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详解iPhone 下AsyncSocket网络库编程是本文要介绍的内容,iphone的标准推荐CFNetwork C库编程.但是编程比较烦躁。在其它OS往往用类来封装的对Socket函数的处理。比如MFC的CAsysncSocket.在iphone也有类似于开源项目.cocoa AsyncSocket库
官方网站:http://code.google.com/p/cocoaasyncsocket/
这里只上例子,自己在项目中使用的,绝对能使用,如果有疑问,欢迎留言讨论。
将AsyncUdpSocket.h AsyncUdpSocket.m 导入到你的工程中,
在自己建立的util中,加入一下代码
#pragma mark udp
-(void)sendSearchBroadcast{
NSString* bchost=@"255.255.255.255"; //这里发送广播
[self sendToUDPServer:@"hello udp" address:bchost port:BCPORT];
}
-(void)sendToUDPServer:(NSString*) msg address:(NSString*)address port:(int)port{
AsyncUdpSocket *udpSocket=[[[AsyncUdpSocket alloc]initWithDelegate:self]autorelease]; //得到udp util
NSLog(@"address:%@,port:%d,msg:%@",address,port,msg);
//receiveWithTimeout is necessary or you won't receive anything
[udpSocket receiveWithTimeout:10 tag:2]; //设置超时10秒
[udpSocket enableBroadcast:YES error:nil]; //如果你发送广播,这里必须先enableBroadcast
NSData *data=[msg dataUsingEncoding:NSUTF8StringEncoding];
[udpSocket sendData:data toHost:address port:port withTimeout:10 tag:1]; //发送udp
}
//下面是发送的相关回调函数
-(BOOL)onUdpSocket:(AsyncUdpSocket *)sock didReceiveData:(NSData *)data withTag:(long)tag fromHost:(NSString *)host port:(UInt16)port{
NSString* rData= [[[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]
autorelease];
NSLog(@"onUdpSocket:didReceiveData:---%@",rData);
return YES;
}
-(void)onUdpSocket:(AsyncUdpSocket *)sock didNotSendDataWithTag:(long)tag dueToError:(NSError *)error{
NSLog(@"didNotSendDataWithTag----");
}
-(void)onUdpSocket:(AsyncUdpSocket *)sock didNotReceiveDataWithTag:(long)tag dueToError:(NSError *)error{
NSLog(@"didNotReceiveDataWithTag----");
}
-(void)onUdpSocket:(AsyncUdpSocket *)sock didSendDataWithTag:(long)tag{
NSLog(@"didSendDataWithTag----");
}
-(void)onUdpSocketDidClose:(AsyncUdpSocket *)sock{
NSLog(@"onUdpSocketDidClose----");
}
ok,试一下吧