接口+工厂方法设计实现(面向对象程序设计)

创建一个Cycle接口及其Unicycle、Bicycle和Tricycle实现。对每种类型的Cycle都创建相应的工厂,然后编写代码使用这些工厂。(工厂产生的对象能被管理,可以输出当前产生的对象总数。
 

public class Bicycle implements Cycle {
    @Override
    public void ride() {
        System.out.println("自行车");
    }
}
// BicycleFactory.java
public class BicycleFactory implements CycleFactory {
    private static int totalCount = 0;

    @Override
    public Cycle createCycle() {
        totalCount++;
        return new Bicycle();
    }

    @Override
    public int getTotalCount() {
        return totalCount;
    }
}
public interface Cycle {
    void ride();
}
public interface CycleFactory {
    Cycle createCycle();
    int getTotalCount();
}
public class Main {
    public static void main(String[] args) {
        CycleFactory unicycleFactory = new UnicycleFactory();
        CycleFactory bicycleFactory = new BicycleFactory();
        CycleFactory tricycleFactory = new TricycleFactory();

        Cycle unicycle = unicycleFactory.createCycle();
        Cycle bicycle = bicycleFactory.createCycle();
        Cycle tricycle = tricycleFactory.createCycle();

        unicycle.ride();
        bicycle.ride();
        tricycle.ride();

        System.out.println("总共创建了 " + unicycleFactory.getTotalCount() + " 辆独轮车,"
                + bicycleFactory.getTotalCount() + " 辆自行车," + tricycleFactory.getTotalCount() + " 辆三轮车。");
    }
}
public class Tricycle implements Cycle {
    @Override
    public void ride() {
        System.out.println("三轮车");
    }
}
// TricycleFactory.java
public class TricycleFactory implements CycleFactory {
    private static int totalCount = 0;

    @Override
    public Cycle createCycle() {
        totalCount++;
        return new Tricycle();
    }

    @Override
    public int getTotalCount() {
        return totalCount;
    }
}
public class Unicycle implements Cycle {
    @Override
    public void ride() {
        System.out.println("独轮车");
    }
}
public class UnicycleFactory implements CycleFactory {
    private static int totalCount = 0;

    @Override
    public Cycle createCycle() {
        totalCount++;
        return new Unicycle();
    }

    @Override
    public int getTotalCount() {
        return totalCount;
    }
}

  • 6
    点赞
  • 9
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值