Go最常用函数

hello.go

package main

import "fmt"

func main() {

    fmt.Println("Hello, world!")

}

直接运行

$ go run hello.go

Hello, world!

或者在 Go repl 中尝试一下

变量

var s1 string

s1 = "Learn Go!"

// 一次声明多个变量

var b, c int = 1, 2

var d = true

简短声明

s1 := "Learn Go!"        // string

b, c := 1, 2             // int

d := true                // bool

参见:基本类型

函数

package main

import "fmt"

// 程序的入口点

func main() {

  fmt.Println("Hello world!")

  say("Hello Go!")

}

func say(message string) {

  fmt.Println("You said: ", message)

}

参见:函数(Functions)

注释

// 单行注释

/* 这是

多行注释 */

如果语句

if true {

  fmt.Println("Yes!")

}

参见:条件控制

Golang 基本类型

字符串 Strings

s1 := "Hello" + "World"

s2 := `A "raw" string literal

can include line breaks.`

// 输出:10

fmt.Println(len(s1))

// 输出:Hello

fmt.Println(string(s1[0:5]))

字符串的类型为 字符串

数字 Numbers

num := 3             // int

num := 3.            // float64

num := 3 + 4i        // complex128

num := byte('a')     // byte (alias: uint8)

var u uint = 7       // uint (unsigned)

var p float32 = 22.7  // 32-bit float

操作符 Operators

x := 5

x++

fmt.Println("x + 4 =", x + 4)

fmt.Println("x * 4 =", x * 4)

参见:更多操作符

布尔值 Booleans

isTrue   := true

isFalse  := false

操作符

fmt.Println(true && true)   // true

fmt.Println(true && false)  // false

fmt.Println(true || true)   // true

fmt.Println(true || false)  // true

fmt.Println(!true)          // false

参见:更多操作符

数组 Arrays

┌────┬────┬────┬────┬─────┬─────┐

| 2  | 3  | 5  | 7  | 11  | 13  |

└────┴────┴────┴────┴─────┴─────┘

  0    1    2    3     4     5


primes := [...]int{2, 3, 5, 7, 11, 13}

fmt.Println(len(primes)) // => 6

// 输出:[2 3 5 7 11 13]

fmt.Println(primes)

// [:3] 相同,输出:[2 3 5]

fmt.Println(primes[0:3])


var a [2]string

a[0] = "Hello"

a[1] = "World"

fmt.Println(a[0], a[1]) //=> Hello World

fmt.Println(a)   // => [Hello World]

2d array

var twoDimension [2][3]int

for i := 0; i < 2; i++ {

    for j := 0; j < 3; j++ {

        twoDimension[i][j] = i + j

    }

}

// => 2d:  [[0 1 2] [1 2 3]]

fmt.Println("2d: ", twoDimension)

指针(Pointers)

func main () {

  b := *getPointer()

  fmt.Println("Value is", b)

}

func getPointer () (myPointer *int) {

  a := 234

  return &a

}

a := new(int)

*a = 234

参见:指针(Pointers)

切片(Slices)

s := make([]string, 3)

s[0] = "a"

s[1] = "b"

s = append(s, "d")

s = append(s, "e", "f")

fmt.Println(s)

fmt.Println(s[1])

fmt.Println(len(s))

fmt.Println(s[1:3])

slice := []int{2, 3, 4}

另见:切片示例

常量(Constants)

const s string = "constant"

const Phi = 1.618

const n = 500000000

const d = 3e20 / n

fmt.Println(d)

类型转换

i := 90

f := float64(i)

u := uint(i)

// 将等于字符Z

s := string(i)

如何获取int字符串?

i := 90

// 需要导入“strconv”

s := strconv.Itoa(i)

fmt.Println(s) // Outputs: 90

Golang 字符串

字符串函数

package main

import (

                    "fmt"

                    s "strings"

)

func main() {

    /* 需要将字符串导入为 s */

                    fmt.Println(s.Contains("test", "e"))

    /* 内置 */

    fmt.Println(len("hello"))  // => 5

    // 输出: 101

                    fmt.Println("hello"[1])

    // 输出: e

                    fmt.Println(string("hello"[1]))

}

fmt.Printf

package main

import (

                    "fmt"

                    "os"

)

type point struct {

                    x, y int

}

func main() {

                    p := point{1, 2}

                    fmt.Printf("%v\n", p)                        // => {1 2}

                    fmt.Printf("%+v\n", p)                       // => {x:1 y:2}

                    fmt.Printf("%#v\n", p)                       // => main.point{x:1, y:2}

                    fmt.Printf("%T\n", p)                        // => main.point

                    fmt.Printf("%t\n", true)                     // => TRUE

                    fmt.Printf("%d\n", 123)                      // => 123

                    fmt.Printf("%b\n", 14)                       // => 1110

                    fmt.Printf("%c\n", 33)                       // => !

                    fmt.Printf("%x\n", 456)                      // => 1c8

                    fmt.Printf("%f\n", 78.9)                     // => 78.9

                    fmt.Printf("%e\n", 123400000.0)              // => 1.23E+08

                    fmt.Printf("%E\n", 123400000.0)              // => 1.23E+08

                    fmt.Printf("%s\n", "\"string\"")             // => "string"

                    fmt.Printf("%q\n", "\"string\"")             // => "\"string\""

                    fmt.Printf("%x\n", "hex this")               // => 6.86578E+15

                    fmt.Printf("%p\n", &p)                       // => 0xc00002c040

                    fmt.Printf("|%6d|%6d|\n", 12, 345)           // => |    12|   345|

                    fmt.Printf("|%6.2f|%6.2f|\n", 1.2, 3.45)     // => |  1.20|  3.45|

                    fmt.Printf("|%-6.2f|%-6.2f|\n", 1.2, 3.45)   // => |1.20  |3.45  |

                    fmt.Printf("|%6s|%6s|\n", "foo", "b")        // => |   foo|     b|

                    fmt.Printf("|%-6s|%-6s|\n", "foo", "b")      // => |foo   |b     |

                    s := fmt.Sprintf("a %s", "string")

                    fmt.Println(s)

                    fmt.Fprintf(os.Stderr, "an %s\n", "error")

}

另见:fmt

函数实例

Contains("test", "es")

true

Count("test", "t")

2

HasPrefix("test", "te")

true

HasSuffix("test", "st")

true

Index("test", "e")

1

Join([]string{"a", "b"}, "-")

a-b

Repeat("a", 5)

aaaaa

Replace("foo", "o", "0", -1)

f00

Replace("foo", "o", "0", 1)

f0o

Split("a-b-c-d-e", "-")

[a b c d e]

ToLower("TEST")

test

ToUpper("test")

TEST

Golang 条件控制

有条件的

a := 10

if a > 20 {

    fmt.Println(">")

} else if a < 20 {

    fmt.Println("<")

} else {

    fmt.Println("=")

}

if 中的语句

x := "hello go!"

if count := len(x); count > 0 {

    fmt.Println("Yes")

}


if _, err := doThing(); err != nil {

    fmt.Println("Uh oh")

}

Switch

x := 42.0

switch x {

  case 0:

  case 1, 2:

      fmt.Println("Multiple matches")

  case 42:   // Don't "fall through".

      fmt.Println("reached")

  case 43:

      fmt.Println("Unreached")

  default:

      fmt.Println("Optional")

}

参见:Switch

For loop

for i := 0; i <= 10; i++ {

  fmt.Println("i: ", i)

}

对于 Range 循环

nums := []int{2, 3, 4}

sum := 0

for _, num := range nums {

  sum += num

}

fmt.Println("sum:", sum)

While 循环

i := 1

for i <= 3 {

  fmt.Println(i)

  i++

}

Continue 关键字

for i := 0; i <= 5; i++ {

  if i % 2 == 0 {

      continue

  }

  fmt.Println(i)

}

Break 关键字

for {

  fmt.Println("loop")

  break

}

Golang 结构和映射

定义

package main

import (

                    "fmt"

)

type Vertex struct {

                    X int

                    Y int

}

func main() {

                    v := Vertex{1, 2}

                    v.X = 4

                    fmt.Println(v.X, v.Y) // => 4 2

}

参见:结构(Structs)

字面量

v := Vertex{X: 1, Y: 2}

// Field names can be omitted

v := Vertex{1, 2}

// Y is implicit

v := Vertex{X: 1}

您还可以输入字段名

映射

m := make(map[string]int)

m["k1"] = 7

m["k2"] = 13

fmt.Println(m) // => map[k1:7 k2:13]

v1 := m["k1"]

fmt.Println(v1)     // => 7

fmt.Println(len(m)) // => 2

delete(m, "k2")

fmt.Println(m) // => map[k1:7]

_, prs := m["k2"]

fmt.Println(prs) // => false

n := map[string]int{"foo": 1, "bar": 2}

fmt.Println(n) // => map[bar:2 foo:1]

指向结构的指针

v := &Vertex{1, 2}

v.X = 2

Doing v.X is the same as doing (*v).X, when v is a pointer.

Golang 函数

多个参数

func plus(a int, b int) int {

    return a + b

}

func plusPlus(a, b, c int) int {

    return a + b + c

}

fmt.Println(plus(1, 2))

fmt.Println(plusPlus(1, 2, 3))

多次返回

func vals() (int, int) {

  return 3, 7

}

a, b := vals()

fmt.Println(a)    // => 3

fmt.Println(b)    // => 7

匿名函数

r1, r2 := func() (string, string) {

    x := []string{"hello", "world"}

    return x[0], x[1]

}()

// => hello world

fmt.Println(r1, r2)

命名返回

func split(sum int) (x, y int) {

  x = sum * 4 / 9

  y = sum - x

  return

}

x, y := split(17)

fmt.Println(x)   // => 7

fmt.Println(y)   // => 10

变量函数

func sum(nums ...int) {

  fmt.Print(nums, " ")

  total := 0

  for _, num := range nums {

      total += num

  }

  fmt.Println(total)

}

sum(1, 2)     //=> [1 2] 3

sum(1, 2, 3)  // => [1 2 3] 6

nums := []int{1, 2, 3, 4}

sum(nums...)  // => [1 2 3 4] 10

初始化函数

import --> const --> var --> init()


var num = setNumber()

func setNumber() int {

  return 42

}

func init() {

  num = 0

}

func main() {

  fmt.Println(num) // => 0

}

作为值的函数

func main() {

  // 将函数赋给名称

  add := func(a, b int) int {

      return a + b

  }

  // 使用名称调用函数

  fmt.Println(add(3, 4)) // => 7

}

关闭 1

func scope() func() int{

  outer_var := 2

  foo := func() int {return outer_var}

  return foo

}

// Outpus: 2

fmt.Println(scope()())

关闭 2

func outer() (func() int, int) {

    outer_var := 2

    inner := func() int {

        outer_var += 99

        return outer_var

    }

    inner()

    return inner, outer_var

}

inner, val := outer()

fmt.Println(inner()) // => 200

fmt.Println(val)     // => 101

Golang 包(Packages)

导入

import "fmt"

import "math/rand"

等同于

import (

  "fmt"        // fmt.Println

  "math/rand"  // rand.Intn

)

另见:导入

别名

import r "math/rand"


import (

    "fmt"

    r "math/rand"

)


r.Intn()

Packages

package main

// 一个内部包只能被另一个包导入

// 那是在以内部目录的父级为根的树内

package internal

另见:内部包

导出名称

// 以大写字母开头

func Hello () {

  ···

}

另见:导出的名称

Golang 并发

协程

package main

import (

                    "fmt"

                    "time"

)

func f(from string) {

                    for i := 0; i < 3; i++ {

                                         fmt.Println(from, ":", i)

                    }

}

func main() {

                    f("direct")

                    go f("goroutine")

                    go func(msg string) {

                                         fmt.Println(msg)

                    }("going")

                    time.Sleep(time.Second)

                    fmt.Println("done")

}

参见:Goroutines, Channels

WaitGroup

package main

import (

                    "fmt"

                    "sync"

                    "time"

)

func w(id int, wg *sync.WaitGroup) {

                    defer wg.Done()

                    fmt.Printf("%d starting\n", id)

                    time.Sleep(time.Second)

                    fmt.Printf("%d done\n", id)

}

func main() {

                    var wg sync.WaitGroup

                    for i := 1; i <= 5; i++ {

                                         wg.Add(1)

                                         go w(i, &wg)

                    }

                    wg.Wait()

}

参见:WaitGroup

Closing channels

ch <- 1

ch <- 2

ch <- 3

close(ch) // 关闭频道


// 迭代通道直到关闭

for i := range ch {

  ···

}


// Closed if `ok == false`

v, ok := <- ch

参见:范围和关闭

缓冲通道

ch := make(chan int, 2)

ch <- 1

ch <- 2

ch <- 3

// 致命错误:

// 所有 goroutine 都处于休眠状态 - 死锁

参见:缓冲通道

Golang 错误控制

延迟函数

func main() {

  defer func() {

    fmt.Println("Done")

  }()

  fmt.Println("Working...")

}

Lambda defer

func main() {

  var d = int64(0)

  defer func(d *int64) {

    fmt.Printf("& %v Unix Sec\n", *d)

  }(&d)

  fmt.Print("Done ")

  d = time.Now().Unix()

}

defer 函数使用当前值d,除非我们使用指针在 main 末尾获取最终值

Defer

func main() {

  defer fmt.Println("Done")

  fmt.Println("Working...")

}

参见:Defer, panic and recover

Golang 方法(Methods)

接收器

type Vertex struct {

  X, Y float64

}

func (v Vertex) Abs() float64 {

  return math.Sqrt(v.X * v.X + v.Y * v.Y)

}

v := Vertex{1, 2}

v.Abs()

参见:Methods

Mutation

func (v *Vertex) Scale(f float64) {

  v.X = v.X * f

  v.Y = v.Y * f

}

v := Vertex{6, 12}

v.Scale(0.5)

// `v` 已更新

参见:指针接收器

Golang 接口(Interfaces)

基本接口(Interfaces)

type Shape interface {

  Area() float64

  Perimeter() float64

}

结构(Struct)

type Rectangle struct {

  Length, Width float64

}

结构 Rectangle 通过实现其所有方法隐式实现接口 Shape

方法(Methods)

func (r Rectangle) Area() float64 {

  return r.Length * r.Width

}

func (r Rectangle) Perimeter() float64 {

  return 2 * (r.Length + r.Width)

}

在 Shape 中定义的方法在Rectangle中实现

接口实例

func main() {

  var r Shape = Rectangle{Length: 3, Width: 4}

  fmt.Printf("Type of r: %T, Area: %v, Perimeter: %v.", r, r.Area(), r.Perimeter())

}

杂项

关键字(Keywords)

  • break
  • default
  • func
  • interface
  • select
  • case
  • defer
  • go
  • map
  • struct
  • chan
  • else
  • goto
  • package
  • switch
  • const
  • fallthrough
  • if
  • range
  • type
  • continue
  • for
  • import
  • return
  • var

运算符和标点符号

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(

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|=

||

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[

]

*

^

*=

^=

<-

>

>=

{

}

/

<<

/=

<<=

++

=

:=

,

;

%

>>

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