#ifndef __LINKSTACK_H__
#define __LINKSTACK_H__
typedef int StackData;
typedef struct _node
{
StackData data;
struct _node *next;
}Node;
typedef struct _linkStack
{
Node *top;
}LinkStack;
int empty(Link* s)
{if(s == NULL)
return FALSE;
return s->top == NULL;
}
int enLink(Link* s,b data)//进栈
{
if (s == NULL)
return FALSE;
Node* node = (Node*)malloc(sizeof(Node)/
sizeof(char));
if (node == NULL)
return FALSE;
node->data = data;
node->next = s->top;
s->top = node;
return TRUE;
}
int pop(Link* s,b *data)//出栈
{
if (s == NULL)
return FALSE;
if (empty(s))
return FALSE;
Node* node = s->top;
*data = node->data;
s->top = node->next;
free(node);
return TRUE;
}
int gettop(Link* s,b *x)//取栈头
{
if (s == NULL)
return FALSE;
if (empty(s))
return FALSE;
*x = s->top->data;
return TRUE;
}
int destory(Link* s)//销毁栈
{
if (s == NULL)
return FALSE;
int x;
while(empty(s)!= TRUE)
{
pop(s,&x);
}
free(s);
return TRUE;
}