android java复制和压缩文件或文件夹

import android.os.Handler;
import android.os.Message;
import android.util.Log;

import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.nio.channels.FileChannel;
import java.text.SimpleDateFormat;
import java.util.zip.ZipEntry;
import java.util.zip.ZipOutputStream;
/**
 * Created by haichuanzheng on 19-3-14.
 */

public class DeviceLogImpl implements DeviceLog {
    private static final String TAG = "XXX.XXLogImpl";
    private static final boolean DEBUG = true;
    private static final String copyDone="/sdcard/copydone";
    private static final String zipDone="/sdcard/zipdone";
    private final int SEND_FILENAME=1001;
    private String fileName;
    private IRequestCallback callBackSelf;
    private Handler mHandler=new Handler(){
        @Override
        public void handleMessage(Message msg) {
            switch (msg.what){
                case SEND_FILENAME:
                    String[] zipFileName={msg.obj.toString()};
                    Log.i(TAG, "handleMessage: "+msg.obj.toString());
                    callBackSelf.onLogUploadFilesReady(zipFileName);
                    break;
            }
        }
    };
    @Override
    public String[] getLogRootFolders() {
        return new String[0];
    }

    @Override
    public String[] getLogRootFolders(int type) {
        return new String[0];
    }

    @Override
    public void setLogcatLogLevel(int[] level) {

    }

    @Override
    public void requestLogUpload(IRequestCallback callback) {
        if(DEBUG){
            Log.i(TAG, "requestLogUpload:");
        }
        callBackSelf=callback;
        new Thread() {
            @Override
            public void run() {
                File copyFirst=new File(copyDone);
                if(copyFirst.exists()

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 1
    评论
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值