#include #include #include using namespace std; float GetRand( float fMin, float fMax ) { assert( fMax > fMin ); float fRand=0.f, f1=0.f; int n; //存(fMax-fMin)的整数部分 float f; //存(fMax-fMin)的小数部分 n = static_cast (fMax-fMin); f = (fMax-fMin) - n; if ( n>0 ) fRand = static_cast ( rand() % n ); else fRand = 0.f; do { f1 = static_cast ( rand() ) / RAND_MAX; f1 *= ( rand()%2==0 ? 1 : -1 ); } while ( fRand+f1<0 || fRand+f1 > (fMax-fMin) ); fRand += (fMin+f1); return fRand; } int main(void) { srand( (unsigned int)time(0) ); for ( int i=0; i<100; i++ ) { cout<
使用rand()生成一定范围内的随机小数
最新推荐文章于 2023-05-17 14:27:26 发布