抽象工厂

using System;
using System.Collections.Generic;
using System.Text;

namespace CA
{
    class Speaker
    {
        virtual public string SayHi()
        {
            return "hello";
        }
    }
    class ChineseSpeaker : Speaker
    {
        public override string SayHi()
        {
            return "你好";
        }
    }
    class WxSperker : Speaker
    {
        public override string SayHi()
        {
            return "@$!#";
        }
    }
    class Screen
    {
        virtual public string Display()
        {
            return "This is Screen";
        }
    }
    class ChineseScreen : Screen
    {
        public override string Display()
        {
            return "这是屏幕";
        }
    }
    class WxScreen : Screen
    {
        public override string Display()
        {
            return "#@!@#$";
        }
    }
    class XToyFactory
    {
        public virtual Screen CreateScreen()
        {
            return new Screen();
        }
        public virtual Speaker CreateSpeaker()
        {
            return new Speaker();
        }
    }
    class XToyFactoryC:XToyFactory
    {
        public override Screen CreateScreen()
        {
            return new ChineseScreen();
        }
        public override Speaker CreateSpeaker()
        {
            return new ChineseSpeaker();
        }
    }

    class XToy
    {
        private Screen screen;
        private Speaker speaker;
        public XToy(XToyFactory factory)
        {
            this.screen =factory.CreateScreen();
            this.speaker =factory.CreateSpeaker();
        }
        public void Play()
        {
            speaker.SayHi();
            screen.Display();
        }
    }
    public class prop
    {
       public static void Main()
        {
            XToy xtoy = new XToy(new XToyFactory());
           xtoy.Play();
           XToy xtoy2 = new XToy(new XToyFactoryC());
           xtoy2.Play();
           Console.ReadKey();
        }
    }
}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值