抽象工厂

    class Light
    {
        public  virtual void Display()
        {
            Console.WriteLine("I am light");
        }
    }

    class Window
    {
        public virtual void Display()
        {
            Console.WriteLine("I am windows");
        }
    }

    abstract class CarFactory
    {
        public abstract Light CreateLight();
        public abstract Window CreateWindow();
    }


    class SmallLIght : Light
    {
        public  override void Display()
        {
            Console.WriteLine("I am smalllight");
        }
    }

    class SmallWindow : Window
    {
        public override void Display()
        {
            Console.WriteLine("I am smallwindow");
        }
    }

    class SmallCarFactory : CarFactory
    {
        public override Light CreateLight()
        {
            return new SmallLIght();
        }
        public override Window CreateWindow()
        {
            return new SmallWindow();
        }
    }

    class BigLIght : Light
    {
        public override void Display()
        {
            Console.WriteLine("I am biglight");
        }
    }

    class BigWindow : Window
    {
        public override void Display()
        {
            Console.WriteLine("I am bigwindow");
        }
    }

    class BigCarFactory : CarFactory
    {

        public override Light CreateLight()
        {
            return new BigLIght();
        }
        public override Window CreateWindow()
        {
            return new BigWindow();
        }    
    }

 

 

        static void Main(string[] args)
        {
            bool isSmall;
            isSmall = true;

            CarFactory factory = isSmall? (CarFactory )new SmallCarFactory(): (CarFactory)new BigCarFactory();
            Light l = factory.CreateLight();
            l.Display();
            Window w = factory.CreateWindow();
            w.Display();
        }

 

 

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值