水波纹效果实现
先看下效果图:
[img]
[img]http://dl.iteye.com/upload/attachment/0066/7537/d713850f-107a-3507-9a71-52a89d35065a.jpg[/img]
[/img]
点击图片后效果:
[img]
[img]http://dl.iteye.com/upload/attachment/0066/7539/8d6dfcde-e7d9-31ea-9049-116118e82e0d.jpg[/img]
[/img]
工程结构图:
[img]
[img]http://dl.iteye.com/upload/attachment/0066/7547/f068a1a4-06fe-3250-8815-46cfd8a5a95a.jpg[/img]
[/img]
AnimActivity:
log
main.xml
配置文件:
先看下效果图:
[img]
[img]http://dl.iteye.com/upload/attachment/0066/7537/d713850f-107a-3507-9a71-52a89d35065a.jpg[/img]
[/img]
点击图片后效果:
[img]
[img]http://dl.iteye.com/upload/attachment/0066/7539/8d6dfcde-e7d9-31ea-9049-116118e82e0d.jpg[/img]
[/img]
工程结构图:
[img]
[img]http://dl.iteye.com/upload/attachment/0066/7547/f068a1a4-06fe-3250-8815-46cfd8a5a95a.jpg[/img]
[/img]
AnimActivity:
/*
* Copyright (C) 2010 Zhang YangJing
*
* zhangyangjing@gmail.com
*
*/
package com.example.plasma;
import android.app.Activity;
import android.content.Context;
import android.os.Bundle;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
public class AnimActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
setContentView(new PlasmaView(this));
}
}
class PlasmaView extends View implements View.OnTouchListener{
private Bitmap mBitmap;
long time;
long fps;
public PlasmaView(Context context) {
super(context);
Bitmap bmp = BitmapFactory.decodeResource(this.getResources(),R.drawable.mm);
mBitmap = Bitmap.createBitmap(bmp.getWidth(), bmp.getHeight(), Bitmap.Config.RGB_565);
AnimRender.setBitmap(bmp);
this.setOnTouchListener(this);
}
@Override
protected void onDraw(Canvas canvas) {
long ct = System.currentTimeMillis();
if(ct - time > 1000){
Log.v("Fps:" + String.valueOf(fps));
time = ct;
fps = 0;
}
//fps++;
fps += 20;
AnimRender.render(mBitmap);
canvas.drawBitmap(mBitmap, 0, 0, null);
postInvalidate();
}
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
AnimRender.drop((int)event.getX(), (int)event.getY(), 1200);
return false;
}
}
class AnimRender{
public static native void setBitmap(Bitmap src);
public static native void render(Bitmap dst);
public static native void drop(int x, int y, int height);
static {
System.loadLibrary("plasma");
}
}
log
package com.example.plasma;
import android.util.Config;
public class Log {
public final static String LOGTAG = "ad";
private static final boolean DEBUG = true;
//private static final boolean DEBUG = false;
static final boolean LOGV = DEBUG ? Config.LOGD : Config.LOGV;
public static void v(String msg) {
if (LOGV) {
android.util.Log.v(LOGTAG, msg);
}
}
public static void e(String msg) {
android.util.Log.e(LOGTAG, msg);
}
public static void d(String msg) {
android.util.Log.d(LOGTAG, msg);
}
}
main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<cn.zyj.water.AnimSurface
android:id="@+id/surfaceview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
/>
</LinearLayout>
配置文件:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.plasma"
android:versionCode="1"
android:versionName="1.0">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".AnimActivity"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="4"/>
</manifest>