多线程编程,C++

107 篇文章 1 订阅

 

 

https://www.cnblogs.com/langzou/p/7364014.html

https://blog.csdn.net/y396397735/article/details/81008086

https://blog.csdn.net/liuker888/article/details/46848905

https://blog.csdn.net/hitwengqi/article/details/8015646

c++多线程编程

2012年09月25日 10:01:01 hitwengqi 阅读数:174510

一直对多线程编程这一块很陌生,决定花一点时间整理一下。

os:ubuntu 10.04  c++

1.最基础,进程同时创建5个线程,各自调用同一个函数

 

 
  1. #include <iostream>

  2. #include <pthread.h> //多线程相关操作头文件,可移植众多平台

  3.  
  4. using namespace std;

  5.  
  6. #define NUM_THREADS 5 //线程数

  7.  
  8. void* say_hello( void* args )

  9. {

  10. cout << "hello..." << endl;

  11. } //函数返回的是函数指针,便于后面作为参数

  12.  
  13. int main()

  14. {

  15. pthread_t tids[NUM_THREADS]; //线程id

  16. for( int i = 0; i < NUM_THREADS; ++i )

  17. {

  18. int ret = pthread_create( &tids[i], NULL, say_hello, NULL ); //参数:创建的线程id,线程参数,线程运行函数的起始地址,运行函数的参数

  19. if( ret != 0 ) //创建线程成功返回0

  20. {

  21. cout << "pthread_create error:error_code=" << ret << endl;

  22. }

  23. }

  24. pthread_exit( NULL ); //等待各个线程退出后,进程才结束,否则进程强制结束,线程处于未终止的状态

  25. }

  26.  

输入命令:g++ -o muti_thread_test_1 muti_thread_test_1.cpp -lpthread

 

注意:

1)此为c++程序,故用g++来编译生成可执行文件,并且要调用处理多线程操作相关的静态链接库文件pthread。

2)-lpthread 编译选项到位置可任意,如g++ -lpthread -o muti_thread_test_1 muti_thread_test_1.cpp

3)注意gcc和g++的区别,转到此文:点击打开链接

测试结果:

 

 
  1. wq@wq-desktop:~/coding/muti_thread$ ./muti_thread_test_1

  2. hello...hello...

  3. hello...

  4. hello...

  5.  
  6. hello...

 
  1. wq@wq-desktop:~/coding/muti_thread$ ./muti_thread_test_1

  2. hello...hello...hello...

  3.  
  4. hello...

  5. hello...

可知,两次运行的结果会有差别,这不是多线程的特点吧?这显然没有同步?还有待进一步探索...

多线程的运行是混乱的,混乱就是正常?

 

2.线程调用到函数在一个类中,那必须将该函数声明为静态函数函数

因为静态成员函数属于静态全局区,线程可以共享这个区域,故可以各自调用。

 

 
  1. #include <iostream>

  2. #include <pthread.h>

  3.  
  4. using namespace std;

  5.  
  6. #define NUM_THREADS 5

  7.  
  8. class Hello

  9. {

  10. public:

  11. static void* say_hello( void* args )

  12. {

  13. cout << "hello..." << endl;

  14. }

  15. };

  16.  
  17. int main()

  18. {

  19. pthread_t tids[NUM_THREADS];

  20. for( int i = 0; i < NUM_THREADS; ++i )

  21. {

  22. int ret = pthread_create( &tids[i], NULL, Hello::say_hello, NULL );

  23. if( ret != 0 )

  24. {

  25. cout << "pthread_create error:error_code" << ret << endl;

  26. }

  27. }

  28. pthread_exit( NULL );

  29. }

  30.  

测试结果:

 

 
  1. wq@wq-desktop:~/coding/muti_thread$ ./muti_thread_test_2

  2. hello...

  3. hello...

  4. hello...

  5. hello...

  6. hello...

 
  1. wq@wq-desktop:~/coding/muti_thread$ ./muti_thread_test_2

  2. hello...hello...hello...

  3.  
  4.  
  5. hello...

  6. hello...

 

3.如何在线程调用函数时传入参数呢?

先看下面修改的代码,传入线程编号作为参数:

 

 
  1. #include <iostream>

  2. #include <pthread.h> //多线程相关操作头文件,可移植众多平台

  3.  
  4. using namespace std;

  5.  
  6. #define NUM_THREADS 5 //线程数

  7.  
  8. void* say_hello( void* args )

  9. {

  10. int i = *( (int*)args ); //对传入的参数进行强制类型转换,由无类型指针转变为整形指针,再用*读取其指向到内容

  11. cout << "hello in " << i << endl;

  12. } //函数返回的是函数指针,便于后面作为参数

  13.  
  14. int main()

  15. {

  16. pthread_t tids[NUM_THREADS]; //线程id

  17. cout << "hello in main.." << endl;

  18. for( int i = 0; i < NUM_THREADS; ++i )

  19. {

  20. int ret = pthread_create( &tids[i], NULL, say_hello, (void*)&i ); //传入到参数必须强转为void*类型,即无类型指针,&i表示取i的地址,即指向i的指针

  21. cout << "Current pthread id = " << tids[i] << endl; //用tids数组打印创建的进程id信息

  22. if( ret != 0 ) //创建线程成功返回0

  23. {

  24. cout << "pthread_create error:error_code=" << ret << endl;

  25. }

  26. }

  27. pthread_exit( NULL ); //等待各个线程退出后,进程才结束,否则进程强制结束,线程处于未终止的状态

  28. }

  29.  

测试结果:

 
  1. wq@wq-desktop:~/coding/muti_thread$ ./muti_thread_test_3

  2. hello in main..

  3. Current pthread id = 3078458224

  4. Current pthread id = 3070065520

  5. hello in hello in 2

  6. 1

  7. Current pthread id = hello in 2

  8. 3061672816

  9. Current pthread id = 3053280112

  10. hello in 4

  11. Current pthread id = hello in 4

  12. 3044887408

显然不是想要的结果,调用顺序很乱,这是为什么呢?

 

这是因为多线程到缘故,主进程还没开始对i赋值,线程已经开始跑了...?

修改代码如下:

 

 
  1. #include <iostream>

  2. #include <pthread.h> //多线程相关操作头文件,可移植众多平台

  3.  
  4. using namespace std;

  5.  
  6. #define NUM_THREADS 5 //线程数

  7.  
  8. void* say_hello( void* args )

  9. {

  10. cout << "hello in thread " << *( (int *)args ) << endl;

  11. } //函数返回的是函数指针,便于后面作为参数

  12.  
  13. int main()

  14. {

  15. pthread_t tids[NUM_THREADS]; //线程id

  16. int indexes[NUM_THREADS]; //用来保存i的值避免被修改

  17.  
  18. for( int i = 0; i < NUM_THREADS; ++i )

  19. {

  20. indexes[i] = i;

  21. int ret = pthread_create( &tids[i], NULL, say_hello, (void*)&(indexes[i]) );

  22. if( ret != 0 ) //创建线程成功返回0

  23. {

  24. cout << "pthread_create error:error_code=" << ret << endl;

  25. }

  26. }

  27. for( int i = 0; i < NUM_THREADS; ++i )

  28. pthread_join( tids[i], NULL ); //pthread_join用来等待一个线程的结束,是一个线程阻塞的函数

  29. }

  30.  

测试结果:

 

 

 
  1. wq@wq-desktop:~/coding/muti_thread$ ./muti_thread_test_3

  2. hello in thread hello in thread hello in thread hello in thread hello in thread 30124

这是正常的吗?感觉还是有问题...待续

代码中如果没有pthread_join主线程会很快结束从而使整个进程结束,从而使创建的线程没有机会开始执行就结束了。加入pthread_join后,主线程会一直等待直到等待的线程结束自己才结束,使创建的线程有机会执行。

 

 

4.线程创建时属性参数的设置pthread_attr_t及join功能的使用

线程的属性由结构体pthread_attr_t进行管理。

typedef struct
{
    int                           detachstate;     线程的分离状态
    int                          schedpolicy;   线程调度策略
    struct sched_param      schedparam;   线程的调度参数
    int inheritsched; 线程的继承性 
    int scope; 线程的作用域 
    size_t guardsize; 线程栈末尾的警戒缓冲区大小 
    int stackaddr_set; void * stackaddr; 线程栈的位置 
    size_t stacksize; 线程栈的大小
}pthread_attr_t;

 

 
  1. #include <iostream>

  2. #include <pthread.h>

  3.  
  4. using namespace std;

  5.  
  6. #define NUM_THREADS 5

  7.  
  8. void* say_hello( void* args )

  9. {

  10. cout << "hello in thread " << *(( int * )args) << endl;

  11. int status = 10 + *(( int * )args); //线程退出时添加退出的信息,status供主程序提取该线程的结束信息

  12. pthread_exit( ( void* )status );

  13. }

  14.  
  15. int main()

  16. {

  17. pthread_t tids[NUM_THREADS];

  18. int indexes[NUM_THREADS];

  19.  
  20. pthread_attr_t attr; //线程属性结构体,创建线程时加入的参数

  21. pthread_attr_init( &attr ); //初始化

  22. pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE ); //是设置你想要指定线程属性参数,这个参数表明这个线程是可以join连接的,join功能表示主程序可以等线程结束后再去做某事,实现了主程序和线程同步功能

  23. for( int i = 0; i < NUM_THREADS; ++i )

  24. {

  25. indexes[i] = i;

  26. int ret = pthread_create( &tids[i], &attr, say_hello, ( void* )&( indexes[i] ) );

  27. if( ret != 0 )

  28. {

  29. cout << "pthread_create error:error_code=" << ret << endl;

  30. }

  31. }

  32. pthread_attr_destroy( &attr ); //释放内存

  33. void *status;

  34. for( int i = 0; i < NUM_THREADS; ++i )

  35. {

  36. int ret = pthread_join( tids[i], &status ); //主程序join每个线程后取得每个线程的退出信息status

  37. if( ret != 0 )

  38. {

  39. cout << "pthread_join error:error_code=" << ret << endl;

  40. }

  41. else

  42. {

  43. cout << "pthread_join get status:" << (long)status << endl;

  44. }

  45. }

  46. }

测试结果:

 

 

 
  1. wq@wq-desktop:~/coding/muti_thread$ ./muti_thread_test_4

  2. hello in thread hello in thread hello in thread hello in thread 0hello in thread 321

  3.  
  4.  
  5.  
  6. 4

  7. pthread_join get status:10

  8. pthread_join get status:11

  9. pthread_join get status:12

  10. pthread_join get status:13

  11. pthread_join get status:14


5.互斥锁的实现
互斥锁是实现线程同步的一种机制,只要在临界区前后对资源加锁就能阻塞其他进程的访问。

 

 

 
  1. #include <iostream>

  2. #include <pthread.h>

  3.  
  4. using namespace std;

  5.  
  6. #define NUM_THREADS 5

  7.  
  8. int sum = 0; //定义全局变量,让所有线程同时写,这样就需要锁机制

  9. pthread_mutex_t sum_mutex; //互斥锁

  10.  
  11. void* say_hello( void* args )

  12. {

  13. cout << "hello in thread " << *(( int * )args) << endl;

  14. pthread_mutex_lock( &sum_mutex ); //先加锁,再修改sum的值,锁被占用就阻塞,直到拿到锁再修改sum;

  15. cout << "before sum is " << sum << " in thread " << *( ( int* )args ) << endl;

  16. sum += *( ( int* )args );

  17. cout << "after sum is " << sum << " in thread " << *( ( int* )args ) << endl;

  18. pthread_mutex_unlock( &sum_mutex ); //释放锁,供其他线程使用

  19. pthread_exit( 0 );

  20. }

  21.  
  22. int main()

  23. {

  24. pthread_t tids[NUM_THREADS];

  25. int indexes[NUM_THREADS];

  26.  
  27. pthread_attr_t attr; //线程属性结构体,创建线程时加入的参数

  28. pthread_attr_init( &attr ); //初始化

  29. pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE ); //是设置你想要指定线程属性参数,这个参数表明这个线程是可以join连接的,join功能表示主程序可以等线程结束后再去做某事,实现了主程序和线程同步功能

  30. pthread_mutex_init( &sum_mutex, NULL ); //对锁进行初始化

  31.  
  32. for( int i = 0; i < NUM_THREADS; ++i )

  33. {

  34. indexes[i] = i;

  35. int ret = pthread_create( &tids[i], &attr, say_hello, ( void* )&( indexes[i] ) ); //5个进程同时去修改sum

  36. if( ret != 0 )

  37. {

  38. cout << "pthread_create error:error_code=" << ret << endl;

  39. }

  40. }

  41. pthread_attr_destroy( &attr ); //释放内存

  42. void *status;

  43. for( int i = 0; i < NUM_THREADS; ++i )

  44. {

  45. int ret = pthread_join( tids[i], &status ); //主程序join每个线程后取得每个线程的退出信息status

  46. if( ret != 0 )

  47. {

  48. cout << "pthread_join error:error_code=" << ret << endl;

  49. }

  50. }

  51. cout << "finally sum is " << sum << endl;

  52. pthread_mutex_destroy( &sum_mutex ); //注销锁

  53. }

测试结果:

 
  1. wq@wq-desktop:~/coding/muti_thread$ ./muti_thread_test_5

  2. hello in thread hello in thread hello in thread 410

  3. before sum is hello in thread 0 in thread 4

  4. after sum is 4 in thread 4hello in thread

  5.  
  6.  
  7. 2

  8. 3

  9. before sum is 4 in thread 1

  10. after sum is 5 in thread 1

  11. before sum is 5 in thread 0

  12. after sum is 5 in thread 0

  13. before sum is 5 in thread 2

  14. after sum is 7 in thread 2

  15. before sum is 7 in thread 3

  16. after sum is 10 in thread 3

  17. finally sum is 10

可知,sum的访问和修改顺序是正常的,这就达到了多线程的目的了,但是线程的运行顺序是混乱的,混乱就是正常?

 

6.信号量的实现
信号量是线程同步的另一种实现机制,信号量的操作有signal和wait,本例子采用条件信号变量pthread_cond_t tasks_cond;
信号量的实现也要给予锁机制。

 

 
  1. #include <iostream>

  2. #include <pthread.h>

  3. #include <stdio.h>

  4.  
  5. using namespace std;

  6.  
  7. #define BOUNDARY 5

  8.  
  9. int tasks = 10;

  10. pthread_mutex_t tasks_mutex; //互斥锁

  11. pthread_cond_t tasks_cond; //条件信号变量,处理两个线程间的条件关系,当task>5,hello2处理,反之hello1处理,直到task减为0

  12.  
  13. void* say_hello2( void* args )

  14. {

  15. pthread_t pid = pthread_self(); //获取当前线程id

  16. cout << "[" << pid << "] hello in thread " << *( ( int* )args ) << endl;

  17.  
  18. bool is_signaled = false; //sign

  19. while(1)

  20. {

  21. pthread_mutex_lock( &tasks_mutex ); //加锁

  22. if( tasks > BOUNDARY )

  23. {

  24. cout << "[" << pid << "] take task: " << tasks << " in thread " << *( (int*)args ) << endl;

  25. --tasks; //modify

  26. }

  27. else if( !is_signaled )

  28. {

  29. cout << "[" << pid << "] pthread_cond_signal in thread " << *( ( int* )args ) << endl;

  30. pthread_cond_signal( &tasks_cond ); //signal:向hello1发送信号,表明已经>5

  31. is_signaled = true; //表明信号已发送,退出此线程

  32. }

  33. pthread_mutex_unlock( &tasks_mutex ); //解锁

  34. if( tasks == 0 )

  35. break;

  36. }

  37. }

  38.  
  39. void* say_hello1( void* args )

  40. {

  41. pthread_t pid = pthread_self(); //获取当前线程id

  42. cout << "[" << pid << "] hello in thread " << *( ( int* )args ) << endl;

  43.  
  44. while(1)

  45. {

  46. pthread_mutex_lock( &tasks_mutex ); //加锁

  47. if( tasks > BOUNDARY )

  48. {

  49. cout << "[" << pid << "] pthread_cond_signal in thread " << *( ( int* )args ) << endl;

  50. pthread_cond_wait( &tasks_cond, &tasks_mutex ); //wait:等待信号量生效,接收到信号,向hello2发出信号,跳出wait,执行后续

  51. }

  52. else

  53. {

  54. cout << "[" << pid << "] take task: " << tasks << " in thread " << *( (int*)args ) << endl;

  55. --tasks;

  56. }

  57. pthread_mutex_unlock( &tasks_mutex ); //解锁

  58. if( tasks == 0 )

  59. break;

  60. }

  61. }

  62.  
  63.  
  64. int main()

  65. {

  66. pthread_attr_t attr; //线程属性结构体,创建线程时加入的参数

  67. pthread_attr_init( &attr ); //初始化

  68. pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE ); //是设置你想要指定线程属性参数,这个参数表明这个线程是可以join连接的,join功能表示主程序可以等线程结束后再去做某事,实现了主程序和线程同步功能

  69. pthread_cond_init( &tasks_cond, NULL ); //初始化条件信号量

  70. pthread_mutex_init( &tasks_mutex, NULL ); //初始化互斥量

  71. pthread_t tid1, tid2; //保存两个线程id

  72. int index1 = 1;

  73. int ret = pthread_create( &tid1, &attr, say_hello1, ( void* )&index1 );

  74. if( ret != 0 )

  75. {

  76. cout << "pthread_create error:error_code=" << ret << endl;

  77. }

  78. int index2 = 2;

  79. ret = pthread_create( &tid2, &attr, say_hello2, ( void* )&index2 );

  80. if( ret != 0 )

  81. {

  82. cout << "pthread_create error:error_code=" << ret << endl;

  83. }

  84. pthread_join( tid1, NULL ); //连接两个线程

  85. pthread_join( tid2, NULL );

  86.  
  87. pthread_attr_destroy( &attr ); //释放内存

  88. pthread_mutex_destroy( &tasks_mutex ); //注销锁

  89. pthread_cond_destroy( &tasks_cond ); //正常退出

  90. }

测试结果:
先在线程2中执行say_hello2,再跳转到线程1中执行say_hello1,直到tasks减到0为止。

 

 

 
  1. wq@wq-desktop:~/coding/muti_thread$ ./muti_thread_test_6

  2. [3069823856] hello in thread 2

  3. [3078216560] hello in thread 1[3069823856] take task: 10 in thread 2

  4.  
  5. [3069823856] take task: 9 in thread 2

  6. [3069823856] take task: 8 in thread 2

  7. [3069823856] take task: 7 in thread 2

  8. [3069823856] take task: 6 in thread 2

  9. [3069823856] pthread_cond_signal in thread 2

  10. [3078216560] take task: 5 in thread 1

  11. [3078216560] take task: 4 in thread 1

  12. [3078216560] take task: 3 in thread 1

  13. [3078216560] take task: 2 in thread 1

  14. [3078216560] take task: 1 in thread 1

到此,对多线程编程有了一个初步的了解,当然还有其他实现线程同步的机制,有待进一步探索。

 

 

报错,https://blog.csdn.net/yefengzhichen/article/details/47039757

 

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