仿百度搜索的加载动画

今天网络抽风了,百度时经常看到平时没有注意过的加载动画,因为十分简单,就用自定义view简单实现一下。
老规矩,先上效果图:
这里写图片描述
可以看到,效果非常简单,就是三个小球的简单运动轨迹。
首先创建自定义view类,并声明需要使用到的变量:

public class BaiduloadingView extends View {
    //控件的长、宽
    int mWidth, mHeight;
    //上下文
    Context context;
    //小球半径
    int radius;
    //三支画笔
    Paint paint,paint1,paint2;

    int degree = 0;
    int fegree = 0;
    int segree = 0;
    int status = 0;
    ...
   }

初始化构造函数

    public BaiduloadingView(Context context) {
        this(context, null);
    }

    public BaiduloadingView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public BaiduloadingView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        this.context = context;
        initPaint();

        status = dp2px(context,3);
    }

初始化三支画笔

private void initPaint() {

        paint = new Paint();
        paint.setStyle(Paint.Style.FILL);
        paint.setColor(Color.RED);
        paint.setStrokeWidth(100);
        paint.setAntiAlias(true);
        paint.setDither(true);

        paint1 = new Paint();
        paint1.setStyle(Paint.Style.FILL);
        paint1.setColor(Color.GREEN);
        paint1.setStrokeWidth(100);
        paint1.setAntiAlias(true);
        paint1.setDither(true);

        paint2 = new Paint();
        paint2.setStyle(Paint.Style.FILL);
        paint2.setColor(Color.BLUE);
        paint2.setStrokeWidth(100);
        paint2.setAntiAlias(true);
        paint2.setDither(true);
    }

重写onMeasure方法,在不确定长宽的情况下手动设置。

 @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {

        int wSize = MeasureSpec.getSize(widthMeasureSpec);
        int wMode = MeasureSpec.getMode(widthMeasureSpec);
        int hSize = MeasureSpec.getSize(heightMeasureSpec);
        int hMode = MeasureSpec.getMode(heightMeasureSpec);


        if (wMode == MeasureSpec.EXACTLY) {
            mWidth = wSize;
        } else {
            mWidth = dp2px(context, 250);
        }

        if (hMode == MeasureSpec.EXACTLY) {
            mHeight = hSize;
        } else {
            mHeight = dp2px(context, 200);
        }

        setMeasuredDimension(mWidth, mHeight);
    }

接下来是核心的onDraw方法。绘制三个小球,核心逻辑有两点:
1.第一个和第三个小球作往返运动,中间小球位置不变。
2.当三个小球交汇时,改变三个小球的颜色。

@Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        radius = dp2px(context,10);

        canvas.drawCircle(radius+degree, mHeight / 2, radius, paint);

        canvas.drawCircle(mWidth / 2, mHeight / 2, radius, paint1);

        canvas.drawCircle(mWidth - radius+fegree, mHeight / 2, radius, paint2);


        degree += status;
        fegree -= status;

        if(degree <= 0) {
            status = dp2px(context,3);
        }
        if(degree >= mWidth - 2*radius) {
            status = -dp2px(context,3);
        }

        if(Math.abs((mWidth - radius+fegree)-(radius+degree)) <= 10) {
            changePaintColor();
        }
        invalidate();
    }

其他的两个方法

 /**
     * 根据手机的分辨率从 dp 的单位 转成为 px(像素)
     */
    public static int dp2px(Context context, float dpValue) {
        final float scale = context.getResources().getDisplayMetrics().density;
        return (int) (dpValue * scale + 0.5f);
    }

    /**
     * 更改小球的颜色
     */
    private void changePaintColor() {

        segree++;

        if(segree%3==0) {

            paint.setColor(Color.GREEN);
            paint1.setColor(Color.BLUE);
            paint2.setColor(Color.RED);

        }else if(segree%3==1) {

            paint.setColor(Color.BLUE);
            paint1.setColor(Color.RED);
            paint2.setColor(Color.GREEN);

        }else {

            paint.setColor(Color.RED);
            paint1.setColor(Color.GREEN);
            paint2.setColor(Color.BLUE);

        }

    }

整个的逻辑就是这些。使用方法也非常简单,直接在xml文件上配置一下就行了。

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">

    <com.benhuan.mybaiduloadviewdemo.BaiduloadingView
        android:layout_centerInParent="true"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        />
</RelativeLayout>

最后附上完整代码:

package com.benhuan.mybaiduloadviewdemo;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.os.SystemClock;
import android.util.AttributeSet;
import android.view.View;

import java.util.Random;

/**
 * Created by Administrator on 2016/12/4.
 */
public class BaiduloadingView extends View {
    //控件的长、宽
    int mWidth, mHeight;
    //上下文
    Context context;
    //小球半径
    int radius;
    //三支画笔
    Paint paint,paint1,paint2;

    int degree = 0;
    int fegree = 0;
    int segree = 0;
    int status = 0;

    public BaiduloadingView(Context context) {
        this(context, null);
    }

    public BaiduloadingView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public BaiduloadingView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        this.context = context;
        initPaint();

        status = dp2px(context,3);
    }


    private void initPaint() {

        paint = new Paint();
        paint.setStyle(Paint.Style.FILL);
        paint.setColor(Color.RED);
        paint.setStrokeWidth(100);
        paint.setAntiAlias(true);
        paint.setDither(true);

        paint1 = new Paint();
        paint1.setStyle(Paint.Style.FILL);
        paint1.setColor(Color.GREEN);
        paint1.setStrokeWidth(100);
        paint1.setAntiAlias(true);
        paint1.setDither(true);

        paint2 = new Paint();
        paint2.setStyle(Paint.Style.FILL);
        paint2.setColor(Color.BLUE);
        paint2.setStrokeWidth(100);
        paint2.setAntiAlias(true);
        paint2.setDither(true);
    }


    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {

        int wSize = MeasureSpec.getSize(widthMeasureSpec);
        int wMode = MeasureSpec.getMode(widthMeasureSpec);
        int hSize = MeasureSpec.getSize(heightMeasureSpec);
        int hMode = MeasureSpec.getMode(heightMeasureSpec);


        if (wMode == MeasureSpec.EXACTLY) {
            mWidth = wSize;
        } else {
            mWidth = dp2px(context, 250);
        }

        if (hMode == MeasureSpec.EXACTLY) {
            mHeight = hSize;
        } else {
            mHeight = dp2px(context, 200);
        }

        setMeasuredDimension(mWidth, mHeight);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        radius = dp2px(context,10);


        canvas.drawCircle(radius+degree, mHeight / 2, radius, paint);

        canvas.drawCircle(mWidth / 2, mHeight / 2, radius, paint1);

        canvas.drawCircle(mWidth - radius+fegree, mHeight / 2, radius, paint2);


        degree += status;
        fegree -= status;

        if(degree <= 0) {
            status = dp2px(context,3);
        }
        if(degree >= mWidth - 2*radius) {
            status = -dp2px(context,3);
        }

        if(Math.abs((mWidth - radius+fegree)-(radius+degree)) <= 10) {
            changePaintColor();
        }


        invalidate();


    }

    /**
     * 根据手机的分辨率从 dp 的单位 转成为 px(像素)
     */
    public static int dp2px(Context context, float dpValue) {
        final float scale = context.getResources().getDisplayMetrics().density;
        return (int) (dpValue * scale + 0.5f);
    }

    /**
     * 更改小球的颜色
     */
    private void changePaintColor() {


        segree++;

        if(segree%3==0) {

            paint.setColor(Color.GREEN);
            paint1.setColor(Color.BLUE);
            paint2.setColor(Color.RED);

        }else if(segree%3==1) {

            paint.setColor(Color.BLUE);
            paint1.setColor(Color.RED);
            paint2.setColor(Color.GREEN);

        }else {

            paint.setColor(Color.RED);
            paint1.setColor(Color.GREEN);
            paint2.setColor(Color.BLUE);

        }

    }



}
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