点和圆 (类与对象)

aaa

#include<iostream>
#include <iomanip> 
#include<string>
#include <cmath>
using namespace std;
class Point
{
public:
	int x;
	int y;

	void setPoint(int p_x,int p_y)
	{
		x = p_x;
		y = p_y;
	}

	void getX(int p_x)
	{
		x = p_x;
	}
	void getY(int p_y)
	{
		y = p_y;
	}
};

class Circle
{
public:
	Point p;
	int r;

	void setCenter(int c_x,int c_y)
	{
		p.setPoint(c_x, c_y);
	}
	void setRadius(int c_r)
	{
		r = c_r;
	}
	float getArea()
	{
		return 3.14*r*r;
	}
	float getLength()
	{
		return 2*3.14*r;
	}
	bool contain(Point pp)
	{
		float aa;
		aa = sqrt((p.x - pp.x) * (p.x - pp.x) + (p.y - pp.y) * (p.y - pp.y));
		return aa <= r;
	}
};

int main()
{
	float p_x, p_y, r, c_x, c_y;
	float area, lenth;

	cin >> p_x >> p_y >> r >> c_x >> c_y;

	Circle c;
	Point p;

	c.setCenter(p_x, p_y);
	c.setRadius(r);
	p.setPoint(c_x, c_y);

	lenth = c.getLength();
	area = c.getArea();
	
	if (c.contain(p))
	{
		cout << area << " " << lenth << endl;
		cout << "yes" << endl;
	}
	else
	{
		cout << area << " " << lenth << endl;
		cout << "no" << endl;
	}

	return 0;
}

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