java Socket编程初探_UDP

  • 客户端
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
import java.net.SocketException;

public class UDPClient {
	private static final int TIMEOUT = 5 * 1000;
	private static final int MAXNUM = 5;

	public static void main(String[] args) throws Exception {
		// TODO Auto-generated method stub
		String string = "Hello UDPServer";
		byte[] buf = new byte[1024];
		// client 9999
		DatagramSocket ds = new DatagramSocket(9999);
		InetAddress loc = InetAddress.getLocalHost();
		DatagramPacket dp_send = new DatagramPacket(string.getBytes(), string.length(), loc, 3000);

		// receiver
		DatagramPacket dp_receive = new DatagramPacket(buf, 1024);
		ds.setSoTimeout(TIMEOUT);
		int tries = 0;
		boolean re = false;
		while (!re && tries < MAXNUM) {
			ds.send(dp_send);
			try {
				ds.receive(dp_receive);
				if (!dp_receive.getAddress().equals(loc)) {
					throw new Exception("unkown source");
				}
				re = true;
			} catch (InterruptedException e) {
				tries += 1;
				System.out.println("Time out," + (MAXNUM - tries) + " more tries...");
			}
		}
		if (re) {
			System.out.println("client received data from server:");
			String str_receive = new String(dp_receive.getData(), 0, dp_receive.getLength()) + " from "
					+ dp_receive.getAddress().getHostAddress() + ":" + dp_receive.getPort();
			System.out.println(str_receive);
			dp_receive.setLength(1024);

		} else {
			System.out.println("No response -- give up.");
		}
		ds.close();
	}

}

  • 服务端
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;

public class UDPServer {
	public static void main(String[] args) throws IOException {
		String str_send = "Hello UDPclient";
		byte[] buf = new byte[1024];
		// 服务端在3000端口监听接收到的数据
		DatagramSocket ds = new DatagramSocket(3000);
		// 接收从客户端发送过来的数据
		DatagramPacket dp_receive = new DatagramPacket(buf, 1024);
		System.out.println("server is on,waiting for client to send data......");
		boolean f = true;
		while (f) {
			// 服务器端接收来自客户端的数据
			ds.receive(dp_receive);
			System.out.println("server received data from client:");
			String str_receive = new String(dp_receive.getData(), 0, dp_receive.getLength()) + " from "
					+ dp_receive.getAddress().getHostAddress() + ":" + dp_receive.getPort();
			System.out.println(str_receive);
			// 数据发动到客户端的3000端口
			DatagramPacket dp_send = new DatagramPacket(str_send.getBytes(), str_send.length(), dp_receive.getAddress(),
					9999);
			ds.send(dp_send);
			// 由于dp_receive在接收了数据之后,其内部消息长度值会变为实际接收的消息的字节数,
			// 所以这里要将dp_receive的内部消息长度重新置为1024
			dp_receive.setLength(1024);
		}
		ds.close();
	}
}


  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值