Android SwipeRefreshAndLoadLayout,下拉刷新,上拉更多,使用SwipeRefreshLayout自带的Progress

最近使用Google的SwipeRefreshLayout控件,感觉下拉的那个Progress很炫酷,效果很不错,就是没有上拉更多的效果,不开心....
随后便在网上四处找,看看有没有哪位大神加上了,直接用. 结果不理想,基本都是监听列表滑动,然后手动做的,感觉不太好,然后就自己捣鼓了一下,只在SwipeRefreshLayout的源码中,稍微改动了一下,效果还不错,喜欢的朋友可以看下,http://download.csdn.net/download/hyundaihs/10184867这里可以直接下载需要的文件

以下是SwipeRefreshAndLoadLayout的代码:

package com.hzncc.kevin.swipelayout;

import android.annotation.SuppressLint;
import android.content.Context;
import android.content.res.TypedArray;
import android.support.annotation.ColorInt;
import android.support.annotation.ColorRes;
import android.support.annotation.Nullable;
import android.support.annotation.VisibleForTesting;
import android.support.v4.content.ContextCompat;
import android.support.v4.view.NestedScrollingChild;
import android.support.v4.view.NestedScrollingChildHelper;
import android.support.v4.view.NestedScrollingParent;
import android.support.v4.view.NestedScrollingParentHelper;
import android.support.v4.view.ViewCompat;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewConfiguration;
import android.view.ViewGroup;
import android.view.animation.Animation;
import android.view.animation.DecelerateInterpolator;
import android.view.animation.Transformation;
import android.widget.AbsListView;
import android.widget.Toast;

public class SwipeRefreshAndLoadLayout extends ViewGroup implements NestedScrollingParent,
        NestedScrollingChild {
    // Maps to ProgressBar.Large style
    public static final int LARGE = MaterialProgressDrawable.LARGE;
    // Maps to ProgressBar default style
    public static final int DEFAULT = MaterialProgressDrawable.DEFAULT;
    @VisibleForTesting
    static final int CIRCLE_DIAMETER = 40;
    @VisibleForTesting
    static final int CIRCLE_DIAMETER_LARGE = 56;

    private static final String LOG_TAG = SwipeRefreshAndLoadLayout.class.getSimpleName();

    private static final int MAX_ALPHA = 255;
    private static final int STARTING_PROGRESS_ALPHA = (int) (.3f * MAX_ALPHA);

    private static final float DECELERATE_INTERPOLATION_FACTOR = 2f;
    private static final int INVALID_POINTER = -1;
    private static final float DRAG_RATE = .5f;

    // Max amount of circle that can be filled by progress during swipe gesture,
    // where 1.0 is a full circle
    private static final float MAX_PROGRESS_ANGLE = .8f;

    private static final int SCALE_DOWN_DURATION = 150;

    private static final int ALPHA_ANIMATION_DURATION = 300;

    private static final int ANIMATE_TO_TRIGGER_DURATION = 200;

    private static final int ANIMATE_TO_START_DURATION = 200;

    // Default background for the progress spinner
    private static final int CIRCLE_BG_LIGHT = 0xFFFAFAFA;
    // Default offset in dips from the top of the view to where the progress spinner should stop
    private static final int DEFAULT_CIRCLE_TARGET = 64;
    private static final int[] LAYOUT_ATTRS = new int[]{
            android.R.attr.enabled
    };
    private final NestedScrollingParentHelper mNestedScrollingParentHelper;
    private final NestedScrollingChildHelper mNestedScrollingChildHelper;
    private final int[] mParentScrollConsumed = new int[2];
    private final int[] mParentOffsetInWindow = new int[2];
    private final DecelerateInterpolator mDecelerateInterpolator;
    protected int mFrom;
    protected int mOriginalOffsetTop;
    SwipeRefreshAndLoadLayout.OnRefreshListener mListener;
    boolean mRefreshing = false;
    int mCurrentTargetOffsetTop;
    // Whether this item is scaled up rather than clipped
    boolean mScale;
    CircleImageView mCircleView;
    private final Animation mAnimateToStartPosition = new Animation() {
        @Override
        public void applyTransformation(float interpolatedTime, Transformation t) {
            moveToStart(interpolatedTime);
        }
    };
    float mStartingScale;
    int mSpinnerOffsetEnd;
    MaterialProgressDrawable mProgress;
    boolean mNotify;
    // Whether the client has set a custom starting position;
    boolean mUsingCustomStart;
    private final Animation mAnimateToCorrectPosition = new Animation() {
        @Override
        public void applyTransformation(float interpolatedTime, Transformation t) {
            int targetTop = 0;
            int endTarget = 0;
            if (!mUsingCustomStart) {
                endTarget = mSpinnerOffsetEnd - Math.abs(mOriginalOffsetTop);
            } else {
                endTarget = mSpinnerOffsetEnd;
            }
            targetTop = (mFrom + (int) ((endTarget - mFrom) * interpolatedTime));
            int offset = targetTop - mCircleView.getTop();
            setTargetOffsetTopAndBottom(offset);
            mProgress.setArrowScale(1 - interpolatedTime);
        }
    };
    private View mTarget; // the target of the gesture
    private int mTouchSlop;
    private float mTotalDragDistance = -1;
    // If nested scrolling is enabled, the total amount that needed to be
    // consumed by this as the nested scrolling parent is used in place of the
    // overscroll determined by MOVE events in the onTouch handler
    private float mTotalUnconsumed;
    private boolean mNestedScrollInProgress;
    private int mMediumAnimationDuration;
    private float mInitialMotionY;
    private float mInitialDownY;
    private boolean mIsBeingDragged;
    private int mActivePointerId = INVALID_POINTER;
    // Target is returning to its start offset because it was cancelled or a
    // refresh was triggered.
    private boolean mReturningToStart;
    private int mCircleViewIndex = -1;
    private Animation mScaleAnimation;
    private Animation mScaleDownAnimation;
    private Animation mAlphaStartAnimation;
    private Animation mAlphaMaxAnimation;
    private Animation mScaleDownToStartAnimation;
    private int mCircleDiameter;
    private SwipeRefreshAndLoadLayout.OnChildScrollUpCallback mChildScrollUpCallback;
    private boolean isLoadMore = false;
    private int currPage = 1;
    private int totalPages = -1;
    private Animation.AnimationListener mRefreshListener = new Animation.AnimationListener() {
        @Override
        public void onAnimationStart(Animation animation) {
        }

        @Override
        public void onAnimationRepeat(Animation animation) {
        }

        @SuppressLint("NewApi")
        @Override
        public void onAnimationEnd(Animation animation) {
            if (mRefreshing) {
                // Make sure the progress view is fully visible
                mProgress.setAlpha(MAX_ALPHA);
                mProgress.start();
                if (mNotify) {
                    if (mListener != null) {
                        if (isLoadMore) {
                            if (totalPages > 0 && currPage >= totalPages) {
                                Toast.makeText(getContext(), "没有更多了!", Toast.LENGTH_SHORT).show();
                                setRefreshing(false);
                            } else {
                                currPage++;
                                mListener.onLoadMore(currPage, totalPages);
                            }
                        } else {
                            currPage = 1;
                            mListener.onRefresh();
                        }
                    }
                }
                mCurrentTargetOffsetTop = mCircleView.getTop();
            } else {
                reset();
            }
        }
    };

    /**
     * Simple constructor to use when creating a SwipeRefreshLayout from code.
     *
     * @param context
     */
    public SwipeRefreshAndLoadLayout(Context context) {
        this(context, null);
    }

    /**
     * Constructor that is called when inflating SwipeRefreshLayout from XML.
     *
     * @param context
     * @param attrs
     */
    public SwipeRefreshAndLoadLayout(Context context, AttributeSet attrs) {
        super(context, attrs);

        mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop();

        mMediumAnimationDuration = getResources().getInteger(
                android.R.integer.config_mediumAnimTime);

        setWillNotDraw(false);
        mDecelerateInterpolator = new DecelerateInterpolator(DECELERATE_INTERPOLATION_FACTOR);

        final DisplayMetrics metrics = getResources().getDisplayMetrics();
        mCircleDiameter = (int) (CIRCLE_DIAMETER * metrics.density);

        createProgressView();
        ViewCompat.setChildrenDrawingOrderEnabled(this, true);
        // the absolute offset has to take into account that the circle starts at an offset
        mSpinnerOffsetEnd = (int) (DEFAULT_CIRCLE_TARGET * metrics.density);
        mTotalDragDistance = mSpinnerOffsetEnd;
        mNestedScrollingParentHelper = new NestedScrollingParentHelper(this);

        mNestedScrollingChildHelper = new NestedScrollingChildHelper(this);
        setNestedScrollingEnabled(true);

        mOriginalOffsetTop = mCurrentTargetOffsetTop = -mCircleDiameter;
        moveToStart(1.0f);

        final TypedArray a = context.obtainStyledAttributes(attrs, LAYOUT_ATTRS);
        setEnabled(a.getBoolean(0, true));
        a.recycle();
    }

    public int getCurrPage() {
        return currPage;
    }

    public void setCurrPage(int currPage) {
        this.currPage = currPage;
    }

    public int getTotalPages() {
        return totalPages;
    }

    public void setTotalPages(int totalPages) {
        this.totalPages = totalPages;
    }

    void reset() {
        mCircleView.clearAnimation();
        mProgress.stop();
        mCircleView.setVisibility(View.GONE);
        setColorViewAlpha(MAX_ALPHA);
        // Return the circle to its start position
        if (mScale) {
            setAnimationProgress(0 /* animation complete and view is hidden */);
        } else {
            setTargetOffsetTopAndBottom(mOriginalOffsetTop - mCurrentTargetOffsetTop);
        }
        mCurrentTargetOffsetTop = mCircleView.getTop();
    }

    @Override
    public void setEnabled(boolean enabled) {
        super.setEnabled(enabled);
        if (!enabled) {
            reset();
        }
    }

    @Override
    protected void onDetachedFromWindow() {
        super.onDetachedFromWindow();
        reset();
    }

    @SuppressLint("NewApi")
    private void setColorViewAlpha(int targetAlpha) {
        mCircleView.getBackground().setAlpha(targetAlpha);
        mProgress.setAlpha(targetAlpha);
    }

    /**
     * The refresh indicator starting and resting position is always positioned
     * near the top of the refreshing content. This position is a consistent
     * location, but can be adjusted in either direction based on whether or not
     * there is a toolbar or actionbar present.
     * <p>
     * <strong>Note:</strong> Calling this will reset the position of the refresh indicator to
     * <code>start</code>.
     * </p>
     *
     * @param scale Set to true if there is no view at a higher z-order than where the progress
     *              spinner is set to appear. Setting it to true will cause indicator to be scaled
     *              up rather than clipped.
     * @param start The offset in pixels from the top of this view at which the
     *              progress spinner should appear.
     * @param end   The offset in pixels from the top of this view at which the
     *              progress spinner should come to rest after a successful swipe
     *              gesture.
     */
    public void setProgressViewOffset(boolean scale, int start, int end) {
        mScale = scale;
        mOriginalOffsetTop = start;
        mSpinnerOffsetEnd = end;
        mUsingCustomStart = true;
        reset();
        mRefreshing = false;
    }

    /**
     * @return The offset in pixels from the top of this view at which the progress spinner should
     * appear.
     */
    public int getProgressViewStartOffset() {
        return mOriginalOffsetTop;
    }

    /**
     * @return The offset in pixels from the top of this view at which the progress spinner should
     * come to rest after a successful swipe gesture.
     */
    public int getProgressViewEndOffset() {
        return mSpinnerOffsetEnd;
    }

    /**
     * The refresh indicator resting position is always positioned near the top
     * of the refreshing content. This position is a consistent location, but
     * can be adjusted in either direction based on whether or not there is a
     * toolbar or actionbar present.
     *
     * @param scale Set to true if there is no view at a higher z-order than where the progress
     *              spinner is set to appear. Setting it to true will cause indicator to be scaled
     *              up rather than clipped.
     * @param end   The offset in pixels from the top of this view at which the
     *              progress spinner should come to rest after a successful swipe
     *              gesture.
     */
    public void setProgressViewEndTarget(boolean scale, int end) {
        mSpinnerOffsetEnd = end;
        mScale = scale;
        mCircleView.invalidate();
    }

    /**
     * One of DEFAULT, or LARGE.
     */
    public void setSize(int size) {
        if (size != MaterialProgressDrawable.LARGE && size != MaterialProgressDrawable.DEFAULT) {
            return;
        }
        final DisplayMetrics metrics = getResources().getDisplayMetrics();
        if (size == MaterialProgressDrawable.LARGE) {
            mCircleDiameter = (int) (CIRCLE_DIAMETER_LARGE * metrics.density);
        } else {
            mCircleDiameter = (int) (CIRCLE_DIAMETER * metrics.density);
        }
        // force the bounds of the progress circle inside the circle view to
        // update by setting it to null before updating its size and then
        // re-setting it
        mCircleView.setImageDrawable(null);
        mProgress.updateSizes(size);
        mCircleView.setImageDrawable(mProgress);
    }

    @Override
    protected int getChildDrawingOrder(int childCount, int i) {
        if (mCircleViewIndex < 0) {
            return i;
        } else if (i == childCount - 1) {
            // Draw the selected child last
            return mCircleViewIndex;
        } else if (i >= mCircleViewIndex) {
            // Move the children after the selected child earlier one
            return i + 1;
        } else {
            // Keep the children before the selected child the same
            return i;
        }
    }

    private void createProgressView() {
        mCircleView = new CircleImageView(getContext(), CIRCLE_BG_LIGHT);
        mProgress = new MaterialProgressDrawable(getContext(), this);
        mProgress.setBackgroundColor(CIRCLE_BG_LIGHT);
        mCircleView.setImageDrawable(mProgress);
        mCircleView.setVisibility(View.GONE);
        addView(mCircleView);
    }

    /**
     * Set the listener to be notified when a refresh is triggered via the swipe
     * gesture.
     */
    public void setOnRefreshListener(SwipeRefreshAndLoadLayout.OnRefreshListener listener) {
        mListener = listener;
    }

    @SuppressLint("NewApi")
    private void startScaleUpAnimation(Animation.AnimationListener listener) {
        mCircleView.setVisibility(View.VISIBLE);
        if (android.os.Build.VERSION.SDK_INT >= 11) {
            // Pre API 11, alpha is used in place of scale up to show the
            // progress circle appearing.
            // Don't adjust the alpha during appearance otherwise.
            mProgress.setAlpha(MAX_ALPHA);
        }
        mScaleAnimation = new Animation() {
            @Override
            public void applyTransformation(float interpolatedTime, Transformation t) {
                setAnimationProgress(interpolatedTime);
            }
        };
        mScaleAnimation.setDuration(mMediumAnimationDuration);
        if (listener != null) {
            mCircleView.setAnimationListener(listener);
        }
        mCircleView.clearAnimation();
        mCircleView.startAnimation(mScaleAnimation);
    }

    /**
     * Pre API 11, this does an alpha animation.
     *
     * @param progress
     */
    void setAnimationProgress(float progress) {
        mCircleView.setScaleX(progress);
        mCircleView.setScaleY(progress);
    }

    private void setRefreshing(boolean refreshing, final boolean notify) {
        if (mRefreshing != refreshing) {
            mNotify = notify;
            ensureTarget();
            mRefreshing = refreshing;
            if (mRefreshing) {
                animateOffsetToCorrectPosition(mCurrentTargetOffsetTop, mRefreshListener);
            } else {
                startScaleDownAnimation(mRefreshListener);
            }
        }
    }

    void startScaleDownAnimation(Animation.AnimationListener listener) {
        mScaleDownAnimation = new Animation() {
            @Override
            public void applyTransformation(float interpolatedTime, Transformation t) {
                setAnimationProgress(1 - interpolatedTime);
            }
        };
        mScaleDownAnimation.setDuration(SCALE_DOWN_DURATION);
        mCircleView.setAnimationListener(listener);
        mCircleView.clearAnimation();
        mCircleView.startAnimation(mScaleDownAnimation);
    }

    private void startProgressAlphaStartAnimation() {
        mAlphaStartAnimation = startAlphaAnimation(mProgress.getAlpha(), STARTING_PROGRESS_ALPHA);
    }

    private void startProgressAlphaMaxAnimation() {
        mAlphaMaxAnimation = startAlphaAnimation(mProgress.getAlpha(), MAX_ALPHA);
    }

    private Animation startAlphaAnimation(final int startingAlpha, final int endingAlpha) {
        Animation alpha = new Animation() {
            @Override
            public void applyTransformation(float interpolatedTime, Transformation t) {
                mProgress.setAlpha(
                        (int) (startingAlpha + ((endingAlpha - startingAlpha) * interpolatedTime)));
            }
        };
        alpha.setDuration(ALPHA_ANIMATION_DURATION);
        // Clear out the previous animation listeners.
        mCircleView.setAnimationListener(null);
        mCircleView.clearAnimation();
        mCircleView.startAnimation(alpha);
        return alpha;
    }

    /**
     * @deprecated Use {@link #setProgressBackgroundColorSchemeResource(int)}
     */
    @Deprecated
    public void setProgressBackgroundColor(int colorRes) {
        setProgressBackgroundColorSchemeResource(colorRes);
    }

    /**
     * Set the background color of the progress spinner disc.
     *
     * @param colorRes Resource id of the color.
     */
    public void setProgressBackgroundColorSchemeResource(@ColorRes int colorRes) {
        setProgressBackgroundColorSchemeColor(ContextCompat.getColor(getContext(), colorRes));
    }

    /**
     * Set the background color of the progress spinner disc.
     *
     * @param color
     */
    public void setProgressBackgroundColorSchemeColor(@ColorInt int color) {
        mCircleView.setBackgroundColor(color);
        mProgress.setBackgroundColor(color);
    }

    /**
     * Set the color resources used in the progress animation from color resources.
     * The first color will also be the color of the bar that grows in response
     * to a user swipe gesture.
     *
     * @param colorResIds
     */
    public void setColorSchemeResources(@ColorRes int... colorResIds) {
        final Context context = getContext();
        int[] colorRes = new int[colorResIds.length];
        for (int i = 0; i < colorResIds.length; i++) {
            colorRes[i] = ContextCompat.getColor(context, colorResIds[i]);
        }
        setColorSchemeColors(colorRes);
    }

    /**
     * Set the colors used in the progress animation. The first
     * color will also be the color of the bar that grows in response to a user
     * swipe gesture.
     *
     * @param colors
     */
    public void setColorSchemeColors(@ColorInt int... colors) {
        ensureTarget();
        mProgress.setColorSchemeColors(colors);
    }

    /**
     * @return Whether the SwipeRefreshWidget is actively showing refresh
     * progress.
     */
    public boolean isRefreshing() {
        return mRefreshing;
    }

    /**
     * Notify the widget that refresh state has changed. Do not call this when
     * refresh is triggered by a swipe gesture.
     *
     * @param refreshing Whether or not the view should show refresh progress.
     */
    public void setRefreshing(boolean refreshing) {
        if (refreshing && mRefreshing != refreshing) {
            // scale and show
            mRefreshing = refreshing;
            int endTarget = 0;
            if (!mUsingCustomStart) {
                endTarget = mSpinnerOffsetEnd + mOriginalOffsetTop;
            } else {
                endTarget = mSpinnerOffsetEnd;
            }
            setTargetOffsetTopAndBottom(endTarget - mCurrentTargetOffsetTop);
            mNotify = false;
            startScaleUpAnimation(mRefreshListener);
        } else {
            setRefreshing(refreshing, false /* notify */);
        }
    }

    private void ensureTarget() {
        // Don't bother getting the parent height if the parent hasn't been laid
        // out yet.
        if (mTarget == null) {
            for (int i = 0; i < getChildCount(); i++) {
                View child = getChildAt(i);
                if (!child.equals(mCircleView)) {
                    mTarget = child;
                    break;
                }
            }
        }
    }

    /**
     * Set the distance to trigger a sync in dips
     *
     * @param distance
     */
    public void setDistanceToTriggerSync(int distance) {
        mTotalDragDistance = distance;
    }

    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        final int width = getMeasuredWidth();
        final int height = getMeasuredHeight();
        if (getChildCount() == 0) {
            return;
        }
        if (mTarget == null) {
            ensureTarget();
        }
        if (mTarget == null) {
            return;
        }
        final View child = mTarget;
        final int childLeft = getPaddingLeft();
        final int childTop = getPaddingTop();
        final int childWidth = width - getPaddingLeft() - getPaddingRight();
        final int childHeight = height - getPaddingTop() - getPaddingBottom();
        child.layout(childLeft, childTop, childLeft + childWidth, childTop + childHeight);
        int circleWidth = mCircleView.getMeasuredWidth();
        int circleHeight = mCircleView.getMeasuredHeight();
        mCircleView.layout((width / 2 - circleWidth / 2), mCurrentTargetOffsetTop,
                (width / 2 + circleWidth / 2), mCurrentTargetOffsetTop + circleHeight);
    }

    @Override
    public void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        if (mTarget == null) {
            ensureTarget();
        }
        if (mTarget == null) {
            return;
        }
        mTarget.measure(MeasureSpec.makeMeasureSpec(
                getMeasuredWidth() - getPaddingLeft() - getPaddingRight(),
                MeasureSpec.EXACTLY), MeasureSpec.makeMeasureSpec(
                getMeasuredHeight() - getPaddingTop() - getPaddingBottom(), MeasureSpec.EXACTLY));
        mCircleView.measure(MeasureSpec.makeMeasureSpec(mCircleDiameter, MeasureSpec.EXACTLY),
                MeasureSpec.makeMeasureSpec(mCircleDiameter, MeasureSpec.EXACTLY));
        mCircleViewIndex = -1;
        // Get the index of the circleview.
        for (int index = 0; index < getChildCount(); index++) {
            if (getChildAt(index) == mCircleView) {
                mCircleViewIndex = index;
                break;
            }
        }
    }

    /**
     * Get the diameter of the progress circle that is displayed as part of the
     * swipe to refresh layout.
     *
     * @return Diameter in pixels of the progress circle view.
     */
    public int getProgressCircleDiameter() {
        return mCircleDiameter;
    }

    /**
     * @return Whether it is possible for the child view of this layout to
     * scroll up. Override this if the child view is a custom view.
     */
    public boolean canChildScrollUp() {
        boolean rel;
        if (mChildScrollUpCallback != null) {
            rel = mChildScrollUpCallback.canChildScrollUp(this, mTarget);
        } else {
            rel = ViewCompat.canScrollVertically(mTarget, -1);
        }
        isLoadMore = rel;
        return rel;
    }

    public boolean canChildScrollDown() {
        boolean rel;
        if (mChildScrollUpCallback != null) {
            rel = mChildScrollUpCallback.canChildScrollDown(this, mTarget);
        } else {
            rel = ViewCompat.canScrollVertically(mTarget, 1);
        }
        isLoadMore = !rel;
        return rel;
    }

    /**
     * Set a callback to override {@link SwipeRefreshAndLoadLayout#canChildScrollUp()} method. Non-null
     * callback will return the value provided by the callback and ignore all internal logic.
     *
     * @param callback Callback that should be called when canChildScrollUp() is called.
     */
    public void setOnChildScrollUpCallback(@Nullable SwipeRefreshAndLoadLayout.OnChildScrollUpCallback callback) {
        mChildScrollUpCallback = callback;
    }

    // NestedScrollingParent

    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        ensureTarget();

        final int action = ev.getActionMasked();
        int pointerIndex;

        if (mReturningToStart && action == MotionEvent.ACTION_DOWN) {
            mReturningToStart = false;
        }

        if (!isEnabled() || mReturningToStart || (canChildScrollUp() && canChildScrollDown())
                || mRefreshing || mNestedScrollInProgress) {
            // Fail fast if we're not in a state where a swipe is possible
            return false;
        }

        switch (action) {
            case MotionEvent.ACTION_DOWN:
                setTargetOffsetTopAndBottom(mOriginalOffsetTop - mCircleView.getTop());
                mActivePointerId = ev.getPointerId(0);
                mIsBeingDragged = false;

                pointerIndex = ev.findPointerIndex(mActivePointerId);
                if (pointerIndex < 0) {
                    return false;
                }
                mInitialDownY = ev.getY(pointerIndex);
                break;

            case MotionEvent.ACTION_MOVE:
                if (mActivePointerId == INVALID_POINTER) {
                    Log.e(LOG_TAG, "Got ACTION_MOVE event but don't have an active pointer id.");
                    return false;
                }

                pointerIndex = ev.findPointerIndex(mActivePointerId);
                if (pointerIndex < 0) {
                    return false;
                }
                final float y = ev.getY(pointerIndex);
                startDragging(y);
                break;

            case MotionEvent.ACTION_POINTER_UP:
                onSecondaryPointerUp(ev);
                break;

            case MotionEvent.ACTION_UP:
            case MotionEvent.ACTION_CANCEL:
                mIsBeingDragged = false;
                mActivePointerId = INVALID_POINTER;
                break;
        }

        return mIsBeingDragged;
    }

    @Override
    public void requestDisallowInterceptTouchEvent(boolean b) {
        // if this is a List < L or another view that doesn't support nested
        // scrolling, ignore this request so that the vertical scroll event
        // isn't stolen
        if ((android.os.Build.VERSION.SDK_INT < 21 && mTarget instanceof AbsListView)
                || (mTarget != null && !ViewCompat.isNestedScrollingEnabled(mTarget))) {
            // Nope.
        } else {
            super.requestDisallowInterceptTouchEvent(b);
        }
    }

    @Override
    public boolean onStartNestedScroll(View child, View target, int nestedScrollAxes) {
        return isEnabled() && !mReturningToStart && !mRefreshing
                && (nestedScrollAxes & ViewCompat.SCROLL_AXIS_VERTICAL) != 0;
    }

    @Override
    public void onNestedScrollAccepted(View child, View target, int axes) {
        // Reset the counter of how much leftover scroll needs to be consumed.
        mNestedScrollingParentHelper.onNestedScrollAccepted(child, target, axes);
        // Dispatch up to the nested parent
        startNestedScroll(axes & ViewCompat.SCROLL_AXIS_VERTICAL);
        mTotalUnconsumed = 0;
        mNestedScrollInProgress = true;
    }

    @Override
    public void onNestedPreScroll(View target, int dx, int dy, int[] consumed) {
        // If we are in the middle of consuming, a scroll, then we want to move the spinner back up
        // before allowing the list to scroll
        if (dy < 0 && mTotalUnconsumed > 0) {
            if (Math.abs(dy) > mTotalUnconsumed) {
                consumed[1] = Math.abs(dy) - (int) mTotalUnconsumed;
                mTotalUnconsumed = 0;
            } else {
                mTotalUnconsumed -= Math.abs(dy);
                consumed[1] = Math.abs(dy);
            }
            moveSpinner(mTotalUnconsumed);
        }

        // If a client layout is using a custom start position for the circle
        // view, they mean to hide it again before scrolling the child view
        // If we get back to mTotalUnconsumed == 0 and there is more to go, hide
        // the circle so it isn't exposed if its blocking content is moved
        if (mUsingCustomStart && dy != 0 && mTotalUnconsumed == 0
                && Math.abs(Math.abs(dy) - consumed[1]) > 0) {
            mCircleView.setVisibility(View.GONE);
        }

        // Now let our nested parent consume the leftovers
        final int[] parentConsumed = mParentScrollConsumed;
        if (dispatchNestedPreScroll(dx - consumed[0], Math.abs(dy) - consumed[1], parentConsumed, null)) {
            consumed[0] += parentConsumed[0];
            consumed[1] += parentConsumed[1];
        }
    }

    @Override
    public int getNestedScrollAxes() {
        return mNestedScrollingParentHelper.getNestedScrollAxes();
    }

    // NestedScrollingChild

    @Override
    public void onStopNestedScroll(View target) {
        mNestedScrollingParentHelper.onStopNestedScroll(target);
        mNestedScrollInProgress = false;
        // Finish the spinner for nested scrolling if we ever consumed any
        // unconsumed nested scroll
        if (mTotalUnconsumed > 0) {
            finishSpinner(mTotalUnconsumed);
            mTotalUnconsumed = 0;
        }
        // Dispatch up our nested parent
        stopNestedScroll();
    }

    @Override
    public void onNestedScroll(final View target, final int dxConsumed, final int dyConsumed,
                               final int dxUnconsumed, final int dyUnconsumed) {
        // Dispatch up to the nested parent first
        dispatchNestedScroll(dxConsumed, dyConsumed, dxUnconsumed, dyUnconsumed,
                mParentOffsetInWindow);

        // This is a bit of a hack. Nested scrolling works from the bottom up, and as we are
        // sometimes between two nested scrolling views, we need a way to be able to know when any
        // nested scrolling parent has stopped handling events. We do that by using the
        // 'offset in window 'functionality to see if we have been moved from the event.
        // This is a decent indication of whether we should take over the event stream or not.
        final int dy = dyUnconsumed + mParentOffsetInWindow[1];
        if (dy < 0 && !canChildScrollUp()) {
            mTotalUnconsumed += Math.abs(dy);
            moveSpinner(mTotalUnconsumed);
        } else if (dy > 0 && !canChildScrollDown()) {
            mTotalUnconsumed += Math.abs(dy);
            moveSpinner(mTotalUnconsumed);
        }
    }

    @Override
    public boolean isNestedScrollingEnabled() {
        return mNestedScrollingChildHelper.isNestedScrollingEnabled();
    }

    @Override
    public void setNestedScrollingEnabled(boolean enabled) {
        mNestedScrollingChildHelper.setNestedScrollingEnabled(enabled);
    }

    @Override
    public boolean startNestedScroll(int axes) {
        return mNestedScrollingChildHelper.startNestedScroll(axes);
    }

    @Override
    public void stopNestedScroll() {
        mNestedScrollingChildHelper.stopNestedScroll();
    }

    @Override
    public boolean hasNestedScrollingParent() {
        return mNestedScrollingChildHelper.hasNestedScrollingParent();
    }

    @Override
    public boolean dispatchNestedScroll(int dxConsumed, int dyConsumed, int dxUnconsumed,
                                        int dyUnconsumed, int[] offsetInWindow) {
        return mNestedScrollingChildHelper.dispatchNestedScroll(dxConsumed, dyConsumed,
                dxUnconsumed, dyUnconsumed, offsetInWindow);
    }

    @Override
    public boolean dispatchNestedPreScroll(int dx, int dy, int[] consumed, int[] offsetInWindow) {
        return mNestedScrollingChildHelper.dispatchNestedPreScroll(
                dx, dy, consumed, offsetInWindow);
    }

    @Override
    public boolean onNestedPreFling(View target, float velocityX,
                                    float velocityY) {
        return dispatchNestedPreFling(velocityX, velocityY);
    }

    @Override
    public boolean onNestedFling(View target, float velocityX, float velocityY,
                                 boolean consumed) {
        return dispatchNestedFling(velocityX, velocityY, consumed);
    }

    @Override
    public boolean dispatchNestedFling(float velocityX, float velocityY, boolean consumed) {
        return mNestedScrollingChildHelper.dispatchNestedFling(velocityX, velocityY, consumed);
    }

    @Override
    public boolean dispatchNestedPreFling(float velocityX, float velocityY) {
        return mNestedScrollingChildHelper.dispatchNestedPreFling(velocityX, velocityY);
    }

    private boolean isAnimationRunning(Animation animation) {
        return animation != null && animation.hasStarted() && !animation.hasEnded();
    }

    @SuppressLint("NewApi")
    private void moveSpinner(float overscrollTop) {
        mProgress.showArrow(true);
        float originalDragPercent = overscrollTop / mTotalDragDistance;

        float dragPercent = Math.min(1f, Math.abs(originalDragPercent));
        float adjustedPercent = (float) Math.max(dragPercent - .4, 0) * 5 / 3;
        float extraOS = Math.abs(overscrollTop) - mTotalDragDistance;
        float slingshotDist = mUsingCustomStart ? mSpinnerOffsetEnd - mOriginalOffsetTop
                : mSpinnerOffsetEnd;
        float tensionSlingshotPercent = Math.max(0, Math.min(extraOS, slingshotDist * 2)
                / slingshotDist);
        float tensionPercent = (float) ((tensionSlingshotPercent / 4) - Math.pow(
                (tensionSlingshotPercent / 4), 2)) * 2f;
        float extraMove = (slingshotDist) * tensionPercent * 2;

        int targetY = mOriginalOffsetTop + (int) ((slingshotDist * dragPercent) + extraMove);
        // where 1.0f is a full circle
        if (mCircleView.getVisibility() != View.VISIBLE) {
            mCircleView.setVisibility(View.VISIBLE);
        }
        if (!mScale) {
            mCircleView.setScaleX(1f);
            mCircleView.setScaleY(1f);
        }

        if (mScale) {
            setAnimationProgress(Math.min(1f, overscrollTop / mTotalDragDistance));
        }
        if (overscrollTop < mTotalDragDistance) {
            if (mProgress.getAlpha() > STARTING_PROGRESS_ALPHA
                    && !isAnimationRunning(mAlphaStartAnimation)) {
                // Animate the alpha
                startProgressAlphaStartAnimation();
            }
        } else {
            if (mProgress.getAlpha() < MAX_ALPHA && !isAnimationRunning(mAlphaMaxAnimation)) {
                // Animate the alpha
                startProgressAlphaMaxAnimation();
            }
        }
        float strokeStart = adjustedPercent * .8f;
        mProgress.setStartEndTrim(0f, Math.min(MAX_PROGRESS_ANGLE, strokeStart));
        mProgress.setArrowScale(Math.min(1f, adjustedPercent));

        float rotation = (-0.25f + .4f * adjustedPercent + tensionPercent * 2) * .5f;
        mProgress.setProgressRotation(rotation);
        setTargetOffsetTopAndBottom(targetY - mCurrentTargetOffsetTop);
    }

    private void finishSpinner(float overscrollTop) {
        if (overscrollTop > mTotalDragDistance) {
            setRefreshing(true, true /* notify */);
        } else {
            // cancel refresh
            mRefreshing = false;
            mProgress.setStartEndTrim(0f, 0f);
            Animation.AnimationListener listener = null;
            if (!mScale) {
                listener = new Animation.AnimationListener() {

                    @Override
                    public void onAnimationStart(Animation animation) {
                    }

                    @Override
                    public void onAnimationEnd(Animation animation) {
                        if (!mScale) {
                            startScaleDownAnimation(null);
                        }
                    }

                    @Override
                    public void onAnimationRepeat(Animation animation) {
                    }

                };
            }
            animateOffsetToStartPosition(mCurrentTargetOffsetTop, listener);
            mProgress.showArrow(false);
        }
    }

    @Override
    public boolean onTouchEvent(MotionEvent ev) {
        final int action = ev.getActionMasked();
        int pointerIndex = -1;

        if (mReturningToStart && action == MotionEvent.ACTION_DOWN) {
            mReturningToStart = false;
        }

        if (!isEnabled() || mReturningToStart || canChildScrollUp()
                || mRefreshing || mNestedScrollInProgress) {
            // Fail fast if we're not in a state where a swipe is possible
            return false;
        }

        switch (action) {
            case MotionEvent.ACTION_DOWN:
                mActivePointerId = ev.getPointerId(0);
                mIsBeingDragged = false;
                break;

            case MotionEvent.ACTION_MOVE: {
                pointerIndex = ev.findPointerIndex(mActivePointerId);
                if (pointerIndex < 0) {
                    Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
                    return false;
                }

                final float y = ev.getY(pointerIndex);
                startDragging(y);

                if (mIsBeingDragged) {
                    final float overscrollTop = (y - mInitialMotionY) * DRAG_RATE;
                    if (overscrollTop > 0) {
                        moveSpinner(overscrollTop);
                    } else {
                        return false;
                    }
                }
                break;
            }
            case MotionEvent.ACTION_POINTER_DOWN: {
                pointerIndex = ev.getActionIndex();
                if (pointerIndex < 0) {
                    Log.e(LOG_TAG,
                            "Got ACTION_POINTER_DOWN event but have an invalid action index.");
                    return false;
                }
                mActivePointerId = ev.getPointerId(pointerIndex);
                break;
            }

            case MotionEvent.ACTION_POINTER_UP:
                onSecondaryPointerUp(ev);
                break;

            case MotionEvent.ACTION_UP: {
                pointerIndex = ev.findPointerIndex(mActivePointerId);
                if (pointerIndex < 0) {
                    Log.e(LOG_TAG, "Got ACTION_UP event but don't have an active pointer id.");
                    return false;
                }

                if (mIsBeingDragged) {
                    final float y = ev.getY(pointerIndex);
                    final float overscrollTop = (y - mInitialMotionY) * DRAG_RATE;
                    mIsBeingDragged = false;
                    finishSpinner(overscrollTop);
                }
                mActivePointerId = INVALID_POINTER;
                return false;
            }
            case MotionEvent.ACTION_CANCEL:
                return false;
        }

        return true;
    }

    @SuppressLint("NewApi")
    private void startDragging(float y) {
        final float yDiff = y - mInitialDownY;
        if (yDiff > mTouchSlop && !mIsBeingDragged) {
            mInitialMotionY = mInitialDownY + mTouchSlop;
            mIsBeingDragged = true;
            mProgress.setAlpha(STARTING_PROGRESS_ALPHA);
        }
    }

    private void animateOffsetToCorrectPosition(int from, Animation.AnimationListener listener) {
        mFrom = from;
        mAnimateToCorrectPosition.reset();
        mAnimateToCorrectPosition.setDuration(ANIMATE_TO_TRIGGER_DURATION);
        mAnimateToCorrectPosition.setInterpolator(mDecelerateInterpolator);
        if (listener != null) {
            mCircleView.setAnimationListener(listener);
        }
        mCircleView.clearAnimation();
        mCircleView.startAnimation(mAnimateToCorrectPosition);
    }

    private void animateOffsetToStartPosition(int from, Animation.AnimationListener listener) {
        if (mScale) {
            // Scale the item back down
            startScaleDownReturnToStartAnimation(from, listener);
        } else {
            mFrom = from;
            mAnimateToStartPosition.reset();
            mAnimateToStartPosition.setDuration(ANIMATE_TO_START_DURATION);
            mAnimateToStartPosition.setInterpolator(mDecelerateInterpolator);
            if (listener != null) {
                mCircleView.setAnimationListener(listener);
            }
            mCircleView.clearAnimation();
            mCircleView.startAnimation(mAnimateToStartPosition);
        }
    }

    void moveToStart(float interpolatedTime) {
        int targetTop = 0;
        targetTop = (mFrom + (int) ((mOriginalOffsetTop - mFrom) * interpolatedTime));
        int offset = targetTop - mCircleView.getTop();
        setTargetOffsetTopAndBottom(offset);
    }

    @SuppressLint("NewApi")
    private void startScaleDownReturnToStartAnimation(int from,
                                                      Animation.AnimationListener listener) {
        mFrom = from;
        mStartingScale = mCircleView.getScaleX();
        mScaleDownToStartAnimation = new Animation() {
            @Override
            public void applyTransformation(float interpolatedTime, Transformation t) {
                float targetScale = (mStartingScale + (-mStartingScale * interpolatedTime));
                setAnimationProgress(targetScale);
                moveToStart(interpolatedTime);
            }
        };
        mScaleDownToStartAnimation.setDuration(SCALE_DOWN_DURATION);
        if (listener != null) {
            mCircleView.setAnimationListener(listener);
        }
        mCircleView.clearAnimation();
        mCircleView.startAnimation(mScaleDownToStartAnimation);
    }

    void setTargetOffsetTopAndBottom(int offset) {
        mCircleView.bringToFront();
        ViewCompat.offsetTopAndBottom(mCircleView, offset);
        mCurrentTargetOffsetTop = mCircleView.getTop();
    }

    private void onSecondaryPointerUp(MotionEvent ev) {
        final int pointerIndex = ev.getActionIndex();
        final int pointerId = ev.getPointerId(pointerIndex);
        if (pointerId == mActivePointerId) {
            // This was our active pointer going up. Choose a new
            // active pointer and adjust accordingly.
            final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
            mActivePointerId = ev.getPointerId(newPointerIndex);
        }
    }


    /**
     * Classes that wish to be notified when the swipe gesture correctly
     * triggers a refresh should implement this interface.
     */
    public interface OnRefreshListener {
        /**
         * Called when a swipe gesture triggers a refresh.
         */
        void onRefresh();

        void onLoadMore(int currPage, int totalPages);
    }

    /**
     * Classes that wish to override {@link SwipeRefreshAndLoadLayout#canChildScrollUp()} method
     * behavior should implement this interface.
     */
    public interface OnChildScrollUpCallback {
        /**
         * Callback that will be called when {@link SwipeRefreshAndLoadLayout#canChildScrollUp()} method
         * is called to allow the implementer to override its behavior.
         *
         * @param parent SwipeRefreshLayout that this callback is overriding.
         * @param child  The child view of SwipeRefreshLayout.
         * @return Whether it is possible for the child view of parent layout to scroll up.
         */
        boolean canChildScrollUp(SwipeRefreshAndLoadLayout parent, @Nullable View child);

        boolean canChildScrollDown(SwipeRefreshAndLoadLayout parent, @Nullable View child);
    }
}

注意:这个类的大部分代码都是直接从SwipeRefreshLayout中拷贝过来的,所以需要另外两个类的,这两个类是v4包中的控件,但是是private的,所以用不了,
我自己拷贝出来了,分别是MaterialProgressDrawable和CircleImageView;
这里是MaterialProgressDrawable.java

/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.hzncc.kevin.swipelayout;

import android.content.Context;
import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ColorFilter;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.Path;
import android.graphics.PixelFormat;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.drawable.Animatable;
import android.graphics.drawable.Drawable;
import android.support.annotation.IntDef;
import android.support.annotation.NonNull;
import android.support.v4.view.animation.FastOutSlowInInterpolator;
import android.util.DisplayMetrics;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.Interpolator;
import android.view.animation.LinearInterpolator;
import android.view.animation.Transformation;

import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.util.ArrayList;

/**
 * Fancy progress indicator for Material theme.
 */
class MaterialProgressDrawable extends Drawable implements Animatable {
    private static final Interpolator LINEAR_INTERPOLATOR = new LinearInterpolator();
    static final Interpolator MATERIAL_INTERPOLATOR = new FastOutSlowInInterpolator();

    private static final float FULL_ROTATION = 1080.0f;

    @Retention(RetentionPolicy.SOURCE)
    @IntDef({LARGE, DEFAULT})
    public @interface ProgressDrawableSize {}

    // Maps to ProgressBar.Large style
    static final int LARGE = 0;
    // Maps to ProgressBar default style
    static final int DEFAULT = 1;

    // Maps to ProgressBar default style
    private static final int CIRCLE_DIAMETER = 40;
    private static final float CENTER_RADIUS = 8.75f; //should add up to 10 when + stroke_width
    private static final float STROKE_WIDTH = 2.5f;

    // Maps to ProgressBar.Large style
    private static final int CIRCLE_DIAMETER_LARGE = 56;
    private static final float CENTER_RADIUS_LARGE = 12.5f;
    private static final float STROKE_WIDTH_LARGE = 3f;

    private static final int[] COLORS = new int[] {
        Color.BLACK
    };

    /**
     * The value in the linear interpolator for animating the drawable at which
     * the color transition should start
     */
    private static final float COLOR_START_DELAY_OFFSET = 0.75f;
    private static final float END_TRIM_START_DELAY_OFFSET = 0.5f;
    private static final float START_TRIM_DURATION_OFFSET = 0.5f;

    /** The duration of a single progress spin in milliseconds. */
    private static final int ANIMATION_DURATION = 1332;

    /** The number of points in the progress "star". */
    private static final float NUM_POINTS = 5f;
    /** The list of animators operating on this drawable. */
    private final ArrayList<Animation> mAnimators = new ArrayList<Animation>();

    /** The indicator ring, used to manage animation state. */
    private final Ring mRing;

    /** Canvas rotation in degrees. */
    private float mRotation;

    /** Layout info for the arrowhead in dp */
    private static final int ARROW_WIDTH = 10;
    private static final int ARROW_HEIGHT = 5;
    private static final float ARROW_OFFSET_ANGLE = 5;

    /** Layout info for the arrowhead for the large spinner in dp */
    private static final int ARROW_WIDTH_LARGE = 12;
    private static final int ARROW_HEIGHT_LARGE = 6;
    private static final float MAX_PROGRESS_ARC = .8f;

    private Resources mResources;
    private View mParent;
    private Animation mAnimation;
    float mRotationCount;
    private double mWidth;
    private double mHeight;
    boolean mFinishing;

    MaterialProgressDrawable(Context context, View parent) {
        mParent = parent;
        mResources = context.getResources();

        mRing = new Ring(mCallback);
        mRing.setColors(COLORS);

        updateSizes(DEFAULT);
        setupAnimators();
    }

    private void setSizeParameters(double progressCircleWidth, double progressCircleHeight,
            double centerRadius, double strokeWidth, float arrowWidth, float arrowHeight) {
        final Ring ring = mRing;
        final DisplayMetrics metrics = mResources.getDisplayMetrics();
        final float screenDensity = metrics.density;

        mWidth = progressCircleWidth * screenDensity;
        mHeight = progressCircleHeight * screenDensity;
        ring.setStrokeWidth((float) strokeWidth * screenDensity);
        ring.setCenterRadius(centerRadius * screenDensity);
        ring.setColorIndex(0);
        ring.setArrowDimensions(arrowWidth * screenDensity, arrowHeight * screenDensity);
        ring.setInsets((int) mWidth, (int) mHeight);
    }

    /**
     * Set the overall size for the progress spinner. This updates the radius
     * and stroke width of the ring.
     *
     * @param size One of {@link MaterialProgressDrawable.LARGE} or
     *            {@link MaterialProgressDrawable.DEFAULT}
     */
    public void updateSizes(@ProgressDrawableSize int size) {
        if (size == LARGE) {
            setSizeParameters(CIRCLE_DIAMETER_LARGE, CIRCLE_DIAMETER_LARGE, CENTER_RADIUS_LARGE,
                    STROKE_WIDTH_LARGE, ARROW_WIDTH_LARGE, ARROW_HEIGHT_LARGE);
        } else {
            setSizeParameters(CIRCLE_DIAMETER, CIRCLE_DIAMETER, CENTER_RADIUS, STROKE_WIDTH,
                    ARROW_WIDTH, ARROW_HEIGHT);
        }
    }

    /**
     * @param show Set to true to display the arrowhead on the progress spinner.
     */
    public void showArrow(boolean show) {
        mRing.setShowArrow(show);
    }

    /**
     * @param scale Set the scale of the arrowhead for the spinner.
     */
    public void setArrowScale(float scale) {
        mRing.setArrowScale(scale);
    }

    /**
     * Set the start and end trim for the progress spinner arc.
     *
     * @param startAngle start angle
     * @param endAngle end angle
     */
    public void setStartEndTrim(float startAngle, float endAngle) {
        mRing.setStartTrim(startAngle);
        mRing.setEndTrim(endAngle);
    }

    /**
     * Set the amount of rotation to apply to the progress spinner.
     *
     * @param rotation Rotation is from [0..1]
     */
    public void setProgressRotation(float rotation) {
        mRing.setRotation(rotation);
    }

    /**
     * Update the background color of the circle image view.
     */
    public void setBackgroundColor(int color) {
        mRing.setBackgroundColor(color);
    }

    /**
     * Set the colors used in the progress animation from color resources.
     * The first color will also be the color of the bar that grows in response
     * to a user swipe gesture.
     *
     * @param colors
     */
    public void setColorSchemeColors(int... colors) {
        mRing.setColors(colors);
        mRing.setColorIndex(0);
    }

    @Override
    public int getIntrinsicHeight() {
        return (int) mHeight;
    }

    @Override
    public int getIntrinsicWidth() {
        return (int) mWidth;
    }

    @Override
    public void draw(Canvas c) {
        final Rect bounds = getBounds();
        final int saveCount = c.save();
        c.rotate(mRotation, bounds.exactCenterX(), bounds.exactCenterY());
        mRing.draw(c, bounds);
        c.restoreToCount(saveCount);
    }

    @Override
    public void setAlpha(int alpha) {
        mRing.setAlpha(alpha);
    }

    @Override
    public int getAlpha() {
        return mRing.getAlpha();
    }

    @Override
    public void setColorFilter(ColorFilter colorFilter) {
        mRing.setColorFilter(colorFilter);
    }

    @SuppressWarnings("unused")
    void setRotation(float rotation) {
        mRotation = rotation;
        invalidateSelf();
    }

    @SuppressWarnings("unused")
    private float getRotation() {
        return mRotation;
    }

    @Override
    public int getOpacity() {
        return PixelFormat.TRANSLUCENT;
    }

    @Override
    public boolean isRunning() {
        final ArrayList<Animation> animators = mAnimators;
        final int N = animators.size();
        for (int i = 0; i < N; i++) {
            final Animation animator = animators.get(i);
            if (animator.hasStarted() && !animator.hasEnded()) {
                return true;
            }
        }
        return false;
    }

    @Override
    public void start() {
        mAnimation.reset();
        mRing.storeOriginals();
        // Already showing some part of the ring
        if (mRing.getEndTrim() != mRing.getStartTrim()) {
            mFinishing = true;
            mAnimation.setDuration(ANIMATION_DURATION / 2);
            mParent.startAnimation(mAnimation);
        } else {
            mRing.setColorIndex(0);
            mRing.resetOriginals();
            mAnimation.setDuration(ANIMATION_DURATION);
            mParent.startAnimation(mAnimation);
        }
    }

    @Override
    public void stop() {
        mParent.clearAnimation();
        setRotation(0);
        mRing.setShowArrow(false);
        mRing.setColorIndex(0);
        mRing.resetOriginals();
    }

    float getMinProgressArc(Ring ring) {
        return (float) Math.toRadians(
                ring.getStrokeWidth() / (2 * Math.PI * ring.getCenterRadius()));
    }

    // Adapted from ArgbEvaluator.java
    private int evaluateColorChange(float fraction, int startValue, int endValue) {
        int startInt = (Integer) startValue;
        int startA = (startInt >> 24) & 0xff;
        int startR = (startInt >> 16) & 0xff;
        int startG = (startInt >> 8) & 0xff;
        int startB = startInt & 0xff;

        int endInt = (Integer) endValue;
        int endA = (endInt >> 24) & 0xff;
        int endR = (endInt >> 16) & 0xff;
        int endG = (endInt >> 8) & 0xff;
        int endB = endInt & 0xff;

        return (int) ((startA + (int) (fraction * (endA - startA))) << 24)
                | (int) ((startR + (int) (fraction * (endR - startR))) << 16)
                | (int) ((startG + (int) (fraction * (endG - startG))) << 8)
                | (int) ((startB + (int) (fraction * (endB - startB))));
    }

    /**
     * Update the ring color if this is within the last 25% of the animation.
     * The new ring color will be a translation from the starting ring color to
     * the next color.
     */
    void updateRingColor(float interpolatedTime, Ring ring) {
        if (interpolatedTime > COLOR_START_DELAY_OFFSET) {
            // scale the interpolatedTime so that the full
            // transformation from 0 - 1 takes place in the
            // remaining time
            ring.setColor(evaluateColorChange((interpolatedTime - COLOR_START_DELAY_OFFSET)
                    / (1.0f - COLOR_START_DELAY_OFFSET), ring.getStartingColor(),
                    ring.getNextColor()));
        }
    }

    void applyFinishTranslation(float interpolatedTime, Ring ring) {
        // shrink back down and complete a full rotation before
        // starting other circles
        // Rotation goes between [0..1].
        updateRingColor(interpolatedTime, ring);
        float targetRotation = (float) (Math.floor(ring.getStartingRotation() / MAX_PROGRESS_ARC)
                + 1f);
        final float minProgressArc = getMinProgressArc(ring);
        final float startTrim = ring.getStartingStartTrim()
                + (ring.getStartingEndTrim() - minProgressArc - ring.getStartingStartTrim())
                * interpolatedTime;
        ring.setStartTrim(startTrim);
        ring.setEndTrim(ring.getStartingEndTrim());
        final float rotation = ring.getStartingRotation()
                + ((targetRotation - ring.getStartingRotation()) * interpolatedTime);
        ring.setRotation(rotation);
    }

    private void setupAnimators() {
        final Ring ring = mRing;
        final Animation animation = new Animation() {
                @Override
            public void applyTransformation(float interpolatedTime, Transformation t) {
                if (mFinishing) {
                    applyFinishTranslation(interpolatedTime, ring);
                } else {
                    // The minProgressArc is calculated from 0 to create an
                    // angle that matches the stroke width.
                    final float minProgressArc = getMinProgressArc(ring);
                    final float startingEndTrim = ring.getStartingEndTrim();
                    final float startingTrim = ring.getStartingStartTrim();
                    final float startingRotation = ring.getStartingRotation();

                    updateRingColor(interpolatedTime, ring);

                    // Moving the start trim only occurs in the first 50% of a
                    // single ring animation
                    if (interpolatedTime <= START_TRIM_DURATION_OFFSET) {
                        // scale the interpolatedTime so that the full
                        // transformation from 0 - 1 takes place in the
                        // remaining time
                        final float scaledTime = (interpolatedTime)
                                / (1.0f - START_TRIM_DURATION_OFFSET);
                        final float startTrim = startingTrim
                                + ((MAX_PROGRESS_ARC - minProgressArc) * MATERIAL_INTERPOLATOR
                                        .getInterpolation(scaledTime));
                        ring.setStartTrim(startTrim);
                    }

                    // Moving the end trim starts after 50% of a single ring
                    // animation completes
                    if (interpolatedTime > END_TRIM_START_DELAY_OFFSET) {
                        // scale the interpolatedTime so that the full
                        // transformation from 0 - 1 takes place in the
                        // remaining time
                        final float minArc = MAX_PROGRESS_ARC - minProgressArc;
                        float scaledTime = (interpolatedTime - START_TRIM_DURATION_OFFSET)
                                / (1.0f - START_TRIM_DURATION_OFFSET);
                        final float endTrim = startingEndTrim
                                + (minArc * MATERIAL_INTERPOLATOR.getInterpolation(scaledTime));
                        ring.setEndTrim(endTrim);
                    }

                    final float rotation = startingRotation + (0.25f * interpolatedTime);
                    ring.setRotation(rotation);

                    float groupRotation = ((FULL_ROTATION / NUM_POINTS) * interpolatedTime)
                            + (FULL_ROTATION * (mRotationCount / NUM_POINTS));
                    setRotation(groupRotation);
                }
            }
        };
        animation.setRepeatCount(Animation.INFINITE);
        animation.setRepeatMode(Animation.RESTART);
        animation.setInterpolator(LINEAR_INTERPOLATOR);
        animation.setAnimationListener(new Animation.AnimationListener() {

                @Override
            public void onAnimationStart(Animation animation) {
                mRotationCount = 0;
            }

                @Override
            public void onAnimationEnd(Animation animation) {
                // do nothing
            }

                @Override
            public void onAnimationRepeat(Animation animation) {
                ring.storeOriginals();
                ring.goToNextColor();
                ring.setStartTrim(ring.getEndTrim());
                if (mFinishing) {
                    // finished closing the last ring from the swipe gesture; go
                    // into progress mode
                    mFinishing = false;
                    animation.setDuration(ANIMATION_DURATION);
                    ring.setShowArrow(false);
                } else {
                    mRotationCount = (mRotationCount + 1) % (NUM_POINTS);
                }
            }
        });
        mAnimation = animation;
    }

    private final Callback mCallback = new Callback() {
        @Override
        public void invalidateDrawable(Drawable d) {
            invalidateSelf();
        }

        @Override
        public void scheduleDrawable(Drawable d, Runnable what, long when) {
            scheduleSelf(what, when);
        }

        @Override
        public void unscheduleDrawable(Drawable d, Runnable what) {
            unscheduleSelf(what);
        }
    };

    private static class Ring {
        private final RectF mTempBounds = new RectF();
        private final Paint mPaint = new Paint();
        private final Paint mArrowPaint = new Paint();

        private final Callback mCallback;

        private float mStartTrim = 0.0f;
        private float mEndTrim = 0.0f;
        private float mRotation = 0.0f;
        private float mStrokeWidth = 5.0f;
        private float mStrokeInset = 2.5f;

        private int[] mColors;
        // mColorIndex represents the offset into the available mColors that the
        // progress circle should currently display. As the progress circle is
        // animating, the mColorIndex moves by one to the next available color.
        private int mColorIndex;
        private float mStartingStartTrim;
        private float mStartingEndTrim;
        private float mStartingRotation;
        private boolean mShowArrow;
        private Path mArrow;
        private float mArrowScale;
        private double mRingCenterRadius;
        private int mArrowWidth;
        private int mArrowHeight;
        private int mAlpha;
        private final Paint mCirclePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        private int mBackgroundColor;
        private int mCurrentColor;

        Ring(Callback callback) {
            mCallback = callback;

            mPaint.setStrokeCap(Paint.Cap.SQUARE);
            mPaint.setAntiAlias(true);
            mPaint.setStyle(Style.STROKE);

            mArrowPaint.setStyle(Style.FILL);
            mArrowPaint.setAntiAlias(true);
        }

        public void setBackgroundColor(int color) {
            mBackgroundColor = color;
        }

        /**
         * Set the dimensions of the arrowhead.
         *
         * @param width Width of the hypotenuse of the arrow head
         * @param height Height of the arrow point
         */
        public void setArrowDimensions(float width, float height) {
            mArrowWidth = (int) width;
            mArrowHeight = (int) height;
        }

        /**
         * Draw the progress spinner
         */
        public void draw(Canvas c, Rect bounds) {
            final RectF arcBounds = mTempBounds;
            arcBounds.set(bounds);
            arcBounds.inset(mStrokeInset, mStrokeInset);

            final float startAngle = (mStartTrim + mRotation) * 360;
            final float endAngle = (mEndTrim + mRotation) * 360;
            float sweepAngle = endAngle - startAngle;

            mPaint.setColor(mCurrentColor);
            c.drawArc(arcBounds, startAngle, sweepAngle, false, mPaint);

            drawTriangle(c, startAngle, sweepAngle, bounds);

            if (mAlpha < 255) {
                mCirclePaint.setColor(mBackgroundColor);
                mCirclePaint.setAlpha(255 - mAlpha);
                c.drawCircle(bounds.exactCenterX(), bounds.exactCenterY(), bounds.width() / 2,
                        mCirclePaint);
            }
        }

        private void drawTriangle(Canvas c, float startAngle, float sweepAngle, Rect bounds) {
            if (mShowArrow) {
                if (mArrow == null) {
                    mArrow = new Path();
                    mArrow.setFillType(Path.FillType.EVEN_ODD);
                } else {
                    mArrow.reset();
                }

                // Adjust the position of the triangle so that it is inset as
                // much as the arc, but also centered on the arc.
                float inset = (int) mStrokeInset / 2 * mArrowScale;
                float x = (float) (mRingCenterRadius * Math.cos(0) + bounds.exactCenterX());
                float y = (float) (mRingCenterRadius * Math.sin(0) + bounds.exactCenterY());

                // Update the path each time. This works around an issue in SKIA
                // where concatenating a rotation matrix to a scale matrix
                // ignored a starting negative rotation. This appears to have
                // been fixed as of API 21.
                mArrow.moveTo(0, 0);
                mArrow.lineTo(mArrowWidth * mArrowScale, 0);
                mArrow.lineTo((mArrowWidth * mArrowScale / 2), (mArrowHeight
                        * mArrowScale));
                mArrow.offset(x - inset, y);
                mArrow.close();
                // draw a triangle
                mArrowPaint.setColor(mCurrentColor);
                c.rotate(startAngle + sweepAngle - ARROW_OFFSET_ANGLE, bounds.exactCenterX(),
                        bounds.exactCenterY());
                c.drawPath(mArrow, mArrowPaint);
            }
        }

        /**
         * Set the colors the progress spinner alternates between.
         *
         * @param colors Array of integers describing the colors. Must be non-<code>null</code>.
         */
        public void setColors(@NonNull int[] colors) {
            mColors = colors;
            // if colors are reset, make sure to reset the color index as well
            setColorIndex(0);
        }

        /**
         * Set the absolute color of the progress spinner. This is should only
         * be used when animating between current and next color when the
         * spinner is rotating.
         *
         * @param color int describing the color.
         */
        public void setColor(int color) {
            mCurrentColor = color;
        }

        /**
         * @param index Index into the color array of the color to display in
         *            the progress spinner.
         */
        public void setColorIndex(int index) {
            mColorIndex = index;
            mCurrentColor = mColors[mColorIndex];
        }

        /**
         * @return int describing the next color the progress spinner should use when drawing.
         */
        public int getNextColor() {
            return mColors[getNextColorIndex()];
        }

        private int getNextColorIndex() {
            return (mColorIndex + 1) % (mColors.length);
        }

        /**
         * Proceed to the next available ring color. This will automatically
         * wrap back to the beginning of colors.
         */
        public void goToNextColor() {
            setColorIndex(getNextColorIndex());
        }

        public void setColorFilter(ColorFilter filter) {
            mPaint.setColorFilter(filter);
            invalidateSelf();
        }

        /**
         * @param alpha Set the alpha of the progress spinner and associated arrowhead.
         */
        public void setAlpha(int alpha) {
            mAlpha = alpha;
        }

        /**
         * @return Current alpha of the progress spinner and arrowhead.
         */
        public int getAlpha() {
            return mAlpha;
        }

        /**
         * @param strokeWidth Set the stroke width of the progress spinner in pixels.
         */
        public void setStrokeWidth(float strokeWidth) {
            mStrokeWidth = strokeWidth;
            mPaint.setStrokeWidth(strokeWidth);
            invalidateSelf();
        }

        @SuppressWarnings("unused")
        public float getStrokeWidth() {
            return mStrokeWidth;
        }

        @SuppressWarnings("unused")
        public void setStartTrim(float startTrim) {
            mStartTrim = startTrim;
            invalidateSelf();
        }

        @SuppressWarnings("unused")
        public float getStartTrim() {
            return mStartTrim;
        }

        public float getStartingStartTrim() {
            return mStartingStartTrim;
        }

        public float getStartingEndTrim() {
            return mStartingEndTrim;
        }

        public int getStartingColor() {
            return mColors[mColorIndex];
        }

        @SuppressWarnings("unused")
        public void setEndTrim(float endTrim) {
            mEndTrim = endTrim;
            invalidateSelf();
        }

        @SuppressWarnings("unused")
        public float getEndTrim() {
            return mEndTrim;
        }

        @SuppressWarnings("unused")
        public void setRotation(float rotation) {
            mRotation = rotation;
            invalidateSelf();
        }

        @SuppressWarnings("unused")
        public float getRotation() {
            return mRotation;
        }

        public void setInsets(int width, int height) {
            final float minEdge = (float) Math.min(width, height);
            float insets;
            if (mRingCenterRadius <= 0 || minEdge < 0) {
                insets = (float) Math.ceil(mStrokeWidth / 2.0f);
            } else {
                insets = (float) (minEdge / 2.0f - mRingCenterRadius);
            }
            mStrokeInset = insets;
        }

        @SuppressWarnings("unused")
        public float getInsets() {
            return mStrokeInset;
        }

        /**
         * @param centerRadius Inner radius in px of the circle the progress
         *            spinner arc traces.
         */
        public void setCenterRadius(double centerRadius) {
            mRingCenterRadius = centerRadius;
        }

        public double getCenterRadius() {
            return mRingCenterRadius;
        }

        /**
         * @param show Set to true to show the arrow head on the progress spinner.
         */
        public void setShowArrow(boolean show) {
            if (mShowArrow != show) {
                mShowArrow = show;
                invalidateSelf();
            }
        }

        /**
         * @param scale Set the scale of the arrowhead for the spinner.
         */
        public void setArrowScale(float scale) {
            if (scale != mArrowScale) {
                mArrowScale = scale;
                invalidateSelf();
            }
        }

        /**
         * @return The amount the progress spinner is currently rotated, between [0..1].
         */
        public float getStartingRotation() {
            return mStartingRotation;
        }

        /**
         * If the start / end trim are offset to begin with, store them so that
         * animation starts from that offset.
         */
        public void storeOriginals() {
            mStartingStartTrim = mStartTrim;
            mStartingEndTrim = mEndTrim;
            mStartingRotation = mRotation;
        }

        /**
         * Reset the progress spinner to default rotation, start and end angles.
         */
        public void resetOriginals() {
            mStartingStartTrim = 0;
            mStartingEndTrim = 0;
            mStartingRotation = 0;
            setStartTrim(0);
            setEndTrim(0);
            setRotation(0);
        }

        private void invalidateSelf() {
            mCallback.invalidateDrawable(null);
        }
    }
}


CircleImageView.java,这个类继承的ImageView,在AndroidStudio里面会报红,不用理它

/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.hzncc.kevin.swipelayout;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RadialGradient;
import android.graphics.Shader;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.OvalShape;
import android.support.v4.content.ContextCompat;
import android.support.v4.view.ViewCompat;
import android.view.View;
import android.view.animation.Animation;
import android.widget.ImageView;

/**
 * Private class created to work around issues with AnimationListeners being
 * called before the animation is actually complete and support shadows on older
 * platforms.
 */
class CircleImageView extends ImageView {

    private static final int KEY_SHADOW_COLOR = 0x1E000000;
    private static final int FILL_SHADOW_COLOR = 0x3D000000;
    // PX
    private static final float X_OFFSET = 0f;
    private static final float Y_OFFSET = 1.75f;
    private static final float SHADOW_RADIUS = 3.5f;
    private static final int SHADOW_ELEVATION = 4;

    private Animation.AnimationListener mListener;
    int mShadowRadius;

    CircleImageView(Context context, int color) {
        super(context);
        final float density = getContext().getResources().getDisplayMetrics().density;
        final int shadowYOffset = (int) (density * Y_OFFSET);
        final int shadowXOffset = (int) (density * X_OFFSET);

        mShadowRadius = (int) (density * SHADOW_RADIUS);

        ShapeDrawable circle;
        if (elevationSupported()) {
            circle = new ShapeDrawable(new OvalShape());
            ViewCompat.setElevation(this, SHADOW_ELEVATION * density);
        } else {
            OvalShape oval = new OvalShadow(mShadowRadius);
            circle = new ShapeDrawable(oval);
            setLayerType(View.LAYER_TYPE_SOFTWARE, circle.getPaint());
            circle.getPaint().setShadowLayer(mShadowRadius, shadowXOffset, shadowYOffset,
                    KEY_SHADOW_COLOR);
            final int padding = mShadowRadius;
            // set padding so the inner image sits correctly within the shadow.
            setPadding(padding, padding, padding, padding);
        }
        circle.getPaint().setColor(color);
        ViewCompat.setBackground(this, circle);
    }

    private boolean elevationSupported() {
        return android.os.Build.VERSION.SDK_INT >= 21;
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        if (!elevationSupported()) {
            setMeasuredDimension(getMeasuredWidth() + mShadowRadius * 2, getMeasuredHeight()
                    + mShadowRadius * 2);
        }
    }

    public void setAnimationListener(Animation.AnimationListener listener) {
        mListener = listener;
    }

    @Override
    public void onAnimationStart() {
        super.onAnimationStart();
        if (mListener != null) {
            mListener.onAnimationStart(getAnimation());
        }
    }

    @Override
    public void onAnimationEnd() {
        super.onAnimationEnd();
        if (mListener != null) {
            mListener.onAnimationEnd(getAnimation());
        }
    }

    /**
     * Update the background color of the circle image view.
     *
     * @param colorRes Id of a color resource.
     */
    public void setBackgroundColorRes(int colorRes) {
        setBackgroundColor(ContextCompat.getColor(getContext(), colorRes));
    }

    @Override
    public void setBackgroundColor(int color) {
        if (getBackground() instanceof ShapeDrawable) {
            ((ShapeDrawable) getBackground()).getPaint().setColor(color);
        }
    }

    private class OvalShadow extends OvalShape {
        private RadialGradient mRadialGradient;
        private Paint mShadowPaint;

        OvalShadow(int shadowRadius) {
            super();
            mShadowPaint = new Paint();
            mShadowRadius = shadowRadius;
            updateRadialGradient((int) rect().width());
        }

        @Override
        protected void onResize(float width, float height) {
            super.onResize(width, height);
            updateRadialGradient((int) width);
        }

        @Override
        public void draw(Canvas canvas, Paint paint) {
            final int viewWidth = CircleImageView.this.getWidth();
            final int viewHeight = CircleImageView.this.getHeight();
            canvas.drawCircle(viewWidth / 2, viewHeight / 2, viewWidth / 2, mShadowPaint);
            canvas.drawCircle(viewWidth / 2, viewHeight / 2, viewWidth / 2 - mShadowRadius, paint);
        }

        private void updateRadialGradient(int diameter) {
            mRadialGradient = new RadialGradient(diameter / 2, diameter / 2,
                    mShadowRadius, new int[] { FILL_SHADOW_COLOR, Color.TRANSPARENT },
                    null, Shader.TileMode.CLAMP);
            mShadowPaint.setShader(mRadialGradient);
        }
    }
}


另外这个控件还有一个缺陷,使用的时候必须嵌套一个NestedScrollView,原因没有弄清楚,希望有大神能解答下

<com.hzncc.kevin.swipelayout.SwipeRefreshAndLoadLayout
        android:id="@+id/swipe_Layout"
        android:layout_width="match_parent"
        android:layout_height="wrap_content">

        <android.support.v4.widget.NestedScrollView
            android:layout_width="match_parent"
            android:layout_height="wrap_content">

                <ListView
                    android:id="@+id/recyclerView"
                    android:layout_width="match_parent"
                    android:layout_height="wrap_content" />
        </android.support.v4.widget.NestedScrollView>
</com.hzncc.kevin.swipelayout.SwipeRefreshAndLoadLayout>


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### 回答1: 实现下拉刷新和上加载多的话,你可以使用Compose中的`SwipeRefreshLayout`和`LazyColumnFor`。 `SwipeRefreshLayout`可以用来实现下拉刷新,它可以包含其他的Compose控件,并且在用户下时会触发刷新事件。 而`LazyColumnFor`是一个可懒加载的Column,它会根据屏幕的空间加载多的item,这样可以实现上加载多的效果。 以下是一个简单的示例代码: ``` @Composable fun RefreshableList(data: List<String>) { SwipeRefreshLayout(refreshing = state.refreshing) { LazyColumnFor(data) { item -> Text(item) } } } ``` 在这段代码中,`SwipeRefreshLayout`包含了一个`LazyColumnFor`,而`LazyColumnFor`则根据传入的`data`生成了若干个`Text`控件,当用户下时会触发刷新事件,并且根据屏幕的空间自动加载多。 ### 回答2: compose 是一种用于构建用户界面的声明式工具集,可以通过函数式编程方式来创建可组合的UI组件。要实现下拉刷新和上加载多功能,可以借助 compose 提供的布局组件和手势监听等功能。 首先,可以使用 compose 的 LazyColumn 组件来展示列表数据,并且添加一个监听手势的方法,以实现下拉刷新和上加载多的功能。 下拉刷新的实现可以通过监听手势的位置变化,当手指位置向下滑动一定距离之后,可以通过修改列表数据源来触发刷新操作。 上加载多的实现可以通过监听手势的位置变化,当手指位置向上滑动一定距离之后,可以通过加载多数据并添加到列表数据源的方式来触发加载多操作。 在代码中,可以使用 onGragGesture 方法监听手势的位置变化,通过判断手势状态来执行相应的刷新和加载逻辑。 具体的实现流程如下: 1. 创建一个列表数据源列表,用于展示列表数据。 2. 使用 LazyColumn 组件来展示列表数据,并添加 onGragGesture 方法监听手势。 3. 在 onGragGesture 方法中,根据手指位置的变化和手势状态的变化来执行对应的刷新和加载逻辑。 4. 当手势状态变为 Dragging,并且手指位置向下滑动一定距离时,触发下拉刷新操作。可以通过修改列表数据源并新列表进行刷新操作。 5. 当手势状态变为 Dragging,并且手指位置向上滑动一定距离时,触发上加载多操作。可以通过加载多数据并添加到列表数据源的方式来实现加载多功能。 通过上述步骤,可以使用 compose 来实现下拉刷新和上加载多功能。使用 compose 提供的布局组件和手势监听等功能,可以轻松实现用户界面的交互。 ### 回答3: 使用compose实现下拉刷新和上加载多的过程如下: 1. 首先,在页面组件中定义一个状态变量,用于表示当前的刷新和加载多的状态。 2. 使用useCallback或者useState来定义一个函数,用于处理下拉刷新的逻辑。 3. 在页面组件中,使用useEffect来监听下拉刷新的事件,一旦触发下拉刷新事件,就调用上一步定义的处理函数。 4. 在页面组件中,使用useEffect监听滚动事件。一旦滚动到页面底部,就触发加载多的逻辑。 5. 使用条件渲染来根据不同的状态显示不同的内容,例如加载中、加载失败等。 6. 使用ScrollView组件或者FlatList组件来渲染长列表,并包裹上加载多的内容。 7. 在加载多的逻辑处理函数中,新列表数据,将新的数据追加到原有的数据列表中,以实现加载多的效果。 8. 在下拉刷新的逻辑处理函数中,重置列表数据,重新加载最新的数据,以实现下拉刷新的效果。 以上就是使用compose实现下拉刷新和上加载多的基本步骤。具体的实现代码可以根据具体的场景和需求来灵活调整。

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