二、应用举例
package com.example.groupactiontest;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.Input.Peripheral;
import com.badlogic.gdx.graphics.GL10;
public class MyGame implements ApplicationListener {
@Override
public void create() {
boolean fullscreen = Gdx.graphics.isFullscreen();//判断当前屏幕是否支持全屏
System.out.println( "fullscreen: --------->" + fullscreen);
Gdx.graphics.setDisplayMode(1280,720,true);// set resolution to HD ready (1280 x 720) and set full-screen to true
// set resolution to default and set full-screen to true
Gdx.graphics.setDisplayMode(Gdx.graphics.getDesktopDisplayMode().width, Gdx.graphics.getDesktopDisplayMode().height, true);
Gdx.graphics.setVSync(true);
}
@Override
public void dispose() {
// TODO Auto-generated method stub
}
@Override
public void pause() {
// TODO Auto-generated method stub
}
@Override
public void render() {
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
}
@Override
public void resize(int arg0, int arg1) {
// TODO Auto-generated method stub
}
@Override
public void resume() {
// TODO Auto-generated method stub
}
}
四、源码下载
http://download.csdn.net/detail/caihongshijie6/7052163