android 计算Bitmap占byte大小,以及Bitmap中像素数的计算,另外再给出一个按尺寸裁剪图片的方法

一,计算Bitmap的Byte大小

1.在SDK >= 3.1 

直接调用 Bitmap的  getByteCount() 方法。

2.在SDK<3.1

bitmap.getRowBytes() * bitmap.getHeight();


二,计算Bitmap的像素数

其实就是 bitmap.getHeight()*bitmap.getWidth(); 

另外补充一点:就是Bitmap占的存储空间大小(Bitmap的Byte大小)和Bitmap的像素数不一样。。。。

三,按尺寸裁剪Bitmap的方法(来自google官方),这个方法会返回 BitmapFactory.Options 的inSampleSize参数值

/**
	 * Calculate an inSampleSize for use in a {@link BitmapFactory.Options}
	 * object when decoding bitmaps using the decode* methods from
	 * {@link BitmapFactory}. This implementation calculates the closest
	 * inSampleSize that will result in the final decoded bitmap having a width
	 * and height equal to or larger than the requested width and height. This
	 * implementation does not ensure a power of 2 is returned for inSampleSize
	 * which can be faster when decoding but results in a larger bitmap which
	 * isn't as useful for caching purposes.
	 * 
	 * @param options
	 *            An options object with out* params already populated (run
	 *            through a decode* method with inJustDecodeBounds==true
	 * @param reqWidth
	 *            The requested width of the resulting bitmap
	 * @param reqHeight
	 *            The requested height of the resulting bitmap
	 * @return The value to be used for inSampleSize
	 */
	public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
		// Raw height and width of image
		final int height = options.outHeight;
		final int width = options.outWidth;
		int inSampleSize = 1;

		if (height > reqHeight || width > reqWidth) {
			if (width > height) {
				inSampleSize = Math.round((float) height / (float) reqHeight);
			} else {
				inSampleSize = Math.round((float) width / (float) reqWidth);
			}

			// This offers some additional logic in case the image has a strange
			// aspect ratio. For example, a panorama may have a much larger
			// width than height. In these cases the total pixels might still
			// end up being too large to fit comfortably in memory, so we should
			// be more aggressive with sample down the image (=larger
			// inSampleSize).
			
			final float totalPixels = width * height;

			// Anything more than 2x the requested pixels we'll sample down
			// further.
			// 任何超过2倍的请求像素,我们将品尝简化
			// 更多。
			final float totalReqPixelsCap = reqWidth * reqHeight * 2;

			while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
				inSampleSize++;
			}
		}
		return inSampleSize;
	}


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