为了加强鼠标响应事件,Android提供了GestureDetector手势识别类。通过GestureDetector.OnGestureListener 来获取当前被触发的操作手势(Single Tap Up、Show Press、Long Press、Scroll、Down、Fling),具体包括以下几种:
boolean onDoubleTap(MotionEvent e)
解释:双击的第二下Touch down时触发
boolean onDoubleTapEvent(MotionEvent e)
解释:双击的第二下Touch down和up都会触发,可用e.getAction()区分。
boolean onDown(MotionEvent e)
解释:Touch down时触发
boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY)
解释:Touch了滑动一点距离后,up时触发。
void onLongPress(MotionEvent e)
解释:Touch了不移动一直Touch down时触发
boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY)
解释:Touch了滑动时触发。
void onShowPress(MotionEvent e)
解释:Touch了还没有滑动时触发
(与onDown,onLongPress比较
onDown只要Touch down一定立刻触发。
而Touchdown后过一会没有滑动先触发onShowPress再是onLongPress。
所以Touchdown后一直不滑动,onDown->onShowPress->onLongPress这个顺序触发。
boolean onSingleTapConfirmed(MotionEvent e)
boolean onSingleTapUp(MotionEvent e)
解释:上面这两个函数都是在touch down后又没有滑动(onScroll),又没有长按(onLongPress),然后Touchup时触发。
点击一下非常快的(不滑动)Touchup:
onDown->onSingleTapUp->onSingleTapConfirmed
点击一下稍微慢点的(不滑动)Touchup:
onDown->onShowPress->onSingleTapUp->onSingleTapConfirmed
使用GestureDetector需要在View中重写onTouchEvent事件,例如:
GestureDetector mGesture = null;
@Override
public boolean onTouch(View v, MotionEvent event)
{
// TODO Auto-generated method stub
return mGesture.onTouchEvent(event);
}
详细的测试例子一:
package com.jiubang.android.gesturetest;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.View;
import android.view.GestureDetector.SimpleOnGestureListener;
import android.view.View.OnTouchListener;
import android.widget.Button;
public class GestureActivity extends Activity
implements OnTouchListener
{
private Button mButton = null;
GestureDetector mGesture = null;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Log.i("TEST", "onCreate");
mButton = (Button)findViewById(R.id.button1);
mButton.setOnTouchListener(this);
mGesture = new GestureDetector(this, new GestureListener());
}
@Override
public boolean onTouch(View v, MotionEvent event)
{
// TODO Auto-generated method stub
return mGesture.onTouchEvent(event);
}
class GestureListener extends SimpleOnGestureListener
{
@Override
public boolean onDoubleTap(MotionEvent e)
{
// TODO Auto-generated method stub
Log.i("TEST", "onDoubleTap");
return super.onDoubleTap(e);
}
@Override
public boolean onDown(MotionEvent e)
{
// TODO Auto-generated method stub
Log.i("TEST", "onDown");
return super.onDown(e);
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY)
{
// TODO Auto-generated method stub
Log.i("TEST", "onFling:velocityX = " + velocityX + " velocityY" + velocityY);
return super.onFling(e1, e2, velocityX, velocityY);
}
@Override
public void onLongPress(MotionEvent e)
{
// TODO Auto-generated method stub
Log.i("TEST", "onLongPress");
super.onLongPress(e);
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2,
float distanceX, float distanceY)
{
// TODO Auto-generated method stub
Log.i("TEST", "onScroll:distanceX = " + distanceX + " distanceY = " + distanceY);
return super.onScroll(e1, e2, distanceX, distanceY);
}
@Override
public boolean onSingleTapUp(MotionEvent e)
{
// TODO Auto-generated method stub
Log.i("TEST", "onSingleTapUp");
return super.onSingleTapUp(e);
}
}
}
测试例子二:
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.GestureDetector;
import android.view.GestureDetector.OnGestureListener;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.widget.TextView;
import android.widget.Toast;
public class GestureActivity extends Activity implements OnTouchListener,
OnGestureListener {
GestureDetector detector;
public GestureActivity() {
detector = new GestureDetector(this);
}
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
TextView tv = (TextView) findViewById(R.id.TextView001);
//设置tv的监听器
tv.setOnTouchListener(this);
tv.setFocusable(true);
//必须,view才能够处理不同于Tap(轻触)的hold
tv.setClickable(true);
tv.setLongClickable(true);
detector.setIsLongpressEnabled(true);
}
/*
* 在onTouch()方法中,我们调用GestureDetector的onTouchEvent()方法,将捕捉到的MotionEvent交给GestureDetector
* 来分析是否有合适的callback函数来处理用户的手势
*/
public boolean onTouch(View v, MotionEvent event) {
return detector.onTouchEvent(event);
}
// 用户轻触触摸屏,由1个MotionEvent ACTION_DOWN触发
public boolean onDown(MotionEvent arg0) {
Log.i("MyGesture", "onDown");
Toast.makeText(this, "onDown", Toast.LENGTH_SHORT).show();
return true;
}
/*
* 用户轻触触摸屏,尚未松开或拖动,由一个1个MotionEvent ACTION_DOWN触发
* 注意和onDown()的区别,强调的是没有松开或者拖动的状态
*/
public void onShowPress(MotionEvent e) {
Log.i("MyGesture", "onShowPress");
Toast.makeText(this, "onShowPress", Toast.LENGTH_SHORT).show();
}
// 用户(轻触触摸屏后)松开,由一个1个MotionEvent ACTION_UP触发
public boolean onSingleTapUp(MotionEvent e) {
Log.i("MyGesture", "onSingleTapUp");
Toast.makeText(this, "onSingleTapUp", Toast.LENGTH_SHORT).show();
return true;
}
// 用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
Log.i("MyGesture", "onFling");
// 参数解释:
// e1:第1个ACTION_DOWN MotionEvent
// e2:最后一个ACTION_MOVE MotionEvent
// velocityX:X轴上的移动速度,像素/秒
// velocityY:Y轴上的移动速度,像素/秒
// 触发条件 :
// X轴的坐标位移大于FLING_MIN_DISTANCE,且移动速度大于FLING_MIN_VELOCITY个像素/秒
final int FLING_MIN_DISTANCE = 100, FLING_MIN_VELOCITY = 200;
if (e1.getX() - e2.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) {
// Fling left
Log.i("MyGesture", "Fling left");
Toast.makeText(this, "Fling Left", Toast.LENGTH_SHORT).show();
} else if (e2.getX() - e1.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) {
// Fling right
Log.i("MyGesture", "Fling right");
Toast.makeText(this, "Fling Right", Toast.LENGTH_SHORT).show();
} else if(e2.getY()-e1.getY()>FLING_MIN_DISTANCE && Math.abs(velocityY)>FLING_MIN_VELOCITY) {
// Fling down
Log.i("MyGesture", "Fling down");
Toast.makeText(this, "Fling down", Toast.LENGTH_SHORT).show();
} else if(e1.getY()-e2.getY()>FLING_MIN_DISTANCE && Math.abs(velocityY)>FLING_MIN_VELOCITY) {
// Fling up
Log.i("MyGesture", "Fling up");
Toast.makeText(this, "Fling up", Toast.LENGTH_SHORT).show();
}
return false;
}
// 用户按下触摸屏,并拖动,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触发
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
Log.i("MyGesture", "onScroll");
Toast.makeText(this, "onScroll", Toast.LENGTH_LONG).show();
return true;
}
// 用户长按触摸屏,由多个MotionEvent ACTION_DOWN触发
public void onLongPress(MotionEvent e) {
Log.i("MyGesture", "onLongPress");
Toast.makeText(this, "onLongPress", Toast.LENGTH_LONG).show();
}
}
摘自:http://blog.csdn.net/aben_2005/article/details/6417423
http://www.cnblogs.com/xiaobuild/archive/2011/09/02/2163866.html
GestureDetector API :http:www.cnblogs.com/over140/archive/2011/01/17/1937044.html