PyQt5之QGraphics 012 简单应用QUndoCammand实现undo/redo

在文章中:https://blog.csdn.net/weixin_42837024/article/details/82184333,实现撤回和回撤功能。

上面提到的文章是用C++实现的,现在用PyQt来重写一下。

"""
有趣的事情
没有结束
2020/3/31 13:45
"""

from PyQt5.QtWidgets import (QApplication, QWidget, QUndoCommand, QUndoStack, QUndoView,
                             QGraphicsItem, QGraphicsScene, QGraphicsView,
                             QGraphicsPolygonItem, QPushButton, QAction,
                             QVBoxLayout, QHBoxLayout)
from PyQt5.QtCore import (QPoint, QPointF, QLine, QLineF,
                          QRect, QRectF, pyqtSignal, Qt, QObject)
from PyQt5.QtGui import (QPixmap, QPen, QPainter, QKeySequence,
                         QPolygon, QPolygonF, QColor, QBrush)
import random


class MyShape(QGraphicsPolygonItem):
    def __init__(self, parent=None):
        super(MyShape, self).__init__(parent)
        # self.Type = self.UserType + 1
        self.m_boxItem = QPolygonF()
        self.m_boxItem.append(QPointF(0, 0))
        self.m_boxItem.append(QPointF(30, 0))
        self.m_boxItem.append(QPointF(30, 30))
        self.m_boxItem.append(QPointF(0, 30))
        self.m_boxItem.append(QPointF(0, 0))
        self.setPolygon(self.m_boxItem)
        self.color = QColor(random.randint(0, 256), random.randint(0, 256), random.randint(0, 256))
        self.brush = QBrush(self.color)
        self.setBrush(self.brush)

        self.setFlag(QGraphicsItem.ItemIsMovable)
        self.setFlag(QGraphicsItem.ItemIsSelectable)

    # def type(self):
    #     return self.Type


class MyScene(QGraphicsScene):
    itemMoveSignal = pyqtSignal(MyShape, QPointF)

    def __init__(self):
        super(MyScene, self).__init__()
        self.m_Item = None
        self.m_oldPos = QPointF()

    def mousePressEvent(self, event):
        mousePos = QPointF(event.buttonDownScenePos(Qt.LeftButton).x(),
                           event.buttonDownScenePos(Qt.LeftButton).y())
        itemList = []
        itemList = self.items(mousePos)
        if len(itemList) > 0:
            self.m_Item = itemList[0]
        if (self.m_Item is not None) & (event.button() == Qt.LeftButton):
            self.m_oldPos = self.m_Item.pos()
        super(MyScene, self).mousePressEvent(event)

    def mouseReleaseEvent(self, event):
        if (self.m_Item is not None) & (event.button() == Qt.LeftButton):
            if self.m_oldPos != self.m_Item.pos():
                self.itemMoveSignal.emit(self.m_Item, self.m_oldPos)
            self.m_Item = None
        super(MyScene, self).mouseReleaseEvent(event)


class AddCommand(QUndoCommand):
    def __init__(self, scene):
        super(AddCommand, self).__init__()
        self.scene = scene
        self.shape = MyShape()
        self.m_initPos = QPointF(random.randint(1, 10), random.randint(1, 10))
        self.setText("add item")

    def redo(self):
        self.scene.addItem(self.shape)
        self.shape.setPos(self.m_initPos)
        self.scene.clearSelection()
        # self.update()

    def undo(self):
        self.scene.removeItem(self.shape)
        self.scene.update()


class MoveCommand(QUndoCommand):
    def __init__(self, item, oldPos):
        super(MoveCommand, self).__init__()
        self.shape = item
        self.m_oldPos = oldPos
        self.m_newPos = self.shape.pos()

    def redo(self):
        self.shape.setPos(self.m_newPos)
        self.setText("Move Item %d %d" % (self.shape.pos().x(), self.shape.pos().y()))

    def undo(self):
        self.shape.setPos(self.m_oldPos)
        # self.shape.scene().update()
        self.setText("Move Item %d %d" % (self.shape.pos().x(), self.shape.pos().y()))


class Form(QWidget):
    def __init__(self, parent=None):
        super(Form, self).__init__(parent)
        self.button = QPushButton(self)
        self.undoAction = QAction()
        self.redoAction = QAction()
        self.scene = MyScene()
        self.brush = QBrush(Qt.gray)
        self.scene.setSceneRect(QRectF(0, 0, 200, 300))
        self.scene.setBackgroundBrush(self.brush)
        self.scene.itemMoveSignal.connect(self.ShapeMoved)
        self.undoStack = QUndoStack()

        # init action
        self.undoAction = self.undoStack.createUndoAction(self, "Undo")
        self.undoAction.setShortcut(QKeySequence.Undo)

        self.redoAction = self.undoStack.createRedoAction(self, "Redo")
        self.redoAction.setShortcut(QKeySequence.Redo)

        self.addAction(self.undoAction)
        self.addAction(self.redoAction)

        # init ui
        self.button.setText("Add Shape")
        self.button.clicked.connect(self.AddItem)

        self.view = QGraphicsView()
        self.view.setScene(self.scene)

        self.vlayout = QVBoxLayout()
        self.vlayout.addWidget(self.button)
        self.vlayout.addWidget(self.view)

        self.hlayout = QHBoxLayout()
        self.undoView = QUndoView(self.undoStack)
        self.hlayout.addLayout(self.vlayout)
        self.hlayout.addWidget(self.undoView)

        self.setLayout(self.hlayout)

    def AddItem(self):
        add = AddCommand(self.scene)
        self.undoStack.push(add)

    def ShapeMoved(self, item, pos):
        move = MoveCommand(item, pos)
        self.undoStack.push(move)


if __name__ == "__main__":
    import sys
    app = QApplication(sys.argv)
    form = Form()
    form.setWindowTitle("Undo/Todo")
    form.show()
    sys.exit(app.exec_())

多谢,美美的彪。

 

  • 1
    点赞
  • 7
    收藏
    觉得还不错? 一键收藏
  • 2
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值