-
UIImageView *imageView = [self getYourImageView]; imageView.image = [self getYourImage]; imageView.userInteractionEnabled = YES; UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(yourHandlingCode:)]; [imageView addGestureRecognizer:singleTap]; [singleTap release];
UITapGestureRecognizer 的用法
//单指单击
UITapGestureRecognizer *singleFingerOne = [[UITapGestureRecognizer alloc] initWithTarget:self
action:@selector(handleSingleFingerEvent:)];
singleFingerOne.numberOfTouchesRequired = 1; //手指数
singleFingerOne.numberOfTapsRequired = 1; //tap次数
singleFingerOne.delegate = self;
//单指双击
UITapGestureRecognizer *singleFingerTwo = [[UITapGestureRecognizer alloc] initWithTarget:self
action:@selector(handleSingleFingerEvent:)];
singleFingerTwo.numberOfTouchesRequired = 1;
singleFingerTwo.numberOfTapsRequired = 2;
singleFingerTwo.delegate = self;
//双指单击
UITapGestureRecognizer *doubleFingerOne = [[UITapGestureRecognizer alloc] initWithTarget:self
action:@selector(handleDoubleFingerEvent:)];
doubleFingerOne.numberOfTouchesRequired = 2;
doubleFingerOne.numberOfTapsRequired = 1;
doubleFingerOne.delegate = self;
UITapGestureRecognizer *doubleFingerTwo = [[UITapGestureRecognizer alloc] initWithTarget:self
action:@selector(handleDoubleFingerEvent:)];
doubleFingerTwo.numberOfTouchesRequired = 2;
doubleFingerTwo.numberOfTapsRequired = 2;
doubleFingerTwo.delegate = self;
//如果不加下面的话,当单指双击时,会先调用单指单击中的处理,再调用单指双击中的处理
[singleFingerOne requireGestureRecognizerToFail:singleFingerTwo];
//同理双指亦是如此
[doubleFingerOne requireGestureRecognizerToFail:doubleFingerTwo];
[self.view addGestureRecognizer:singleFingerOne];
[self.view addGestureRecognizer:singleFingerTwo];
[self.view addGestureRecognizer:doubleFingerOne];
[self.view addGestureRecognizer:doubleFingerTwo];
[singleFingerOne release];
[singleFingerTwo release];
[doubleFingerOne release];
[doubleFingerTwo release];
处理事件的方法,代码:
//处理单指事件
- (void)handleSingleFingerEvent:(UITapGestureRecognizer *)sender
{
if (sender.numberOfTapsRequired == 1) {
//单指单击
NSLog(@"单指单击");
}else if(sender.numberOfTapsRequired == 2){
//单指双击
NSLog(@"单指双击");
}
}
//处理双指事件
- (void)handleDoubleFingerEvent:(UITapGestureRecognizer *)sender
{
if (sender.numberOfTapsRequired == 1) {
//双指单击
NSLog(@"双指单击");
}else if(sender.numberOfTapsRequired == 2){
//双指双击
NSLog(@"双指双击");
}
}
下面这个比较全一下:
UIKit中包含了UIGestureRecognizer类,用于检测发生在设备中的手势。UIGestureRecognizer是一个抽象类,定义了所有手势的基本行为,它有下面一些子类用于处理具体的手势:
1、拍击UITapGestureRecognizer (任意次数的拍击)
2、向里或向外捏UIPinchGestureRecognizer (用于缩放)
3、摇动或者拖拽UIPanGestureRecognizer
4、擦碰UISwipeGestureRecognizer (以任意方向)
5、旋转UIRotationGestureRecognizer (手指朝相反方向移动)
6、长按UILongPressGestureRecognizer
对于不同类型的手势识别器,具有不同的配置属性。比如UITapGestureRecognizer,可以配置拍击次数。界面接收到手势之后,可以发送一个消息,用于处理响应手势动作后的任务。当然,不同的手势识别器,发送的消息方法也会有所不同。下面列举几个具体示例代码:
一个手指,拍击两次手势
// 创建一个手势识别器
UITapGestureRecognizer *oneFingerTwoTaps =
[[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(oneFingerTwoTaps)] autorelease];
// Set required taps and number of touches
[oneFingerTwoTaps setNumberOfTapsRequired:2];
[oneFingerTwoTaps setNumberOfTouchesRequired:1];
// Add the gesture to the view
[[self view] addGestureRecognizer:oneFingerTwoTaps];
消息方法oneFingerTwoTaps
- (void)oneFingerTwoTaps
{
NSLog(@"Action: One finger, two taps");
}
两个手指,拍击两次手势
UITapGestureRecognizer *twoFingersTwoTaps =
[[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(twoFingersTwoTaps)] autorelease];
[twoFingersTwoTaps setNumberOfTapsRequired:2];
[twoFingersTwoTaps setNumberOfTouchesRequired:2];
[[self view] addGestureRecognizer:twoFingersTwoTaps];
消息方法twoFingersTwoTaps
- (void)twoFingersTwoTaps {
NSLog(@"Action: Two fingers, two taps");
}
一个手指向上、向下擦碰手势
// 向上擦碰
UISwipeGestureRecognizer *oneFingerSwipeUp =
[[[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(oneFingerSwipeUp:)] autorelease];
[oneFingerSwipeUp setDirection:UISwipeGestureRecognizerDirectionUp];
[[self view] addGestureRecognizer:oneFingerSwipeUp];
- (void)oneFingerSwipeUp:(UISwipeGestureRecognizer *)recognizer
{
CGPoint point = [recognizer locationInView:[self view]];
NSLog(@"Swipe up - start location: %f,%f", point.x, point.y);
}
// 向下擦碰
UISwipeGestureRecognizer *oneFingerSwipeDown =
[[[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(oneFingerSwipeDown:)] autorelease];
[oneFingerSwipeDown setDirection:UISwipeGestureRecognizerDirectionDown];
[[self view] addGestureRecognizer:oneFingerSwipeDown];
- (void)oneFingerSwipeDown:(UISwipeGestureRecognizer *)recognizer
{
CGPoint point = [recognizer locationInView:[self view]];
NSLog(@"Swipe down - start location: %f,%f", point.x, point.y);
}
旋转手势
UIRotationGestureRecognizer *twoFingersRotate =
[[[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(twoFingersRotate:)] autorelease];
[[self view] addGestureRecognizer:twoFingersRotate];
- (void)twoFingersRotate:(UIRotationGestureRecognizer *)recognizer
{
// Convert the radian value to show the degree of rotation
NSLog(@"Rotation in degrees since last change: %f", [recognizer rotation] * (180 / M_PI));
}
向里或向外捏的手势
UIPinchGestureRecognizer *twoFingerPinch =
[[[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(twoFingerPinch:)] autorelease];
[[self view] addGestureRecognizer:twoFingerPinch];
- (void)twoFingerPinch:(UIPinchGestureRecognizer *)recognizer
{
NSLog(@"Pinch scale: %f", recognizer.scale);
}