//Server端
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
namespace UDP_Server
{
class Program
{
static void Main(string[] args)
{
int recv;
byte[] data = new byte[1024];
//构建TCP 服务器
//得到本机IP,设置TCP端口号
IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 8001);
Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
//绑定网络地址
newsock.Bind(ipep);
Console.WriteLine("This is a Server, host name is {0}", Dns.GetHostName());
//等待客户机连接
Console.WriteLine("Waiting for a client");
//得到客户机IP
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint Remote = (EndPoint)(sender);
recv = newsock.ReceiveFrom(data, ref Remote);
Console.WriteLine("Message received from {0}: ", Remote.ToString());
Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
//客户机连接成功后,发送欢迎信息
string welcome = "shandong shangye zhiyejishuxueyuan";
//字符串与字节数组相互转换
data = Encoding.ASCII.GetBytes(welcome);
//发送信息
newsock.SendTo(data, data.Length, SocketFlags.None, Remote);
while (true)
{
data = new byte[1024];
//发送接受信息
recv = newsock.ReceiveFrom(data, ref Remote);
Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
newsock.SendTo(data, recv, SocketFlags.None, Remote);
}
}
}
}
client端
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
namespace UDP_Client
{
class Program
{
static void Main(string[] args)
{
byte[] data = new byte[1024];
string input, stringData;
Console.WriteLine("This is a Client, host name is {0}", Dns.GetHostName());
IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8001);
Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
string welcome = "hello hengdadianqi";
data = Encoding.ASCII.GetBytes(welcome);
server.SendTo(data, data.Length, SocketFlags.None, ipep);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint Remote = (EndPoint)sender;
data = new byte[1024];
int recv = server.ReceiveFrom(data, ref Remote);
Console.WriteLine("Message received from {0}: ", Remote.ToString());
Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
while (true)
{
input = Console.ReadLine();
if (input == "exit")
break;
server.SendTo(Encoding.ASCII.GetBytes(input), Remote);
data = new byte[1024];
recv = server.ReceiveFrom(data, ref Remote);
stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine(stringData);
}
Console.WriteLine("Stopping Client.");
server.Close();
}
}
}