自己跟同学校能电院同学一起做的创新训练项目:
树莓派端与app端建立Socket通信,要求app端收发信息,树莓派端处理信息。
问题:在多个Activity之间共享Socket通信,使用设计模式单例模式:单例模式保证在程序中只有一个实例存在并且能全局的访问到。
public class MSocket extends Socket{
//private static final String host="192.168.31.16";
private static final String host="192.168.43.110";
private static final int port=12345;
private static BufferedReader br = null;
private static PrintWriter pw = null;
/* 持有私有静态实例,防止被引用,此处赋值为null,目的是实现延迟加载 */
private static MSocket socket=null;
private MSocket(String host, int port) throws UnknownHostException, IOException {
super(host, port);
}
public static MSocket getsocket() throws IOException {
if(socket==null){
socket= new MSocket(host,port);
}
return socket;
}
public static BufferedReader getbr() throws IOException {
if(br==null){
br=new BufferedReader(new InputStreamReader(socket.getInputStream(),"utf-8"));
}
return br;
}
public static PrintWriter getpw() throws IOException {
if(pw==null){
pw=new PrintWriter(
new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())),true
);
}
return pw;
}
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作者:lhp15575865420
来源:CSDN
原文:https://blog.csdn.net/lhp15575865420/article/details/75136649
版权声明:本文为博主原创文章,转载请附上博文链接!
博主的这篇文章真的让我又学习了不少知识。
用static关键字保证socket被所有的对象所共享,内存中只有一个副本。所以可以实现共享!