function AutoResizeImage(maxWidth,maxHeight,objImg){
var img = new Image();
//img.src = objImg.src;//如果放在onload前面则IE会先去读取图片缓存
img.onload=function(){
var hRatio;
var wRatio;
var Ratio = 1;
var w = img.width;
var h = img.height;
wRatio = maxWidth / w;
hRatio = maxHeight / h;
if (maxWidth ==0 && maxHeight==0){
Ratio = 1;
}else if (maxWidth==0){//
if (hRatio<1) Ratio = hRatio;
}else if (maxHeight==0){
if (wRatio<1) Ratio = wRatio;
}else if (wRatio<1 || hRatio<1){
Ratio = (wRatio<=hRatio?wRatio:hRatio);
}
if (Ratio<1){
w = w * Ratio;
h = h * Ratio;
}
objImg.height = h;
objImg.width = w;
objImg.style.marginLeft = (nextWidth-objImg.width)/2+'px';
//objImg.style.marginTop = (nextHeight-objImg.height)/2+'px';
}
img.src = objImg.src;//放置在onload方法声明之后
}
[b]我把onload写到前面去,先告诉浏览器如何处理这张图片,再指定这张图片的源,这样就正常了。所以,不是IE没有触发onload事件,而是因为加载缓冲区的速度太快,以至于没有运行到img.onload的时候,onload事件已经触发了。这让我想到了Ajax,我们在写xmlhttp的时候,都是先指定onstatechange的回调函数,然后再send数据的,道理是一样的。由此也总结出了个规律,IE下面从缓存里加载出啦的图片是不执行onload事件的[/b]