首先呢 我们重写两个按钮事件 一个图片button 一个用文字button
package com.pocketjourney.view;
import com.pocketjourney.tutorials.R;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.widget.Button;
public class TextOnlyButton extends Button {
private int notFocusedTextColor, focusedTextColor, pressedTextColor;
private boolean isTextPressed;
public TextOnlyButton(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(attrs);
}
public TextOnlyButton(Context context, AttributeSet attrs) {
super(context, attrs);
init(attrs);
}
public TextOnlyButton(Context context) {
super(context);
throw new RuntimeException("Valid colors (e.g. #ffffff) must be passed to this class via the XML parameters: pj:textColorNotFocused & pj:textColorFocused.");
}
private void init(AttributeSet attrs) {
TypedArray a = getContext().obtainStyledAttributes(attrs,R.styleable.TextOnlyButton);
String textColorNotFocused = a.getString(R.styleable.TextOnlyButton_textColorNotFocused);
String textColorFocused = a.getString(R.styleable.TextOnlyButton_textColorFocused);
String textColorPressed = a.getString(R.styleable.TextOnlyButton_textColorPressed);
if (textColorNotFocused != null && textColorFocused != null && textColorPressed != null ) {
notFocusedTextColor = a.getColor(R.styleable.TextOnlyButton_textColorNotFocused, 0xFF000000);
focusedTextColor = a.getColor(R.styleable.TextOnlyButton_textColorFocused, 0xFF000000);
pressedTextColor = a.getColor(R.styleable.TextOnlyButton_textColorPressed, 0xFF000000);
} else {
throw new RuntimeException("Valid colors (e.g. #ffffff) must be passed to this class via the XML parameters: pj:textColorNotFocused, pj:textColorFocused, & pj:textColorPressed.");
}
}
public void onDrawBackground(Canvas canvas) {
// Override this method & do nothing. This prevents the parent.onDrawBackground(canvas)
// from drawing the button's background.
}
/**
* Capture mouse press events to update text state.
*/
@Override
public boolean onTouchEvent(MotionEvent event)
{
Log.d("TextOnlyButton",event.getAction()+"");
if (event.getAction() == MotionEvent.ACTION_DOWN) {
isTextPressed = true;
// Request a redraw to update the text color
invalidate();
} else if (event.getAction() == MotionEvent.ACTION_UP) {
isTextPressed = false;
// Requesting focus doesn't work for some reason. If you find a solution to setting
// the focus, please let me know so I can update the tutorial
requestFocus();
// Request a redraw to update the text color
invalidate();
}
return super.onTouchEvent(event);
}
@Override
public void onDraw(Canvas canvas) {
if (isTextPressed) {
setTextColor(pressedTextColor);
}else if (isFocused()) {
// Since this Button now has no background. We adjust the text color to indicate focus.
setTextColor(focusedTextColor);
} else {
setTextColor(notFocusedTextColor);
}
super.onDraw(canvas);
}
}
package com.pocketjourney.view;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.widget.ImageButton;
import com.pocketjourney.tutorials.R;
public class ImageOnlyButton extends ImageButton {
int imageResourceNotFocused, imageResourceFocused, imageResourcePressed;
private boolean isButtonPressed;
public ImageOnlyButton(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(attrs);
}
public ImageOnlyButton(Context context, AttributeSet attrs) {
super(context, attrs);
init(attrs);
}
public ImageOnlyButton(Context context) {
super(context);
throw new RuntimeException("Valid image resource IDs must be passed to this class via the XML parameters: pj:resourceNotFocused & pj:resourceFocused.");
}
private void init(AttributeSet attrs)
{
TypedArray a = getContext().obtainStyledAttributes(attrs,R.styleable.ImageOnlyButton);
String notFocusedColorStr = a.getString(R.styleable.ImageOnlyButton_resourceNotFocused);
String focusedColorStr = a.getString(R.styleable.ImageOnlyButton_resourceFocused);
String pressedColorStr = a.getString(R.styleable.ImageOnlyButton_resourcePressed);
if (notFocusedColorStr != null && focusedColorStr != null && pressedColorStr != null) {
imageResourceFocused = a.getResourceId(R.styleable.ImageOnlyButton_resourceFocused, -1);
imageResourceNotFocused = a.getResourceId(R.styleable.ImageOnlyButton_resourceNotFocused, -1);
imageResourcePressed = a.getResourceId(R.styleable.ImageOnlyButton_resourcePressed, -1);
}
if (imageResourceFocused == -1 || imageResourceNotFocused == -1 || imageResourcePressed == -1) {
throw new RuntimeException("Valid image resource IDs must be passed to this class via the XML parameters: pj:resourceNotFocused, pj:resourceFocused, & pj:resourcePressed.");
}
}
/**
* Capture mouse press events to update text state.
*/
@Override
public boolean onTouchEvent(MotionEvent event)
{
Log.d("TextOnlyButton",event.getAction()+"");
if (event.getAction() == MotionEvent.ACTION_DOWN) {
// Request a redraw to update the button color
isButtonPressed = true;
invalidate();
} else if (event.getAction() == MotionEvent.ACTION_UP) {
isButtonPressed = false;
// Requesting focus doesn't work for some reason. If you find a solution to setting
// the focus, please let me know so I can update the tutorial
// requestFocus();
// Request a redraw to update the button color
invalidate();
}
return super.onTouchEvent(event);
}
@Override
public void onDraw(Canvas canvas) {
if (isButtonPressed) {
setImageResource(imageResourcePressed);
}else if (isFocused()) {
// Since this Button now has no background. We must swap out the image to display
// one that indicates it has focus.
setImageResource(imageResourceFocused);
} else {
setImageResource(imageResourceNotFocused);
}
super.onDraw(canvas);
}
}
这里最主要的是init(AttributeSet attrs) 方法,这里呢引用了资源
也就是自定义的属性,这个属性就是和我们平常一样的android:text一样。首先我们要在这个属性中定义我们添加的资源是什么 这里是整形 也就是id,然后通过上述方法引用 以便我们可以在ondraw里面画出我们的资源。当然text和图片button两个init方法不同 有一个多了一个if的判断 一个没有,多了的一个说明 这个属性是必须设定的 如果不设定就会出错。如果缺少if语句判定那么默认这个属性是可以没有的。
<com.pocketjourney.view.TextOnlyButton
android:id="@+id/text_only_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="25px"
style="?android:attr/buttonStyleSmall"
android:text="Text Button"
android:background="@drawable/empty"
pj:textColorNotFocused="@drawable/white"
pj:textColorFocused="@drawable/android_orange"
pj:textColorPressed="@drawable/android_yellow"/>
<com.pocketjourney.view.ImageOnlyButton
android:id="@+id/image_only_button"
android:src="@drawable/help"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="15px"
android:background="@drawable/empty"
pj:resourceNotFocused="@drawable/help"
pj:resourceFocused="@drawable/help_focused"
pj:resourcePressed="@drawable/help_pressed"/>
然后呢就可以在主xml中引用我们自写的属性了,这里要注意亮点
第一个 android:background="@drawable/empty"
这个属性我们设置了一个啥都没有的图片以便我们自定义背景
pj是自定一的命名空间是必不可缺少的。
源文件可以从福建里面下载。