instancesRespondToSelector与respondsToSelector注意点

// main.m
#import <Foundation/Foundation.h>

@interface Test : NSObject
-(v oid) objectFun;
+(void) classFun;
@end

@implementation Test
-(void) objectFun{}
+(void) classFun{}
@end

int main()
{
BOOL ret;
ret=[Test instancesRespondToSelect or:@selector(objectFun)];       //YES
ret=[Test instancesRespondToSelect or:@selector(classFun)];       //NO
ret=[Test respondsToSelector:@selector(objectFun)];       //NO
ret=[Test respondsToSelector:@selector(classFun)];       //YES
[Test classFun];
//[Test objectFun];//error: Class method '+objectFun' not found

Test* obj       = [[Test alloc] init];
ret=[obj respondsToSelector:@selector(objectFun)];       //YES
ret=[obj respondsToSelector:@selector(classFun)];       //NO
//[obj classFun];//error: Instance method '-classFun' not found
[obj objectFun];

return 0;
}

总结:
1. respondsToSelector既可以检查类(是否响应指定类方法),也可以检查实例(是否响应指定实例方法)
2. instancesRespondToSelect or只能写在类名后面,但检测的是实例(是否响应指定实例方法)

可以认为[Test instancesRespondToSelector:sel]等价于[obj respondsToSelector:sel]


原文地址:http://blog.sina.com.cn/s/blog_74bf41030100xtdb.html

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- (void)close { // Empty queues. [self emptyQueues]; [partialReadBuffer release]; partialReadBuffer = nil; [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(disconnect) object:nil]; // Close streams. if (theReadStream != NULL) { CFReadStreamSetClient(theReadStream, kCFStreamEventNone, NULL, NULL); CFReadStreamUnscheduleFromRunLoop (theReadStream, theRunLoop, kCFRunLoopDefaultMode); CFReadStreamClose (theReadStream); CFRelease (theReadStream); theReadStream = NULL; } if (theWriteStream != NULL) { CFWriteStreamSetClient(theWriteStream, kCFStreamEventNone, NULL, NULL); CFWriteStreamUnscheduleFromRunLoop (theWriteStream, theRunLoop, kCFRunLoopDefaultMode); CFWriteStreamClose (theWriteStream); CFRelease (theWriteStream); theWriteStream = NULL; } // Close sockets. if (theSocket != NULL) { CFSocketInvalidate (theSocket); CFRelease (theSocket); theSocket = NULL; } if (theSocket6 != NULL) { CFSocketInvalidate (theSocket6); CFRelease (theSocket6); theSocket6 = NULL; } if (theSource != NULL) { CFRunLoopRemoveSource (theRunLoop, theSource, kCFRunLoopDefaultMode); CFRelease (theSource); theSource = NULL; } if (theSource6 != NULL) { CFRunLoopRemoveSource (theRunLoop, theSource6, kCFRunLoopDefaultMode); CFRelease (theSource6); theSource6 = NULL; } theRunLoop = NULL; // If the client has passed the connect/accept method, then the connection has at least begun. // Notify delegate that it is now ending. if (theFlags & kDidPassConnectMethod) { // Delay notification to give him freedom to release without returning here and core-dumping. if ([theDelegate respondsToSelector: @selector(onSocketDidDisconnect:)]) { //[theDelegate performSelector:@selector(onSocketDidDisconnect:) withObject:self afterDelay:0]; [theDelegate onSocketDidDisconnect:self]; } } // Clear flags. theFlags = 0x00; }
最新发布
06-13

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