带旋转效果:
代码如下:
//把你舞台上的MC实例名放入数组,测试
var ballA:Array = [ball1, ball2, ball3, ball4, ball5];
//随机初始化每个MC的运动速度、方向、旋转
for (var i = 0; isw-ballA[i]._width/2 && ballA[i].dx>0) {
ballA[i].dx *= -1;
ballA[i].dr += -ballA[i].dy;
}
if (ballA[i]._ysh-ballA[i]._height/2 && ballA[i].dy>0) {
ballA[i].dy *= -1;
ballA[i].dr += ballA[i].dx;
}
//检测所有MC之间是否有碰撞,有就根据情况改变“增量”方向
for (var j = i+1; j
本文转自:http://www.5uflash.com/flashjiaocheng/Flashyingyongkaifa/1245.html
代码如下:
//把你舞台上的MC实例名放入数组,测试
var ballA:Array = [ball1, ball2, ball3, ball4, ball5];
//随机初始化每个MC的运动速度、方向、旋转
for (var i = 0; isw-ballA[i]._width/2 && ballA[i].dx>0) {
ballA[i].dx *= -1;
ballA[i].dr += -ballA[i].dy;
}
if (ballA[i]._ysh-ballA[i]._height/2 && ballA[i].dy>0) {
ballA[i].dy *= -1;
ballA[i].dr += ballA[i].dx;
}
//检测所有MC之间是否有碰撞,有就根据情况改变“增量”方向
for (var j = i+1; j
本文转自:http://www.5uflash.com/flashjiaocheng/Flashyingyongkaifa/1245.html