winsock select模型例子

// mt4.cpp : 定义控制台应用程序的入口点。
//

简单select模型设计  


#include "stdafx.h"


#include <winsock2.h>
#include <Ws2tcpip.h>
#include <stdio.h>


// Link with ws2_32.lib
#pragma comment(lib, "Ws2_32.lib")
#include <mstcpip.h>
// 测试tcp


// Link to ws2_32.lib
#include <winsock2.h>
#include <windows.h>
#include <stdio.h>


#define PORT 5150
#define DATA_BUFSIZE 8192


typedef struct _SOCKET_INFORMATION 
{
CHAR Buffer[DATA_BUFSIZE];
WSABUF DataBuf;
WSABUF SendBuf;
SOCKET Socket;
OVERLAPPED Overlapped;
DWORD BytesSEND;
DWORD BytesRECV;


} SOCKET_INFORMATION, * LPSOCKET_INFORMATION;


// Prototypes
BOOL CreateSocketInformation(SOCKET s);
void FreeSocketInformation(DWORD Index);


// Global var
 SOCKET AcceptSocket;
DWORD TotalSockets = 0;
LPSOCKET_INFORMATION SocketArray[FD_SETSIZE];


 SOCKET ListenSocket;
 //1对多肯定带来很多问题 




 int initserver()
 {


SOCKADDR_IN InternetAddr;
WSADATA wsaData;
INT Ret;


DWORD i;
DWORD Total;
ULONG NonBlock;
DWORD Flags;




if ((Ret = WSAStartup(0x0202,&wsaData)) != 0)
{
printf("WSAStartup() failed with error %d\n", Ret);
WSACleanup();
return 1;
}
else
printf("WSAStartup() is fine!\n");


// Prepare a socket to listen for connections
if ((ListenSocket = WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, WSA_FLAG_OVERLAPPED)) == INVALID_SOCKET)
{
printf("WSASocket() failed with error %d\n", WSAGetLastError());
return 1;
}
else
printf("WSASocket() is OK!\n");


InternetAddr.sin_family = AF_INET;
InternetAddr.sin_addr.s_addr = htonl(INADDR_ANY);
InternetAddr.sin_port = htons(PORT);


if (bind(ListenSocket, (PSOCKADDR) &InternetAddr, sizeof(InternetAddr)) == SOCKET_ERROR)
{
printf("bind() failed with error %d\n", WSAGetLastError());
return 1;
}
else
printf("bind() is OK!\n");


if (listen(ListenSocket, 5))
{
printf("listen() failed with error %d\n", WSAGetLastError());
return 1;
}
else
printf("listen() is OK!\n");


// Change the socket mode on the listening socket from blocking to
// non-block so the application will not block waiting for requests
NonBlock = 1;
if (ioctlsocket(ListenSocket, FIONBIO, &NonBlock) == SOCKET_ERROR)
{
printf("ioctlsocket() failed with error %d\n", WSAGetLastError());
return 1;
}
else
printf("ioctlsocket() is OK!\n");




 }


 //控制发送接口
int  server_write( char *buffer, int len)
 {
LPSOCKET_INFORMATION SocketInfo = NULL;
for (int i = 0; i <TotalSockets; i++ )
{
SocketInfo =  SocketArray[i];
if (SocketInfo && SocketInfo->Socket == AcceptSocket)
{
break;
}else
{
SocketInfo = NULL; 
}
}


SocketInfo->BytesSEND = len;
SocketInfo->SendBuf.buf = buffer;
SocketInfo->SendBuf.len = len;
return 0;
 }




int processor()
{


 DWORD SendBytes;
 DWORD RecvBytes;
 FD_SET WriteSet;
 FD_SET ReadSet;
 DWORD Flags;
 DWORD Total;
 ULONG NonBlock;
 // Prepare the Read and Write socket sets for network I/O notification
 FD_ZERO(&ReadSet);
 FD_ZERO(&WriteSet);
 INT Ret;


 // Always look for connection attempts
 FD_SET(ListenSocket, &ReadSet);


 // Set Read and Write notification for each socket based on the
 // current state the buffer.  If there is data remaining in the
 // buffer then set the Write set otherwise the Read set
 for (int i = 0; i < TotalSockets; i++)
 {
 FD_SET(SocketArray[i]->Socket, &ReadSet);
 FD_SET(SocketArray[i]->Socket, &WriteSet);
 }




 if ((Total = select(0, &ReadSet, &WriteSet, NULL, NULL)) == SOCKET_ERROR)
 {
 printf("select() returned with error %d\n", WSAGetLastError());
 return 1;
 }
 else
 printf("select() is OK!\n");


 if (FD_ISSET(ListenSocket, &ReadSet))
 {
 Total--;
 if ((AcceptSocket = accept(ListenSocket, NULL, NULL)) != INVALID_SOCKET)
 {
 NonBlock = 1;
 if (ioctlsocket(AcceptSocket, FIONBIO, &NonBlock) == SOCKET_ERROR)
 {
 printf("ioctlsocket(FIONBIO) failed with error %d\n", WSAGetLastError());
 return 1;
 }
 else
 printf("ioctlsocket(FIONBIO) is OK!\n");


 if (CreateSocketInformation(AcceptSocket) == FALSE)
 {
 printf("CreateSocketInformation(AcceptSocket) failed!\n");
 return 1;
 }
 else
 printf("CreateSocketInformation() is OK!\n");


 }
 else
 {
 if (WSAGetLastError() != WSAEWOULDBLOCK)
 {
 printf("accept() failed with error %d\n", WSAGetLastError());
 return 1;
 }
 else
 printf("accept() is fine!\n");
 }
 }




 for (int i = 0; Total > 0 && i < TotalSockets; i++)
 {
 LPSOCKET_INFORMATION SocketInfo = SocketArray[i];
 if (FD_ISSET(SocketInfo->Socket, &ReadSet))
 {
 Total--;


 SocketInfo->DataBuf.buf = SocketInfo->Buffer;
 SocketInfo->DataBuf.len = DATA_BUFSIZE;


 Flags = 0;
 if (WSARecv(SocketInfo->Socket, &(SocketInfo->DataBuf), 1, &RecvBytes, &Flags, NULL, NULL) == SOCKET_ERROR)
 {
 if (WSAGetLastError() != WSAEWOULDBLOCK)
 {
 printf("WSARecv() failed with error %d\n", WSAGetLastError());
 FreeSocketInformation(i);
 }
 else
 printf("WSARecv() is OK!\n");
 continue;
 }
 else
 {
 SocketInfo->BytesRECV = RecvBytes;
 //接收到数据


 // If zero bytes are received, this indicates the peer closed the connection.
 if (RecvBytes == 0)
 {
 FreeSocketInformation(i);
 continue;
 }
 }
 }


 // If the WriteSet is marked on this socket then this means the internal
 // data buffers are available for more data
 if (FD_ISSET(SocketInfo->Socket, &WriteSet))
 {
 if (SocketInfo->BytesSEND == 0)
 {
 continue;
 }
   
 if (WSASend(SocketInfo->Socket, &(SocketInfo->SendBuf), 1, &SendBytes, 0, NULL, NULL) == SOCKET_ERROR)
 {
 
 if (WSAGetLastError() != WSAEWOULDBLOCK)
 {
 printf("WSASend() failed with error %d\n", WSAGetLastError());
 FreeSocketInformation(i);
 }
 else
 {
 SocketInfo->BytesSEND -= SendBytes;
 printf("WSASend() is OK!\n");
 }


 }
 
 
 }
 }
  }








int main(int argc, char **argv)
{
initserver();
while(TRUE)
{
processor();
server_write("fuck",strlen("fuck"));
}
}


BOOL CreateSocketInformation(SOCKET s)
{
LPSOCKET_INFORMATION SI;


printf("Accepted socket number %d\n", s);


if ((SI = (LPSOCKET_INFORMATION) GlobalAlloc(GPTR, sizeof(SOCKET_INFORMATION))) == NULL)
{
printf("GlobalAlloc() failed with error %d\n", GetLastError());
return FALSE;
}
else
printf("GlobalAlloc() for SOCKET_INFORMATION is OK!\n");


// Prepare SocketInfo structure for use
SI->Socket = s;
SI->BytesSEND = 0;
SI->BytesRECV = 0;


SocketArray[TotalSockets] = SI;
TotalSockets++;
return(TRUE);
}


void FreeSocketInformation(DWORD Index)
{
LPSOCKET_INFORMATION SI = SocketArray[Index];
DWORD i;


closesocket(SI->Socket);
printf("Closing socket number %d\n", SI->Socket);
GlobalFree(SI);


// Squash the socket array
for (i = Index; i < TotalSockets; i++)
{
SocketArray[i] = SocketArray[i + 1];
}


TotalSockets--;
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值