在 AppDelegate::applicationDidFinishLaunching()中
auto director = Director::getInstance();
auto glview = director->getOpenGLView();
if(!glview) {
glview = GLView::create("My Game");
glview->setFrameSize(540,960);
director->setOpenGLView(glview);
}
glview->setDesignResolutionSize(540,960,ResolutionPolicy::EXACT_FIT);
其中(540,960)为项目设计size
改为自己项目size就可以了