CWnd * lpShowWnd=::FromHandle(hWnd);
sprintf(szVariable,"SDL_WINDOWN=0x%1x",cmd);
SDL_putenv(szVariable);
if(lpShowWnd!=NULL)
{
CRect rct=lpShowWnd->GetWindowRect();
rect.x = 0;
rect.y = 0;
rect.w =rct.right-rct.left;
rect.h =rct.bottom-rct.top;
SDL_DisplayYUVOverlay(bmp, &rect);
}
SDL_putenv(szVariable);
if(lpShowWnd!=NULL)
{
CRect rct=lpShowWnd->GetWindowRect();
rect.x = 0;
rect.y = 0;
rect.w =rct.right-rct.left;
rect.h =rct.bottom-rct.top;
SDL_DisplayYUVOverlay(bmp, &rect);
}