1、工程目录
2、FireEvent.java
package com.example.fireeevent;
import java.util.EventObject;
//着火事件类,绑定事件源
public class FireEvent extends EventObject {
private Object eventSource;
public FireEvent(Object source) {
super(source);
// TODO Auto-generated constructor stub
this.eventSource = source;
}
public Object getEventSource() {
return eventSource;
}
}
3、Listener.java
package com.example.fireeevent;
import java.util.EventListener;
//着火监听器,监听着火事件
public interface Listener extends EventListener {
public void listen(FireEvent e);
}
4、FireListener.java
package com.example.fireeevent;
public class FireListener implements Listener {
public void listen(FireEvent e) {
// TODO Auto-generated method stub
System.out.println("房子着火啦!!!");
}
}
5、House.java
package com.example.fireeevent;
import java.util.ArrayList;
import java.util.List;
//事件源房子类
public class House {
private boolean flag = false;
private List listeners = new ArrayList();
public boolean getFlag() {
return flag;
}
public void setFlag(boolean flag) {
this.flag = flag;
if (flag) {
ntf();
}
}
public void addListener(Listener l) {
listeners.add(l);
}
public List getListeners() {
return listeners;
}
public void ntf() {
for (int i = 0; i < listeners.size(); i++) {
Listener l = (Listener) listeners.get(i);
l.listen(new FireEvent(this));
}
}
}
6、Test.java
package com.example.fireeevent;
//测试类
public class Test {
public static void main(String[] args) {
House h = new House();
h.addListener(new FireListener());
h.addListener(new Listener() {
public void listen(FireEvent e) {
// TODO Auto-generated method stub
System.out.println("冒烟啦!!!");
}
});
h.setFlag(true);
}
}
事件处理机制:
(1)event object:就是事件产生时具体的“事件”,用于listener的相应方法之中,作为参数,一般存在于listener的方法之中。
(2)event source:具体接受事件的实体,比如说,你单击一个button,那么button就是event source。
(3)event listener:事件监听器,当有其对应的event object产生的时候,它就调用相应的方法进行处理。这种方式也称为方法回调(callback)