java Exception 性能问题

依稀还记得,try{}之后的代码块应尽量越少越好,难道代码被try{}catch(){}包围之后会降低运行效率吗?

测试一下:

package exception;

public class TestTry_Catch
{

	public static boolean try_catch()
	{
		try
		{
			return true;
		} catch (Exception e)
		{
			return false;
		}
	}

	public static boolean no_try_catch()
	{
		return true;
	}

	public static void main(String[] args)
	{
		long current1 = System.currentTimeMillis();
		long time = 10000000000l;
		for (long i = 0l; i < time; i++)
			try_catch();
		long current2 = System.currentTimeMillis();
		for (long j = 0l; j < time; j++)
			no_try_catch();
		long current3 = System.currentTimeMillis();
		System.out.println("try_catch time : " + (current2 - current1) + " ms");
		System.out.println("no_try_catch time : " + (current3 - current2) + " ms");
	}

}

 下面是console输出:

try_catch time : 4843 ms
no_try_catch time : 4683 ms

 这么多次,相差依然很小,在不会发生异常的情况下try_catch方法和no_try_catch方法运行的时间基本相差无几,在即时编译时try_catch方法比no_try_catch方法应花费稍多时间

 

下面再看一个更有趣的,当把return type改为void 时,代码:

package exception;

public class TestTry_Catch
{

	public static void try_catch()
	{
		try
		{
			// return true;
		} catch (Exception e)
		{
			// return false;
		}
	}

	public static void no_try_catch()
	{
		// return true;
	}

	public static void main(String[] args)
	{
		long current1 = System.currentTimeMillis();
		long time = 10000000000l;
		for (long i = 0l; i < time; i++)
			try_catch();
		long current2 = System.currentTimeMillis();
		for (long j = 0l; j < time; j++)
			no_try_catch();
		long current3 = System.currentTimeMillis();
		System.out.println("try_catch time : " + (current2 - current1) + " ms");
		System.out.println("no_try_catch time : " + (current3 - current2) + " ms");
	}

}

 console 输出:

try_catch time : 4772 ms
no_try_catch time : 4918 ms

 try_catch 比no_try_catch花费的时间更少了,这该怎样解释呢?

 

让方法进行一些计算吧,不去创建对象,因为可能会触发GC,只是去计算一下1+1

package exception;

public class TestTry_Catch
{

	public static void try_catch()
	{
		try
		{
			int a = 1 + 1;
			int b = a + 3;
		} catch (Exception e)
		{
			// return false;
		}
	}

	public static void no_try_catch()
	{
		int a = 1 + 1;
		int b = a + 3;
	}

	public static void main(String[] args)
	{
		long current1 = System.currentTimeMillis();
		long time = 10000000000l;
		for (long i = 0l; i < time; i++)
			try_catch();
		long current2 = System.currentTimeMillis();
		for (long j = 0l; j < time; j++)
			no_try_catch();
		long current3 = System.currentTimeMillis();
		System.out.println("try_catch time : " + (current2 - current1) + " ms");
		System.out.println("no_try_catch time : " + (current3 - current2) + " ms");
	}

}

 console输出:

try_catch time : 4957 ms
no_try_catch time : 4934 ms

 

我开始怀疑 try{}catch(){}代码块越短越好 这句话的正确性了

 

下面测一下异常对象产的的耗时和普通对象产生的耗时比较:

 

package exception;

import exception.entity.My_Exception;

public class New_Object_Exception
{
	public static void main(String[] args)
	{
		for (int i = 0; i < 10000; i++)
			new Throwable();
		long number = 100000l;
		long current1 = System.currentTimeMillis();
		for (long j = 0l; j < number; j++)
			new My_Exception();
		long current2 = System.currentTimeMillis();
		for (long i = 0l; i < number; i++)
			new Exception();
		long current3 = System.currentTimeMillis();
		System.out.println("new My_Exception time : " + (current2 - current1) + " ms");
		System.out.println("new Exception time : " + (current3 - current2) + " ms");

	}
}

 console输出:

new My_Exception time : 113 ms
new Exception time : 144 ms

 相差很小,一个数量级,无视GC了

 

下面测一下抛出异常到接收到异常的时间,代码如下:

 

package exception;

import exception.entity.My_Exception;

public class Catch_Exception
{
	public static void main(String[] args)
	{
		long time = 100000l;
		for (int i = 0; i < 10000; i++)
		{
			new Throwable();
		}

		long current1 = System.currentTimeMillis();
		for (long i = 0l; i < time; i++)
		{
			try
			{
				throw new Exception();
			} catch (Exception e)
			{
			}
		}
		long current2 = System.currentTimeMillis();
		for (long i = 0l; i < time; i++)
		{
			try
			{
				throw new My_Exception();
			} catch (My_Exception e)
			{
			}
		}
		long current3 = System.currentTimeMillis();
		System.out.println("catch Exception : " + (current2 - current1) + " ms");
		System.out.println("catch My_Exception : " + (current3 - current2) + " ms");
	}
}

 console输出:

 

catch Exception : 77 ms
catch My_Exception : 64 ms

 

 

贴一下jdk中Throwable 类的getMessage(), getStackTrace()源码

 

getMessage():

    public String getMessage() {
        return detailMessage;
    }

 detailMessage只是Throwable类的一个私有变量

 private String detailMessage;

 

getStackTrace():

    public StackTraceElement[] getStackTrace() {
        return getOurStackTrace().clone();
    }

 getOurStackTrace():

    private synchronized StackTraceElement[] getOurStackTrace() {
        // Initialize stack trace field with information from
        // backtrace if this is the first call to this method
        if (stackTrace == UNASSIGNED_STACK ||
            (stackTrace == null && backtrace != null) /* Out of protocol state */) {
            int depth = getStackTraceDepth();
            stackTrace = new StackTraceElement[depth];
            for (int i=0; i < depth; i++)
                stackTrace[i] = getStackTraceElement(i);
        } else if (stackTrace == null) {
            return UNASSIGNED_STACK;
        }
        return stackTrace;
    }

 如果不是自定义的异常对象,大概没必要去调这个方法,如果不调这个方法抛出异常,捕获异常,貌似对性能也没什么影响

 

关于异常,各有各的想法吧

 

另外我的电脑配置:i5 win7 64位 4G内存, jdk : jdk1.7.0_10 b18 64位

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