Dialog::OnNcPaint()
{
// TODO: Add your message handler code here
CDialog::OnNcPaint();
CWindowDC dcWindc(this);
HBITMAP hBMP;
hBMP = (HBITMAP)::LoadImage(NULL,"C:\\1.bmp",IMAGE_BITMAP,0,0,
LR_LOADFROMFILE|LR_CREATEDIBSECTION|LR_SHARED);
CDC memDC;
memDC.CreateCompatibleDC(&dcWindc);
memDC.SelectObject(hBMP);
CRect rect;
GetWindowRect(&rect);
dcWindc.BitBlt(rect.Width() - 100,2,STMBITMAPWID,CAPTIONWIDTH,&memDC,0,0,SRCCOPY);
memDC.DeleteDC();
DeleteObject(hBMP);
// Do not call CDialog::OnNcPaint() for painting messages
}
{
// TODO: Add your message handler code here
CDialog::OnNcPaint();
CWindowDC dcWindc(this);
HBITMAP hBMP;
hBMP = (HBITMAP)::LoadImage(NULL,"C:\\1.bmp",IMAGE_BITMAP,0,0,
LR_LOADFROMFILE|LR_CREATEDIBSECTION|LR_SHARED);
CDC memDC;
memDC.CreateCompatibleDC(&dcWindc);
memDC.SelectObject(hBMP);
CRect rect;
GetWindowRect(&rect);
dcWindc.BitBlt(rect.Width() - 100,2,STMBITMAPWID,CAPTIONWIDTH,&memDC,0,0,SRCCOPY);
memDC.DeleteDC();
DeleteObject(hBMP);
// Do not call CDialog::OnNcPaint() for painting messages
}