,char** argv)
{
CTest test;
test.start();
return 0;
}