今天在写事件监听器时,想往处理函数中传入参数。上网查到了一篇不错的文章,如下:
注:CSDN已经有人转载了,但是我还是贴到了自己的日志里,一方面是方便以后参与,一方面可能方便我的朋友们,或来其它同行。
package
{
public class EventArgExtend
{
public function EventArgExtend()
{
}
public static function create(f:Function,... arg):Function
{
var F:Boolean=false;
var _f:Function=function(e:*,..._arg)
{
_arg=arg
if(!F)
{
F=true
_arg.unshift(e)
}
f.apply(null,_arg)
};
return _f;
}
public static function toString():String
{
return "Class JEventDelegate";
}
}
}
=========================================== 使用的方式:
txtShow.addEventListener(MouseEvent.CLICK,EventArg Extend.create(clickHandler,1,"str"));
private function clickHandler(e:Event,...arg):void
{
Alert.show(arg[0].toString());
Alert.show(arg[1].toString());
}
还有另外一个方法,没有封装效果,不过代码更加容易理解:
var sayHello:String = "欢迎光临www.FlashJ.cn -Flash,Ria技术博客";
btn1.addEventListener(MouseEvent.CLICK,function (e:MouseEvent){clickHandlerWithArg(e,sayHello)});
function clickHandlerWithArg(e:MouseEvent,arg:String):void
{
var out:String= e.target + "发出事件(有参数) :" + arg;
trace(out);
}
注:CSDN已经有人转载了,但是我还是贴到了自己的日志里,一方面是方便以后参与,一方面可能方便我的朋友们,或来其它同行。
package
{
public class EventArgExtend
{
public function EventArgExtend()
{
}
public static function create(f:Function,... arg):Function
{
var F:Boolean=false;
var _f:Function=function(e:*,..._arg)
{
_arg=arg
if(!F)
{
F=true
_arg.unshift(e)
}
f.apply(null,_arg)
};
return _f;
}
public static function toString():String
{
return "Class JEventDelegate";
}
}
}
=========================================== 使用的方式:
txtShow.addEventListener(MouseEvent.CLICK,EventArg Extend.create(clickHandler,1,"str"));
private function clickHandler(e:Event,...arg):void
{
Alert.show(arg[0].toString());
Alert.show(arg[1].toString());
}
还有另外一个方法,没有封装效果,不过代码更加容易理解:
var sayHello:String = "欢迎光临www.FlashJ.cn -Flash,Ria技术博客";
btn1.addEventListener(MouseEvent.CLICK,function (e:MouseEvent){clickHandlerWithArg(e,sayHello)});
function clickHandlerWithArg(e:MouseEvent,arg:String):void
{
var out:String= e.target + "发出事件(有参数) :" + arg;
trace(out);
}