///
//开始计时定时器///
DispatcherTimer start_timer = new DispatcherTimer();
//设置间隔1秒
start_timer.Interval = new TimeSpan(0, 0, 1);
//创建事件处理
start_timer.Tick += new EventHandler(record_stop);
//开始计时
start_timer.Start();
///
//开始计时定时器///
}
//计时到时的处理函数
void record_stop(object sender, EventArgs e)
{
localCamera.StopRecord();//停止录制
//localCamera.StopCapture();//停止视频捕获
timer.Stop();
//localCamera.StartCaptrue();
//for (int i = 0; i < 1000000000; i++)
// { }
localCamera.StartRecord();//开始录制
/*
for (int i = 0; i < 1000000; i++)
{ }
localCamera.StartCaptrue();//启动视频捕获
//timeSpan();
for (int i = 0; i < 1000000; i++)
{ }
localCamera.StartRecord();//开始录制
///
//开始计时定时器///
DispatcherTimer start_timer = new DispatcherTimer();
//设置间隔1秒
start_timer.Interval = new TimeSpan(0, 0, 5);
//创建事件处理
start_timer.Tick += new EventHandler(record_stop);
//开始计时
start_timer.Start();
///
//开始计时定时器///
*/
}