题意:自己百度吧,有全翻译的。
分析:先求凸包,然后判断重心是否在凸多边形的边上面,也就是说边和重心组成的三角形,重心为顶点,下面两个底角不为钝角就是说明此时重心在线段上侧。然后遍历所有点,判断是否在该边上,找到该边上标号最大的点。
#include <iostream>
#include<cstdio>
#include<algorithm>
#include<cmath>
using namespace std;
#define N 999999
#define INF 0x7fffffff
#define EPS 1e-6
struct point
{
double x,y;
int index;
point(double x,double y):x(x),y(y){}
point(){}
bool operator< (const point &s)const
{
return (x-s.x<-EPS)||(abs(x-s.x)<EPS&&y<s.y);
}
double det(point a)
{
return x*a.y-y*a.x;
}
double dot(point a)
{
return x*a.x+y*a.y;
}
point operator-(point a)
{
return point(x-a.x,y-a.y);
}
point operator +(point a)
{
return point(x+a.x,y+a.y);
}
point operator *(double s)
{
return point(x*s,y*s);
}
point operator /(double s)
{
return point(x/s,y/s);
}
};
point p[N],res[N];
bool on_seg(point p1,point p2,point p3);
void convex_hull();
bool point_to_seg(point p1,point p2,point p3);
double dist(point p1,point p2);
int k,n;
int main()
{
string s;
point pc;
while(cin>>s&&s[0]!='#')
{
scanf("%lf%lf",&pc.x,&pc.y);
n=-1;
do
{
n++;
scanf("%lf%lf",&p[n].x,&p[n].y);
p[n].index=n+1;
}while(!(abs(p[n].x)<EPS&&abs(p[n].y)<EPS));
//cout<<n<<endl;
convex_hull();
int ans=INF;
for(int i=0;i<k-1;i++)
{
//cout<<res[i].x<<" "<<res[i].y<<" "<<res[i].index<<endl;
if(point_to_seg(res[i],res[i+1],pc))
{
int temp=max(res[i].index,res[i+1].index);
for(int j=0;j<n;j++)
{
if(on_seg(res[i],res[i+1],p[j]))
{
temp=max(p[j].index,temp);
}
}
// cout<<temp<<endl;
ans=min(ans,temp);
}
}
cout<<s<<" ";
printf("%d\n",ans);
}
return 0;
}
//p3是否在线段p1和p2之间的区域内。
bool point_to_seg(point p1,point p2,point p3)
{
double A=dist(p1,p3);
double B=dist(p2,p3);
double C=dist(p1,p2);
return (A*A+C*C-B*B>-EPS&&B*B+C*C-A*A>-EPS);
}
//求凸包
void convex_hull()
{
sort(p,p+n);
k=0;
for(int i=0;i<n;i++)
{
while(k>1&&(res[k-1]-res[k-2]).det(p[i]-res[k-2])<=EPS)
k--;
res[k++]=p[i];
}
int t=k;
for(int i=n-2;i>=0;i--)
{
while(k>t&&(res[k-1]-res[k-2]).det(p[i]-res[k-2])<=EPS)
k--;
res[k++]=p[i];
}
}
//判断点是否在线段上
bool on_seg(point p1,point p2,point p3)
{
return abs((p1-p3).det(p2-p3))<EPS;//&&(p1-p3).dot(p2-p3)<EPS;
}
//两点之间的距离
double dist(point p1,point p2)
{
return sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));
}